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ࢱࢵࢳࣃࢿࣝࡢ⾲㠃ᛶ≧࡜ឤ▱㡿ᇦࡀ

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(1)

᪩✄⏣኱ᏛᑂᰝᏛ఩ㄽᩥ

༤ኈ㸦ே㛫⛉Ꮫ㸧

ࢱࢵࢳࣃࢿࣝࡢ⾲㠃ᛶ≧࡜ឤ▱㡿ᇦࡀ

᧯సᛶ࡟ཬࡰࡍᙳ㡪

Influences of Surface Property and Sensitive Area on Operability of Touch-Sensitive Screens

㸰㸮㸯㸲ᖺ㸯᭶

᪩✄⏣኱Ꮫ኱Ꮫ㝔 ே㛫⛉Ꮫ◊✲⛉

すᮧ ᓫᏹ

NISHIMURA, Takahiro

◊✲ᣦᑟᩍဨ㸸 ⸨ᮏ ᾈᚿ ᩍᤵ

(2)

᦬せ

ࢱࢵࢳࣃࢿࣝࡣ㸪ࢫ࣐࣮ࢺࣇ࢛ࣥࡸPMP࡞࡝ࡢᦠᖏ➃ᮎ㸪ࢱࣈࣞࢵࢺPC㸪ATM㸪 㥐ࡢๆ኎ᶵ㸪〇㐀⌧ሙࡢFA ࣔࢽࢱ㸪㌴㍕ࣔࢽࢱ㸪㟁Ꮚ㯮ᯈ㸪་⒪ࣔࢽࢱ㸪POS ࣞࢪ ࢫࢱ࡞࡝㸪ከᒱࡢศ㔝࡟ࢃࡓࡗ࡚ᵝࠎ࡞ࢹࣂ࢖ࢫ࡟ᦚ㍕ࡉࢀ࡚࠾ࡾ㸪ᡃࠎࡢ⏕ά࡟࡞

ࡃ࡚ࡣ࡞ࡽ࡞࠸ධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡜ࡋ࡚఩⨨࡙ࡅࡽࢀ࡚࠸ࡿ㸬ࡇ࠺ࡋࡓࢱࢵࢳࣃࢿ

ࣝࡢ㟂せࡣ௒ᚋࡶࡲࡍࡲࡍቑຍࡋ࡚࠸ࡃ࡜ࡢண᝿ࡀ࡞ࡉࢀ࡚࠾ࡾ㸪㛵㐃ᢏ⾡ࡢ㛤Ⓨ◊

✲࡞࡝ࡀ┒ࢇ࡟⾜ࢃࢀ࡚࠸ࡿ㸬ࡋ࠿ࡋ୍᪉࡛㸪࣮ࣘࢨ࢖ࣥࢱࣇ࢙࣮ࢫ࡜ࡋ࡚ࡢࢱࢵࢳ

ࣃࢿࣝ࡟ࡘ࠸࡚㸪ࡑࡢ᧯సᛶ࡟㛵ࡍࡿㄢ㢟ࡶᣦ᦬ࡉࢀ࡚࠸ࡿ㸬ࡑࢀࡣ㸪ࢱࢵࢳࣃࢿࣝ

ࡢࣁ࣮ࢻ࢙࢘࢔ཬࡧࢯࣇࢺ࢙࢘࢔ࡢࢹࢨ࢖ࢼࡀタィࡢ㝿࡟ཧ⪃࡜ࡍ࡭ࡁࣄࢺࡢ᧯స≉

ᛶ࡟㛵ࡍࡿᇶ♏ⓗ▱ぢࡀ୙༑ศ࡛࠶ࡿࡀᨾ࡟㸪࣮ࣘࢨ࡟ᑐࡋ࡚タィୖࡢ㓄៖ࡀ༑ศ࡟

࡞ࡉࢀ࡚࠸࡞࠸ࢹࢨ࢖ࣥࡀከࡃᏑᅾࡍࡿ࡜࠸ࡗࡓၥ㢟࡛࠶ࡿ㸬ලయⓗ࡟ࡣ㸪ࢹࢪࢱࣝ

ᩍ⛉᭩࡜ࡋ࡚ᩍ⫱ศ㔝࡛ࡢά⏝ࡀὀ┠ࢆᾎࡧ࡚࠸ࡿࢱࣈࣞࢵࢺ➃ᮎ࡟࠾࠸࡚㸪ࢹ࢕ࢫ

ࣉࣞ࢖ࡢ⾲㠃ᛶ≧࡟ࡼࡿᣦඛࡢ⁥ࡾ᫆ࡉࡢ㐪࠸ࡀ᧯సᛶ࡟ཬࡰࡍᙳ㡪ࡀ᫂ࡽ࠿࡟࡞ࡗ

࡚࠸࡞࠸࡜࠸ࡗࡓၥ㢟ࡀᣲࡆࡽࢀࡿ㸬ࡲࡓ㸪ᦚ㍕ࢹࣂ࢖ࢫูࡢᕷሙ࡛᭱ࡶ㧗࠸ࢩ࢙࢔

ࢆ༨ࡵࡿᦠᖏ➃ᮎ࡟࠾࠸࡚ࡣ㸪࠶ࡿᣑࡀࡾࢆࡶࡗࡓᣦඛࡢ᥋ゐ㠃࡛᧯సࡍࡿࡀᨾ࡟⮬

㌟ࡢពᅗࡋࡓ఩⨨ࢆ࣏࢖ࣥࢸ࢕ࣥࢢࡍࡿࡇ࡜ࡀᅔ㞴࡛࠶ࡾ㸪࣑ࢫࢱࢵࣉࡀ㢖Ⓨࡍࡿ࡜

࠸ࡗࡓၥ㢟ࡶ౫↛࡜ࡋ࡚Ꮡᅾࡋ࡚࠸ࡿ㸬

ࡑࡇ࡛ᮏ◊✲࡛ࡣ㸪ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶྥୖ࡟ྥࡅ࡚㸪ࣄࢺࡢ᧯స≉ᛶ࡟㛵ࡍࡿ

ᇶ♏ⓗ▱ぢࢆᚓࡿࡇ࡜ࢆ┠ⓗ࡜ࡋࡓ㸬ලయⓗ࡟ࡣ㸪ࢱࢵࢳࣃࢿࣝᕷሙࢆ≌ᘬࡍࡿࢱࣈ

ࣞࢵࢺ➃ᮎ࡜ᦠᖏ➃ᮎࡢྛࢹࣂ࢖ࢫ࡟ࡘ࠸࡚㸪͆ࢹ࢕ࢫࣉࣞ࢖ࡢ⾲㠃ᛶ≧͇࡜͆ࢱࢵ

ࢳឤ▱㡿ᇦ͇࡟ࡑࢀࡒࢀ╔┠ࡋ㸪ྛᅉᏊ࡜᧯సᛶࡢ㛵ಀࢆ᫂ࡽ࠿࡟ࡍࡿࡓࡵࡢホ౯ᐇ 㦂ࢆᐇ᪋ࡋࡓ㸬

ᮏㄽᩥࡢ➨ 1 ❶࡛ࡣ㸪ᗎㄽ࡜ࡋ࡚㸪ᮏ◊✲ࡢ⫼ᬒ࡜┠ⓗ㸪ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶ࡟

㛵ࡍࡿᇶ♏ⓗ▱ぢ㸪ᮏㄽᩥࡢᵓᡂ࡟ࡘ࠸࡚㏙࡭ࡓ㸬

➨ 2 ❶࡛ࡣ㸪ࢹࢪࢱࣝᩍ⛉᭩࡜ࡋ࡚ᩍ⫱ศ㔝࡛ࡢά⏝ࡀᮇᚅࡉࢀ࡚࠸ࡿࢱࣈࣞࢵࢺ

➃ᮎ࡟ࡘ࠸࡚㸪ࢹ࢕ࢫࣉࣞ࢖ࡢ⾲㠃ᛶ≧࡟ࡼࡿᣦඛࡢ⁥ࡾ᫆ࡉࡢ㐪࠸ࡀ᧯సᛶ࡟ཬࡰ

ࡍᙳ㡪ࢆホ౯ࡋࡓ㸬ᮏᐇ㦂࡛ࡣ㸪ᣦඛࡢ⁥ࡾ᫆ࡉࡀ␗࡞ࡿࢹ࢕ࢫࣉࣞ࢖⾲㠃ࢆ෌⌧ࡍ

ࡿࡓࡵ࡟㸪ࡲࡎᣦඛࡢ⁥ࡾ᫆ࡉࡀ୺ほⓗ࡟␗࡞ࡿࣇ࢕࣒ࣝࢆ㑅ᐃࡋࡓ㸬ḟ࡟㸪ᣦඛࡢ

(3)

ࡢᣦඛࡢ⁥ࡾ᫆ࡉࡀ᧯సᛶ࡟ཬࡰࡍᙳ㡪ࢆㄪ࡭ࡓ㸬ࡑࡢ⤖ᯝ㸪ࣇ࢕࣒ࣝ⾲㠃ࡢ⟬⾡ᖹ ᆒ⢒ࡉࡀ኱ࡁ࠸࡯࡝ືᦶ᧿ಀᩘࡣᑠࡉࡃ࡞ࡾ㸪཯ᑕ㜵Ṇᛶ⬟ࢆࡶࡘ࢔ࣥࢳࢢࣞ࢔ࣇ࢕

࣒ࣝࡢືᦶ᧿ಀᩘࡣ㸪⪏᧿യᛶ⬟ࢆࡶࡘࣁ࣮ࢻࢥ࣮ࢺࣇ࢕࣒ࣝࡢ࠾ࡼࡑ3 ศࡢ1࡛࠶

ࡿࡇ࡜ࡀࢃ࠿ࡗࡓ㸬ࡉࡽ࡟㸪᭤⥺ࢆࢺ࣮ࣞࢫࡍࡿ᧯స࡛ࡣ㐺ษ࡞⠊ᅖࡢᦶ᧿᢬ᢠࢆ⾲

㠃࡟᪋ࡍࡇ࡜࡟ࡼࡗ࡚᧯సࡢṇ☜ᛶࡀྥୖࡋ㸪ᩳ⥺ࡸ┤⥺ࢆࢺ࣮ࣞࢫࡍࡿ᧯సࡸᣦඛ ࡢṆࡵ࣭᪉ྥ㌿᥮ࢆక࠺᧯స࡛ࡣ⾲㠃ࡢᦶ᧿᢬ᢠࢆ኱ࡁࡃࡍࡿࡇ࡜࡛᧯సࡢṇ☜ᛶࡣ

ྥୖࡍࡿࡇ࡜ࡀ᫂ࡽ࠿࡟࡞ࡗࡓ㸬ᮏᐇ㦂࡛ᚓࡽࢀࡓ▱ぢࡣ㸪ࢱࢵࢳࣃࢿࣝࢹ࢕ࢫࣉࣞ

࢖ࡸࢹ࢕ࢫࣉࣞ࢖ಖㆤࣇ࢕࣒ࣝࡢ⾲㠃タィ࡟㝿ࡋ࡚ཧ⪃࡟࡞ࡿ࡜࡜ࡶ࡟㸪ᣦඛࡢ⁥ࡾ

᫆ࡉ࡟㓄៖ࡋࡓࢯࣇࢺ࢙࢘࢔ࡢタィᣦ㔪ࢆ♧ࡍࡶࡢ࡛࠶ࡿ࡜⪃࠼ࡿ㸬

➨ 3 ❶࡛ࡣ㸪ᦚ㍕ࢹࣂ࢖ࢫูࡢᕷሙࢩ࢙࢔࡛᭱ࡶ㧗࠸๭ྜࢆ༨ࡵࡿᦠᖏ➃ᮎ࡟ࡘ࠸

࡚㸪GUI ࡢタィᣦ㔪࡟౪ࡍࡿ᧯స≉ᛶࡢᇶ♏ⓗ▱ぢࢆᚓࡿࡇ࡜ࢆ┠ᣦࡋ㸪࣏࢖ࣥࢸ࢕

ࣥࢢ≉ᛶࢆ᫂ࡽ࠿࡟ࡍࡿࡇ࡜ࢆ┠ⓗ࡜ࡋ࡚ᐇ㦂ࢆ⾜ࡗࡓ㸬ᮏᐇ㦂࡛ࡣ㸪ᦠᖏ➃ᮎࡢ᧯

స᪉ἲ࡟╔┠ࡋ㸪∦ᡭ᧯స࡜୧ᡭ᧯సࡢ཮᪉࡟࠾ࡅࡿ࣏࢖ࣥࢸ࢕ࣥࢢ఩⨨ࡢศᕸ㸪࣏

࢖ࣥࢸ࢕ࣥࢢ⢭ᗘ㸪࣏࢖ࣥࢸ࢕ࣥࢢ᫬㛫ࡢྛᣦᶆࢆㄪ࡭ࡓ㸬ࡑࡢ⤖ᯝ㸪࠸ࡎࢀࡢ᧯స ᪉ἲ࡟࠾࠸࡚ࡶ㸪ࢹ࢕ࢫࣉࣞ࢖ୖࡢ⾲♧఩⨨࡟ࡼࡗ࡚ࢱ࣮ࢤࢵࢺ࡟ᑐࡍࡿ࣏࢖ࣥࢸ࢕

ࣥࢢ఩⨨ࡢศᕸഴྥࡣ␗࡞ࡿࡇ࡜ࡀ᫂ࡽ࠿࡟࡞ࡗࡓ㸬ࡲࡓ㸪∦ᡭ᧯స࡛ࡣ㸪ẕᣦᡭ᰿

୰ᡭ㛵⠇ࢆᇶⅬ࡜ࡋࡓ෇ᘼ≧ࡢ㡿ᇦ࡟࠾࠸࡚㸪࣏࢖ࣥࢸ࢕ࣥࢢࡢ⢭ᗘཬࡧ㏿ࡉࡣྥୖ

ࡍࡿࡇ࡜ࡀࢃ࠿ࡗࡓ㸬ࡑࡋ࡚㸪୧ᡭ᧯స࡛ࡣ㸪ࢹ࢕ࢫࣉࣞ࢖ୖࡢ⾲♧఩⨨࡟ࡼࡿ࣏࢖

ࣥࢸ࢕ࣥࢢ⢭ᗘࡢ㐪࠸ࡣࡳࡽࢀ࡞࠸ࡀ㸪ᣦࡢึᮇ఩⨨࠿ࡽ㐲࠸㊥㞳࡟࠶ࡿࢱ࣮ࢤࢵࢺ

࡟ᑐࡋ࡚㸪࣏࢖ࣥࢸ࢕ࣥࢢ᫬㛫ࡣ㛗ࡃ࡞ࡿࡇ࡜ࡀࢃ࠿ࡗࡓ㸬ࡉࡽ࡟㸪ᐇ㦂࡟ࡼࡗ࡚ᚓ

ࡽࢀࡓ࣏࢖ࣥࢸ࢕ࣥࢢ఩⨨ࡢศᕸࡀᴃ෇࡛㏆ఝⓗ࡟⾲ࡉࢀࡿࡇ࡜ࢆ♧ࡋ㸪ᴃ෇࡟ࡼࡿ

ࢱࢵࢳឤ▱㡿ᇦࡢタィᡭἲࢆ᳨ウࡋࡓ㸬ࡑࡢ⤖ᯝ㸪ᴃ෇ࡢࢱࢵࢳឤ▱㡿ᇦ࡛ࡣ㸪≉ᐃ ࡢ᪉ྥ࡟࣏࢖ࣥࢸ࢕ࣥࢢ఩⨨ࡢศᕸࡀ೫ࡿࡼ࠺࡞≉ᚩࢆࡶࡘࢱ࣮ࢤࢵࢺ࡟ᑐࡋ࡚㸪ṇ ᪉ᙧ࡟ࡼࡿタィᡭἲࡼࡾࡶຠ⋡ⓗ࡟ࢱࢵࢳឤ▱㡿ᇦࢆタィ࡛ࡁࡿྍ⬟ᛶࡀ♧၀ࡉࢀࡓ㸬

➨4❶࡛ࡣ㸪⤖ㄽ࡜ࡋ࡚㸪➨2❶࡜➨3❶࡛ᚓࡽࢀࡓ◊✲ᡂᯝࢆ⤫ᣓࡋ㸪ᮏ◊✲࡟

ࡼࡗ࡚ᚓࡽࢀࡓ▱ぢ࡜ព⩏࡟ࡘ࠸࡚ࡲ࡜ࡵࡿ࡜࡜ࡶ࡟㸪௒ᚋࡢᒎᮃࢆ㏙࡭ࡓ㸬 ᮏ◊✲࡛ᚓࡓ▱ぢࡀ㸪ࢱࢵࢳࣃࢿࣝࡢࣁ࣮ࢻ࢙࢘࢔ཬࡧࢯࣇࢺ࢙࢘࢔ࡢタィ࡟㛵ࢃ

ࡿࢹࢨ࢖ࢼ࡟ά⏝ࡉࢀ㸪ࣄࢺࡢ᧯స≉ᛶ࡟㓄៖ࡋࡓࢹࢨ࢖ࣥࡀ᪋ࡉࢀࡿࡇ࡜࡛㸪ࢱࢵ

ࢳࣃࢿࣝࡢ᧯సᛶྥୖ࡟ࡘ࡞ࡀࡿࡇ࡜ࢆᮇᚅࡋࡓ࠸㸬

(4)

᦬せ

ㄽᩥ┠ḟ ... i

ᅗ⾲┠ḟ ... iv

➨1❶ ᗎㄽ 1.1 ᮏ◊✲ࡢ⫼ᬒ ... 2

1.1.1 ࢱࢵࢳࣃࢿࣝࡢṔྐ ... 2

㸦1㸧ᾏእࡢືྥ ... 2

㸦2㸧ᅜෆࡢືྥ ... 5

1.1.2 ࢱࢵࢳࣃࢿࣝࡢᕷሙືྥ ... 8

㸦1㸧ᕷሙ඲యࡢືྥ ... 8

㸦2㸧᪉ᘧูࡢᕷሙືྥ ... 8

㸦3㸧ᦚ㍕ࢹࣂ࢖ࢫูࡢᕷሙືྥ ... 11

1.1.3 ࢱࢵࢳࣃࢿࣝࡢ᪉ᘧཬࡧᵓ㐀࡜᳨ฟཎ⌮ ... 12

㸦1㸧ࢱࢵࢳࣃࢿࣝࡢ᪉ᘧ... 12

㸦2㸧᢬ᢠ⭷᪉ᘧࢱࢵࢳࣃࢿࣝࡢᵓ㐀࡜᳨ฟཎ⌮ ... 15

㸦3㸧ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࢱࢵࢳࣃࢿࣝࡢᵓ㐀࡜᳨ฟཎ⌮ ... 17

1.2 ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶ࡟㛵ࡍࡿᇶ♏ⓗ▱ぢ ... 20

1.2.1 ࢱࢵࢳࣃࢿࣝࡢ᧯స᪉ἲ ... 20

1.2.2 ࢱࢵࢳࣃࢿࣝࡢ࣮ࣘࢨࣅࣜࢸ࢕ ... 21

㸦1㸧ධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡜ࡋ࡚ࡢࢱࢵࢳࣃࢿࣝࡢ≉ᛶ ... 22

㸦2㸧࣮ࣘࢨࣅࣜࢸ࢕࡟࠾ࡅࡿ᧯సᛶࡢ఩⨨࡙ࡅ ... 23

㸦3㸧ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶホ౯ࡢᚲせᛶ ... 26

1.2.3 ࢱࢵࢳࣃࢿࣝࡢࢢࣛࣇ࢕࣮࢝ࣝࣘࢨ࢖ࣥࢱࣇ࢙࣮ࢫ ... 27

1.2.4 ISO 9241-9࡟࠾ࡅࡿࢱࢵࢳࣃࢿࣝࡢタィୖࡢせồ஦㡯ཬࡧ ᥎ዡ஦㡯 ... 29

1.2.5 ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶ࡟㛵ࡍࡿඛ⾜◊✲ ... 30

1.2.6 ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶ࡟㛵ࡍࡿㄢ㢟 ... 33

㸦1㸧ࢱࢵࢳࣃࢿࣝࢱࣈࣞࢵࢺ➃ᮎࡢ᧯సᛶ࡟㛵ࡍࡿㄢ㢟 ... 33

㸦2㸧ࢱࢵࢳࣃࢿࣝᦠᖏ➃ᮎࡢ᧯సᛶ࡟㛵ࡍࡿㄢ㢟 ... 35

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1.4 ᮏㄽᩥࡢᵓᡂ ... 37

➨2❶ ࢱࢵࢳࣃࢿࣝࢱࣈࣞࢵࢺ➃ᮎ࡟࠾ࡅࡿࢹ࢕ࢫࣉࣞ࢖ࡢ⾲㠃ᛶ≧ࡀ ᧯సᛶ࡟ཬࡰࡍᙳ㡪 2.1 ┠ⓗ... 40

2.2 ࣇ࢕࣒ࣝࡢ㑅ᐃ ... 40

2.2.1 ᣦඛࡢ⁥ࡾ᫆ࡉࡢホ౯ᑐ㇟ࣇ࢕࣒ࣝ ... 40

2.2.2 ⟬⾡ᖹᆒ⢒ࡉࡢ ᐃ᪉ἲཬࡧ ᐃ⤖ᯝ ... 41

2.2.3 ືᦶ᧿ಀᩘࡢ⟬ฟ᪉ἲཬࡧ⟬ฟ⤖ᯝ ... 42

㸦1㸧ືᦶ᧿ಀᩘࡢ⟬ฟ᪉ἲ ... 42

㸦2㸧ືᦶ᧿ಀᩘࡢ⟬ฟ⤖ᯝཬࡧ⪃ᐹ ... 43

2.3 ࢱࢵࢳࣃࢿࣝࢱࣈࣞࢵࢺ➃ᮎࡢ᧯సᛶホ౯ ... 45

2.3.1 ᐇ㦂ཧຍ⪅ ... 45

2.3.2 ᐇ㦂ㄢ㢟 ... 45

2.3.3 ᡭ⥆ࡁ ... 46

2.3.4 ホ౯ᣦᶆཬࡧࡑࡢゎᯒ᪉ἲ ... 47

㸦1㸧ṇ෇࡛ࡢ᭤⥺࡟࠾ࡅࡿࢬࣞ㔞ࡢ⟬ฟ᪉ἲ ... 47

㸦2㸧ṇ୕ゅᙧ࡛ࡢᩳ⥺࡟࠾ࡅࡿࢬࣞ㔞ࡢ⟬ฟ᪉ἲ ... 48

㸦3㸧ṇ᪉ᙧ࡛ࡢ┤⥺࡟࠾ࡅࡿࢬࣞ㔞ࡢ⟬ฟ᪉ἲ ... 48

㸦4㸧ṇ୕ゅᙧཬࡧṇ᪉ᙧ࡛ࡢᢡ⥺࡟࠾ࡅࡿࢬࣞ㔞ࡢ⟬ฟ᪉ἲ ... 49

㸦5㸧ṇ୕ゅᙧཬࡧṇ᪉ᙧ࡛ࡢࢺ࣮ࣞࢫࡢ⤊Ⅼ࡟࠾ࡅࡿࢬࣞ㔞 ࡢ⟬ฟ᪉ἲ ... 49

㸦6㸧㏿ࡉࡢ⟬ฟ᪉ἲ ... 49

2.3.5 ⤖ᯝ ... 50

㸦1㸧᭤⥺࣭ᩳ⥺࣭┤⥺࡟࠾ࡅࡿࢬࣞ㔞ࡢ⤖ᯝ ... 50

㸦2㸧ᢡ⥺࡟࠾ࡅࡿࢬࣞ㔞ࡢ⤖ᯝ ... 52

㸦3㸧ࢺ࣮ࣞࢫࡢ⤊Ⅼ࡟࠾ࡅࡿࢬࣞ㔞ࡢ⤖ᯝ ... 52

㸦4㸧㏿ࡉࡢ⤖ᯝ ... 53

2.4 ⪃ᐹ ... 55

2.5 ᑠᣓ ... 56

(6)

3.1 ┠ⓗ... 59

3.2 ࣏࢖ࣥࢸ࢕ࣥࢢ≉ᛶࡢホ౯ ... 59

3.2.1 ᐇ㦂ཧຍ⪅ ... 59

3.2.2 ᐇ㦂ㄢ㢟 ... 59

3.2.3 ᧯స᪉ἲ ... 61

3.2.4 ᡭ⥆ࡁ ... 62

3.2.5 ホ౯ᣦᶆཬࡧࡑࡢゎᯒ᪉ἲ ... 62

3.2.6 ⤖ᯝ ... 63

㸦1㸧࣏࢖ࣥࢸ࢕ࣥࢢ఩⨨ࡢศᕸ ... 63

㸦2㸧࣏࢖ࣥࢸ࢕ࣥࢢࡢ⢭ᗘཬࡧ㏿ࡉ ... 67

3.2.7 ⪃ᐹ ... 68

㸦1㸧࣏࢖ࣥࢸ࢕ࣥࢢ఩⨨ࡢศᕸ ... 68

㸦2㸧࣏࢖ࣥࢸ࢕ࣥࢢࡢ⢭ᗘཬࡧ㏿ࡉ ... 69

3.3 ࢱࢵࢳឤ▱㡿ᇦࡢタィᡭἲ࡟㛵ࡍࡿᇶ♏ⓗ᳨ウ ... 70

3.3.1 ࣏࢖ࣥࢸ࢕ࣥࢢ఩⨨ࡢศᕸࡢ≉ᚩ ... 70

3.3.2 ࢱࢵࢳឤ▱㡿ᇦࡢタィᡭἲ ... 71

3.3.3 ࢱࢵࢳឤ▱㡿ᇦࡢホ౯ ... 72

㸦1㸧ホ౯᪉ἲ ... 72

㸦2㸧⤖ᯝཬࡧ⪃ᐹ ... 72

3.4 ᑠᣓ... 75

➨4❶ ⤖ㄽ 4.1 ᮏ◊✲ࡢࡲ࡜ࡵ ... 78

4.2 ᮏ◊✲ࡢព⩏ ... 80

4.3 ௒ᚋࡢᒎᮃ ... 81

ཧ⪃ᩥ⊩ ... 85

ㅰ㎡ ... 93

◊✲ᴗ⦼୍ぴ ... 95

(7)

➨1❶ ᗎㄽ

Fig.1.1 Hurst, G. Sam (left), founder of Elographics, Inc. and “Elograph” [1-7] ... 2

Fig.1.2 Curved glass touch sensor developed by Elographics[1-7] ... 3

Fig.1.3 The transparent capacitative touch screen, developed by CERN[1-9] ... 3

Fig.1.4 HP-150 (Hewlett-Packard Co.)[1-10] ... 4

Fig.1.5 Newton (Apple, Inc.)[1-11] ... 5

Fig.1.6 Simon (IBM)[1-12] ... 5

Fig.1.7 iPhone (Apple, Inc.)[1-13] ... 5

Fig.1.8 iPad (Apple, Inc.)[1-13] ... 6

Fig.1.9 Kindle Fire (Amazon.com, Inc.)[1-14] ... 6

Fig.1.10 Nexus7 (Google Inc.) [1-15] ... 6

Fig.1.11 Surface (Microsoft Corp.)[1-16] ... 6

Fig.1.12 Ticket vending machine in JR East ... 7

Fig.1.13 WS003SH (SHARP Corp.)[1-17] ... 7

Fig.1.14 Market trends and forecasts of touch-sensitive screens[1-17, 1-18]... 8

Fig.1.15 Trends and forecasts of average annual growth rate[1-17, 1-18] ... 9

Fig.1.16 Market trends and forecasts of touch-sensitive screens according to types of detections[1-15] ... 10

Fig.1.17 Vicissitude of types of detections and devices[1-20, 1-21] ... 11

Fig.1.18 Market trends and forecasts of touch-sensitive screens according to types of devices[1-17] ... 12

Fig.1.19 Fine classification of touch-sensitive screens according to types of detections[1-20] ... 13

Fig.1.20 Structure of resistive touch-sensitive screen[1-17] ... 15

Fig.1.21 Electrical circuit in contacting two electro plates[1-17] ... 16

Fig.1.22 Structure of projected capacitive touch-sensitive screen[1-21... 18

Fig.1.23 Figure of the principle of projected capacitive touch-sensitive screen[1-17] ... 18

Fig.1.24 Basic operational methods of touch-sensitive screens ... 20

Fig.1.25 Comparison of pointing time in several pointing devices[1-26] ... 22

Fig.1.26 Conceptual diagram of relationship between level of proficiency and operability[1-21] ... 23

Fig.1.27 Conceptual diagram of usability defined by Nielsen, J.[1-28] ... 25

(8)

Fig.1.30 Kinect (Microsft Corp.)[1-32] ... 29

Fig.1.31 Configuration of this thesis ... 38

Table 1.1 Types of detections of touch-sensitive screens and its features[1-17] ... 14

Table 1.2 Requirements and recommendations for the design of touch-sensitive screens[1-34] ... 31

➨2❶ ࢱࢵࢳࣃࢿࣝࢱࣈࣞࢵࢺ➃ᮎ࡟࠾ࡅࡿࢹ࢕ࢫࣉࣞ࢖ࡢ⾲㠃ᛶ≧ࡀ ᧯సᛶ࡟ཬࡰࡍᙳ㡪 Fig.2.1 Results of the average roughness ... 41

Fig.2.2 Measurement example of kinetic friction and normal components of reaction and analysis range of coefficient of kinetic friction in film A ... 43

Fig.2.3 Results of the coefficient of kinetic friction ... 43

Fig.2.4 Geometric configuration used in the experiment ... 45

Fig.2.5 Analysis range of deviation and speed in each geometric configuration ... 47

Fig.2.6 Results of the deviation in curved line, oblique line, and straight line ... 51

Fig.2.7 Results of deviation in broken line ... 52

Fig.2.8 Results of deviation in end point of trace ... 53

Fig.2.9 Reslts of speed ... 54

➨3❶ ࢱࢵࢳࣃࢿࣝᦠᖏ➃ᮎ࡟࠾ࡅࡿ࣏࢖ࣥࢸ࢕ࣥࢢ≉ᛶࡢホ౯࡜ࢱࢵࢳ ឤ▱㡿ᇦࡢタィᡭἲ࡟㛵ࡍࡿᇶ♏ⓗ᳨ウ Fig.3.1 Display layout of the application and dimensions of the target ... 60

Fig.3.2 Operational procedure of the experimental task (one-handed operation A) ... 60

Fig.3.3 Operational conditions and its ratio of respondents ... 61

Fig.3.4 Definition of the evaluation index ... 63

Fig.3.5 Results of average pointing position ... 64

Fig.3.6 Relationship between the distance between and the angle made by the average pointing position and the center of target ... 65

Fig.3.7 Horizontal to vertical ratio of the standard deviation... 66

Fig.3.8 Results of pointing accuracy... 67

(9)

and 4th column) ... 71

Fig.3.11 Distribution of pointing position and touch-sensitive area ... 74

Table 3.1 Conditions of the touch-sensitive area ... 72

Table 3.2 Rate of number of pointing position contained in the touch-sensitive area ... 73

➨4❶ ⤖ㄽ Fig.4.1 ATM used in Japan Post Bank Co., Ltd. ... 82

Fig.4.2 Accesibility for people with visually impaired in ATM used in Japan Post Bank Co., Ltd. ... 83

Fig.4.3 Operation of touch-sensitive screen by person with visually impared ... 84

(10)

➨ 1 ❶

ᗎㄽ

1.1 ᮏ◊✲ࡢ⫼ᬒ

1.2 ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶ࡟㛵ࡍࡿᇶ♏ⓗ▱ぢ 1.3 ᮏ◊✲ࡢ┠ⓗ

1.4 ᮏㄽᩥࡢᵓᡂ

ᴫせ

➨ 1 ❶࡛ࡣ㸪ࡲࡎ㸪ᮏ◊✲ࡢ⫼ᬒ࡜࡞ࡿࢱࢵࢳࣃࢿࣝࡢṔྐ࡜ᕷሙືྥ࡟ࡘ࠸࡚㏙

࡭ࡿ࡜࡜ࡶ࡟㸪ࢱࢵࢳࣃࢿࣝࡢ᳨ฟ᪉ᘧ࡜ࡋ࡚௦⾲ⓗ࡞᢬ᢠ⭷᪉ᘧ࡜ᢞᙳᆺ㟼㟁ᐜ㔞 ᪉ᘧࡢᵓ㐀࡜᳨ฟཎ⌮࡟ࡘ࠸࡚⡆༢࡟ࡲ࡜ࡵࡿ㸬⥆࠸࡚㸪ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶ࡟㛵 ࡋ࡚ࡇࢀࡲ࡛࡟ሗ࿌ࡉࢀ࡚࠸ࡿᇶ♏ⓗ࡞▱ぢࢆᩚ⌮ࡍࡿ࡜࡜ࡶ࡟㸪ࢱࢵࢳࣃࢿࣝᕷሙ

ࢆ≌ᘬࡍࡿࢱࣈࣞࢵࢺ➃ᮎ࡜ᦠᖏ➃ᮎࡢ᧯సᛶ࡟㛵ࡍࡿ◊✲ㄢ㢟ࢆ᫂☜࡟ࡍࡿ㸬ලయ

ⓗ࡟㸪➨1 ࡢ◊✲ㄢ㢟࡛ࡣ㸪ࢹࢪࢱࣝᩍ⛉᭩࡜ࡋ࡚ᩍ⫱ศ㔝࡛ࡢά⏝࡟ὀ┠ࡀ㞟ࡲࡿ

ࢱࣈࣞࢵࢺ➃ᮎ࡟ࡘ࠸࡚㸪ࢹ࢕ࢫࣉࣞ࢖ࡢ⾲㠃ᛶ≧࡟ࡼࡿᣦඛࡢ⁥ࡾ᫆ࡉࡢ㐪࠸ࡀ᧯

సᛶ࡟ཬࡰࡍᙳ㡪ࢆᐃ㔞ⓗ࡟ホ౯ࡍࡿ㸬ࡑࡋ࡚㸪➨2 ࡢ◊✲ㄢ㢟࡛ࡣ㸪ᦚ㍕ࢹࣂ࢖ࢫ

ูࡢᕷሙ࡛᭱ࡶ኱ࡁ࡞ࢩ࢙࢔ࢆ༨ࡵࡿᦠᖏ➃ᮎ࡟ࡘ࠸࡚㸪GUI ࡢタィᣦ㔪࡟౪ࡍࡿࣄ

ࢺࡢ࣏࢖ࣥࢸ࢕ࣥࢢ≉ᛶࢆホ౯ࡍࡿ࡜࡜ࡶ࡟㸪ᚓࡽࢀࡓ▱ぢࢆ⏝࠸࡚ࢱࢵࢳឤ▱㡿ᇦ ࡢタィᡭἲ࡟㛵ࡍࡿᇶ♏ⓗ᳨ウࢆ⾜࠺㸬᭱ᚋ࡟㸪ୖ㏙ࡋࡓ◊✲⫼ᬒ࡜◊✲ㄢ㢟ࢆ㋃ࡲ

࠼࡚タᐃࡋࡓᮏ◊✲ࡢ┠ⓗ࡟ࡘ࠸࡚㏙࡭ࡿ࡜࡜ࡶ࡟㸪ᮏㄽᩥࡢᵓᡂࢆ♧ࡍ㸬

(11)

1.1 ᮏ◊✲ࡢ⫼ᬒ

1.1.1 ࢱࢵࢳࣃࢿࣝࡢṔྐ

㸦1㸧ᾏእࡢືྥ

ࢱࢵࢳࣃࢿࣝ㸦Touch-sensitive screen㸧࡜ࡣ㸪ᅜ㝿つ᱁ISO9241-400[1-1]࡟࠾࠸࡚ࠕࢹ

࢕ࢫࣉࣞ࢖࡟ᣦࢆゐࢀࡿ㸪ࢹ࢕ࢫࣉࣞ࢖࠿ࡽᣦࢆ㞳ࡍ㸪ཪࡣࢹ࢕ࢫࣉࣞ࢖ୖ࡛ᣦࢆື

࠿ࡍ᧯స࡟ࡼࡗ࡚఩⨨ཬࡧ㑅ᢥධຊಙྕࢆⓎ⏕ࡍࡿධຊ⿦⨨ࠖ࡜ᐃ⩏ࡉࢀࡿධຊ࢖ࣥ

ࢱࣇ࢙࣮ࢫࡢ1ࡘ࡛࠶ࡿ㸬ࢱࢵࢳࣃࢿࣝࡢᇶ♏ᢏ⾡ࡣ㸪1965ᖺ࡟Johnson, E.A.࡟ࡼࡗ

࡚⪃᱌ࡉࢀ[1-2]㸪1968 ᖺ࡟ࡣ⯟✵ᶵࡢไᚚࣃࢿࣝ࡬ࡢᛂ⏝࡟㛵ࡍࡿㄽᩥࡶⓎ⾲ࡉࢀ࡚

࠸ࡿ[1-3]㸬ࢱࢵࢳࣃࢿࣝࡀධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡜ࡋ࡚ὀ┠ࢆ㞟ࡵࡿࡼ࠺࡟࡞ࡗࡓࡢࡣ

1970 ᖺ௦࡟ධࡗ࡚࠿ࡽ࡛࠶ࡗࡓ[1-4]㸬⡿ᅜ࡛ࡣ㸪ࢺ࣮ࣞࢽࣥࢢࡢᚲせࡀ࡞ࡃ㸪⡆༢࠿

ࡘ㎿㏿࡟౑⏝࡛ࡁࡿධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡜ࡋ࡚㌷஦ࡸᏱᐂ㛤Ⓨࡢศ㔝࡛㛤Ⓨࡀ㐍ࡵࡽ

ࢀࡓ࡜ゝࢃࢀ࡚࠸ࡿ[1-4, 1-5]㸬1974 ᖺ࡟ࡣ㸪ᙜ᫬ࢣࣥࢱࢵ࣮࢟኱Ꮫ㸦⡿ᅜ㸧ࡢㅮᖌ࡛࠶

ࡗࡓHurst, G. Sam㸦Elographics♫๰❧⪅㸧࡟ࡼࡗ࡚Elographࡀ㛤Ⓨࡉࢀࡓ[1-6]㸬ࡇࡢ

Elograph ࡣ㸪⌧ᅾࡢ㏱᫂࡞ࢱࢵࢳࣃࢿ࡛ࣝࡣ࡞ࡃ㸪ࢱࢵࢳࣃࢵࢻࡢࡼ࠺࡟࡛࣌ࣥධຊ

ࡍࡿࢹࣂ࢖ࢫ࡛࠶ࡗࡓࡀ㸪⌧ᅾᗈࡃᬑཬࡋ࡚࠸ࡿࢱࢵࢳࣃࢿࣝᢏ⾡ࡢ♏ࢆ⠏࠸ࡓ࡜ゝ

ᅗ1.1 Hurst, G. Sam㸦෗┿ᕥ㸧࡜͆Elograph͇[1-7]

Fig.1.1 Hurst, G. Sam (left), founder of Elographics, Inc. and “Elograph” [1-7]

(12)

ࢃࢀ࡚࠸ࡿ㸦ᅗ1.1ཧ↷㸧㸬ࡑࡢᚋ㸪1977ᖺ࡟ࡣ㸪ᚋ࡟Touch screenࡢྡ⛠࡛࿧ࡤࢀ

ࡿࡇ࡜࡜࡞ࡿ㏱᫂ࡢ᢬ᢠ⭷᪉ᘧࢱࢵࢳࣃࢿࣝᢏ⾡ࢆ㛤Ⓨࡋ㸪≉チࢆྲྀᚓࡋ࡚࠸ࡿ㸦ᅗ 1.2 ཧ↷㸧㸬୍᪉㸪Ḣᕞ࡟࠾࠸࡚ࡶ㸪1973 ᖺ࡟ḢᕞཎᏊ᰾◊✲ᶵᵓ㸦CERN㸧ࡢᢏ⾡

⪅࡛࠶ࡗࡓ Beck, F.࡜ Stumpe, B.࡟ࡼࡗ࡚㏱᫂࡞ࢱࢵࢳࣃࢿࣝࡀ㛤Ⓨࡉࢀ㸪ᐇ⏝໬ࡀ

࡞ࡉࢀ࡚࠸ࡿ[1-8]㸦ᅗ 1.3 ཧ↷㸧㸬1980 ᖺ௦࡟ධࡿ࡜㸪ࢱࢵࢳࣃࢿࣝࡣ㔞⏘࡛ࣞ࣋ࣝ

౑⏝ࡉࢀጞࡵࡿࡼ࠺࡟࡞ࡾ㸪1983 ᖺ࡟ࡣ Hewlett-Packard ♫࠿ࡽୡ⏺ึ࡜࡞ࡿࢱࢵࢳ

ࣃࢿࣝᦚ㍕ࡢࣃ࣮ࢯࢼ࣭ࣝࢥࣥࣆ࣮ࣗࢱ HP-150 ࡀⓎ኎ࡉࢀࡓ㸦ᅗ 1.4 ཧ↷㸧㸬ࡑࡋ

࡚ 1990 ᖺ௦࡟ࡣ㸪ᦠᖏ➃ᮎ࡞࡝࡟ࢱࢵࢳࣃࢿࣝࡀᦚ㍕ࡉࢀጞࡵࡓ㸬ࡑࡢඛ㥑ࡅ࡜ࡋ

࡚㸪1993ᖺ࡟Apple♫ࡣୡ⏺ึ࡜࡞ࡿPersonal digital assistant㸦௨ୗ㸪PDA㸧ࡢApple

ᅗ1.2 Elographicsࡀ㛤Ⓨࡋࡓ㏱᫂࡞ࢱࢵࢳࣃࢿࣝ㸦ࢱࢵࢳࢭࣥࢧ㸧 [1-7]

Fig.1.2 Curved glass touch sensor developed by Elographics [1-7]

ᅗ1.3 CERNࡀ㛤Ⓨࡋࡓ㏱᫂࡞ࢱࢵࢳࣃࢿࣝ[1-9]

Fig.1.3 The transparent capacitative touch screen, developed by CERN[1-9]

(13)

ᅗ1.4 HP-150㸦Hewlett-Packard♫〇)[1-10]

Fig.1.4 HP-150 (Hewlett-Packard Co.)[1-10]

Newton ࢆⓎ኎ࡍࡿ㸦ᅗ 1.5 ཧ↷㸧㸬ࡑࡋ࡚㸪1994 ᖺ࡟ࡣ㸪ୡ⏺Ⓨ࡜࡞ࡿࢫ࣐࣮ࢺࣇ

࢛ࣥ Simonࡀ IBM ♫࠿ࡽⓎ኎ࡉࢀࡓ㸦ᅗ 1.6 ཧ↷㸧㸬ࡇࡢ Simon ࡣ㸪㏻ヰᶵ⬟࡟ຍ

࠼㸪ࢹ࣮ࢱ㏻ಙᶵ⬟ࡸ࣓࣮ࣝ㸪㟁༟㸪࢝ࣞࣥࢲ࣮㸪࣓ࣔᖒ㸪todo ࣜࢫࢺ࡞࡝ࡢ࢔ࣉࣜ

ࢣ࣮ࢩࣙࣥࡀᦚ㍕ࡉࢀ࡚࠾ࡾ㸪ࢱࢵࢳ࣌ࣥࡢࡼ࠺࡞ࢫࢱ࢖ࣛࢫ࡛ධຊࢆ⾜࠺ᦠᖏ➃ᮎ

࡛࠶ࡗࡓ㸬2000 ᖺ௦࡟ධࡾ㸪ࢱࢵࢳࣃࢿࣝࡣ┤ឤⓗ࡟᧯సྍ⬟࡞ධຊ࢖ࣥࢱࣇ࢙࣮

ࢫ࡜ࡋ࡚ୡ⏺ⓗ࡟ᗈࡃㄆ▱ࡉࢀࡿࡼ࠺࡟࡞ࡿ㸬ࡑࡢࡁࡗ࠿ࡅ࡜࡞ࡗࡓࡢࡣ㸪Apple ♫

࠿ࡽ 2007 ᖺ࡟Ⓨ኎ࡉࢀࡓ iPhone㸦ᅗ 1.7 ཧ↷㸧࡛࠶ࡗࡓ㸬ᚑ᮶ࡢࢫ࣐࣮ࢺࣇ࢛ࣥࡢ ከࡃ࡟ࡣ㸪ᩥᏐධຊ⏝࡜ࡋ࡚࣮࣮࢟࣎ࢻࡀᦚ㍕ࡉࢀ࡚࠸ࡓࡀ㸪iPhone ࡛ࡣࢱࢵࢳࣃࢿ

࡛ࣝ࡯ࡰࡍ࡭࡚ࡢ᧯సࡀ᏶⤖ࡍࡿᵓᡂࡀ࡜ࡽࢀ㸪㈶ྰ୧ㄽࢆ࿧ࢇࡔ㸬ࡋ࠿ࡋ㸪ࢯࣇࢺ

࢙࢘࢔ᢏ⾡ࡢ㐍Ṍ࡟కࡗ࡚᧯సᛶࡣ᪥ࢆ㏣࠺ࡈ࡜࡟㐍໬ࡋ㸪▐ࡃ㛫࡟ࢱࢵࢳࣃࢿࣝ᏶

⤖ᆺࡢࢫ࣐࣮ࢺࣇ࢛ࣥࡣᬑཬࡋ࡚࠸ࡗࡓ㸬ࡉࡽ࡟ 2010 ᖺ௦࡟ࡣ㸪ᦠᖏ➃ᮎࡼࡾࡶ኱

ࡁ࠸ࢹ࢕ࢫࣉࣞ࢖ࢆᦚ㍕ࡋ㸪ࣀ࣮ࢺ PC ࡼࡾࡶྍᦙᛶ࡟ඃࢀࡓࢱࣈࣞࢵࢺ➃ᮎࡢ㟂せ ࡀ㧗ࡲࡾ㸪2010 ᖺ࡟ iPad㸦Apple ♫〇㸧㸦ᅗ 1.8 ཧ↷㸧㸪2011 ᖺ࡟ Kindle Fire 㸦Amazon.com ♫〇㸧㸦ᅗ 1.9 ཧ↷㸧㸪2012 ᖺ࡟ Nexus7㸦Google ♫〇㸧㸦ᅗ 1.10 ཧ

(14)

↷㸧㸪Surface㸦Microsoft ♫〇㸧㸦ᅗ 1.11 ཧ↷㸧࡞࡝ࡢከࡃࡢࢱࣈࣞࢵࢺ➃ᮎࡀ┦ḟ

࠸࡛Ⓨ኎ࡉࢀࡓ㸬

㸦2㸧ᅜෆࡢືྥ

᪥ᮏ࡟࠾࠸࡚ࡣ㸪ࡲࡎ㸪1970 ᖺ௦࡟㖟⾜ࡢ⌧㔠⮬ືᨭᡶ࠸ᶵ㸦Cash dispenser㸧ࡸ

⌧㔠⮬ື㡸ࡅᡶ࠸ᶵ㸦Automated teller machine㸪௨ୗATM㸧࡞࡝࡟᥇⏝ࡉࢀࡓࡇ࡜࡛㸪

ᅗ1.5 Newton㸦Apple♫〇㸧[1-11] ᅗ1.6 Simon㸦IBM♫〇㸧[1-12]

Fig.1.5 Newton (Apple, Inc.)[1-11] Fig.1.6 Simon (IBM)[1-12]

ᅗ1.7 iPhone㸦Apple♫〇㸧[1-13]

Fig.1.7 iPhone (Apple, Inc.)[1-13]

(15)

ᅗ1.8 iPad㸦Apple♫〇㸧[1-13] ᅗ1.9 Kindle Fire㸦Amazon.com♫〇㸧[1-14]

Fig.1.8 iPad (Apple, Inc.)[1-13] Fig.1.9 Kindle Fire (Amazon.com, Inc.)[1-14]

ᅗ1.10 Nexus7㸦Google♫〇㸧[1-15] ᅗ1.11 Surface㸦Microsoft♫〇㸧[1-16]

Fig.1.10 Nexus7 (Google Inc.) [1-15] Fig.1.11 Surface (Microsoft Corp.) [1-16]

ᡃࠎࡣ᪥ᖖ⏕ά࡟࠾࠸࡚ࢱࢵࢳࣃࢿࣝࢆ┠࡟ࡍࡿࡼ࠺࡟࡞ࡿ[1-4]㸬ࡑࡢᚋ㸪1980 ᖺ௦

࡟ධࡾ㸪㟁Ꮚᡭᖒࡢࡼ࠺࡞ಶே⏝᝟ሗ➃ᮎࡸ㸪௻ᴗ࡟࠾ࡅࡿ᝟ሗఏ㐩ࢶ࣮ࣝ࡜ࡋ࡚㸪 ࢱࢵࢳࣃࢿࣝࡣࣔࣀࢡࣟࡢ LCD㸦Liquid crystal display㸸ᾮᬗ㸧ࡸ CRT㸦Cathode ray

tube㸸ࣈࣛ࢘ࣥ⟶㸧࡟ᦚ㍕ࡉࢀጞࡵࡓ[1-4]㸬ࡑࡋ࡚㸪1990 ᖺ௦㸪௒᪥࡛ࡣᙜࡓࡾ๓࡜

࡞ࡗ࡚࠸ࡿࢱࢵࢳࣃࢿࣝᘧࡢ⮬ືๆ኎ᶵࡀ㸪1995ᖺ࡟JRᮾ᪥ᮏ࡛ᑟධࡉࢀࡓ[1-4]㸦ᅗ 1.12 ཧ↷㸧㸬⏬㠃ᒎ㛤࡛࡝ࡢๆ኎ᶵ࡛ࡶࡍ࡭࡚ࡢๆ✀ࡀ㉎ධ࡛ࡁࡿࡼ࠺࡞⏬㠃࢖ࣥࢱ

ࣇ࢙࣮ࢫタィࡸ㸪ᶵᲔࢫ࢖ࢵࢳ࡛ከⓎࡋ࡚࠸ࡓ⤒ᖺຎ໬ࡸ᥋Ⅼࡢ᥋ゐ୙Ⰻ࡞࡝࡟ࡼࡿ

(16)

ᨾ㞀ࡀ㍍ῶࡉࢀࡿ࡜࠸ࡗࡓ฼Ⅼࡣ኱ࡁࡃ㸪ࢱࢵࢳࣃࢿࣝᘧࡢ⮬ືๆ኎ᶵࡣᗈࡃᬑཬࡋ

࡚࠸ࡗࡓ㸬ࡑࡋ࡚ 2000 ᖺ௦࡟ධࡾ㸪ࢱࢵࢳࣃࢿࣝࡢᕷሙࡣᛴ㏿࡟ᣑ኱ࡋࡓ㸬ࡑࡢ⫼

ᬒ࡜ࡋ࡚㸪LCD ࡢᛶ⬟ྥୖࡸᑠᆺ໬࡟ຍ࠼㸪2004 ᖺ࡟Ⓨ኎ࡉࢀࡓࢽࣥࢸࣥࢻ࣮DS 㸦௵ኳᇽ♫〇㸧㸪2007 ᖺ࡟Ⓨ኎ࡉࢀࡓiPhone㸦Apple♫〇㸧ࡢேẼ࡟ࡼࡿᚋᢲࡋࡶ࠶

ࡾ㸪ᑠᆺࢹ࢕ࢫࣉࣞ࢖⏝㏵ࢆ୰ᚰ࡟ࢱࢵࢳࣃࢿࣝࡣ㌟㏆࡞ධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡜ࡋ࡚

୍⯡࡟ㄆ▱ࡉࢀࡿࡼ࠺࡟࡞ࡗࡓ㸬࡞࠾㸪᪥ᮏ࡛᭱ࡶ᪩ࡃᬑཬࡋࡓࢫ࣐࣮ࢺࣇ࢛ࣥࡣ㸪

2005 ᖺ࡟ SHARP♫࠿ࡽⓎ኎ࡉࢀࡓ͆W-ZERO3͇ࢩ࣮ࣜࢬ㸦ᅗ 1.13 ཧ↷㸧࡛࠶ࡾ㸪

ࡑࡢ OS ࡟ࡣWindows Mobile ࡀ᥇⏝ࡉࢀ࡚࠸ࡓ[1-17]㸬Windows Mobileࡣ㸪PC ࡢ OS

࡛࠶ࡿ Windows ࡢ᧯సᛶࢆ㋃くࡋ࡚࠸ࡿࡓࡵ㸪࣐࢘ࢫ࡜ྠᵝࡢ㧗࠸ࢱࢵࢳ⢭ᗘࡀồ

ࡵࡽࢀࡿ࢖ࣥࢱࣇ࢙࣮ࢫࢹࢨ࢖ࣥࡀ≉ᚩ࡛࠶ࡿ㸬ࡲࡓ㸪ࢹ࢕ࢫࣉࣞ࢖ࡶẚ㍑ⓗᑠࡉ࠸

ࡶࡢ࡛࠶ࡗࡓࡓࡵ㸪ᩥᏐධຊ⏝࡟࣮࣮࢟࣎ࢻࢆᦚ㍕ࡍࡿ࡜࠸࠺ᵓᡂࡀ࡞ࡉࢀ࡚࠸ࡓ㸬 ࡑࡋ࡚㸪2010 ᖺ௦࡟ධࡗࡓ⌧ᅾ㸪ࢱࢵࢳࣃࢿࣝࡣ㸪ࢫ࣐࣮ࢺࣇ࢛ࣥࡸ Personal media

player㸦௨ୗ㸪PMP㸧㸪ࢱࣈࣞࢵࢺ PC㸪㌴㍕ࢹ࢕ࢫࣉࣞ࢖㸪POSࣞࢪࢫࢱ㸪㟁Ꮚ㯮ᯈ㸪

་⒪ࣔࢽࢱ㸪KIOSK ➃ᮎ࡞࡝㸪࠶ࡽࡺࡿศ㔝࡟ᗈࡃᬑཬࡋࡘࡘ࠶ࡾ㸪ࡑࡢ฼౽ᛶ࠿

ࡽ࡞ࡃ࡚ࡣ࡞ࡽ࡞࠸ධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡜ࡋ࡚఩⨨࡙ࡅࡽࢀ࡚࠸ࡿ㸬

ᅗ1.12 JRᮾ᪥ᮏࡢ⮬ືๆ኎ᶵ ᅗ1.13 WS003SH㸦SHARP♫〇㸧[1-17]

Fig.1.12 Ticket vending machine in JR East Fig.1.13 WS003SH (SHARP Corp.)[1-17]

(17)

1.1.2 ࢱࢵࢳࣃࢿࣝࡢᕷሙືྥ

㸦1㸧ᕷሙ඲యࡢືྥ

ࢱࢵࢳࣃࢿࣝᕷሙࡣ㸪ᖺࠎ㣕㌍ⓗ࡞ᛴᡂ㛗ࢆࡳࡏ࡚࠾ࡾ㸪2011 ᖺ࡟ࡣฟⲴᯛᩘ࡛

⣙11 ൨ᯛ㸪ฟⲴ㔠㢠࡛ࡣ⣙ 1 ඙෇㸦⣙100 ൨ࢻࣝ㸧࡟㐩ࡍࡿᕷሙつᶍ࡜࡞ࡗࡓ㸦ᅗ

1.14㸪ᅗ 1.15 ཧ↷㸧㸬ࡇࡢᡂ㛗ࡣ௒ᚋࡶ⥆ࡃ࡜ண᝿ࡉࢀ࡚࠾ࡾ㸪ࣇࣛࢵࢺࣃࢿࣝࢹ࢕

ࢫࣉࣞ࢖ࡢᡂ㛗⋡ࡀ೵ࡍࡿ୍᪉࡛㸪ࢱࢵࢳࣃࢿࣝࡣ 2017 ᖺ࡟ࡣ⣙ 3 ඙෇㸦⣙ 300 ൨ࢻࣝ㸧ࡢᕷሙつᶍ࡟ࡶ㐩ࡍࡿ࡜ࡶゝࢃࢀ࡚࠸ࡿ[1-17]㸬ࢱࢵࢳࣃࢿࣝᕷሙࡀᛴᡂ㛗ࢆ

㐙ࡆࡓせᅉ࡜ࡋ࡚㸪ࢫ࣐࣮ࢺࣇ࢛ࣥࡸࢱࣈࣞࢵࢺ PC ࡬ࡢᛴ㏿࡞ᬑཬࡀᣲࡆࡽࢀࡿ㸬 2006 ᖺ㡭࠿ࡽ PMP ࡸࢫ࣐࣮ࢺࣇ࢛ࣥ㸪ࢱࣈࣞࢵࢺ PC ࡞࡝࡬ࡢᦚ㍕ࡀ㐍ࡳ㸪ࡇࢀࡽ

ࡢ➃ᮎࡀ኱㔞⏕⏘ࡉࢀࡿࡇ࡜࡛㸪ᕷሙࡀ኱ࡁࡃᣑ኱ࡋࡓ࡜ゝࢃࢀ࡚࠸ࡿ[1-19]㸬ࡲࡓ㸪

௒ᚋࡣ㸪ࢱࢵࢳࣃࢿࣝ᧯స࡟ᑐᛂࡋࡓ PC ࡬ࡢࡉࡽ࡞ࡿᬑཬࡸ㸪ࢹࢪࢱࣝࢧ࢖ࢿ࣮ࢪ㸪 㟁Ꮚ㯮ᯈ㸪⮬ື㈍኎ᶵ࡞࡝ࡢ୰࣭኱ᆺࢧ࢖ࢬࡢࢹ࢕ࢫࣉࣞ࢖࡬ࡢᦚ㍕ࡀቑຍࡋ࡚࠸ࡃ ࡇ࡜࡛㸪ࡉࡽ࡞ࡿᕷሙᣑ኱ࡀண᝿ࡉࢀ࡚࠸ࡿ[1-17]

㸦2㸧᪉ᘧูࡢᕷሙືྥ

ࢱࢵࢳࣃࢿࣝࡢ᪉ᘧࡣ㸪᢬ᢠ⭷᪉ᘧࡸ㟼㟁ᐜ㔞᪉ᘧ㸪㉥እ⥺㉮ᰝ᪉ᘧ㸪෌ᖐ཯ᑕ᪉

ᅗ1.14 ࢱࢵࢳࣃࢿࣝᕷሙࡢ᥎⛣࡜ண [1-17, 1-18]

Fig.1.14 Market trends and forecasts of touch-sensitive screens[1-17, 1-18]

(18)

ᅗ1.15 ᖺᖹᆒᡂ㛗⋡ࡢ᥎⛣࡜ண [1-17, 1-18]

Fig.1.15 Trends and forecasts of average annual growth rate[1-17, 1-18]

ᘧ࡞࡝ᩘከࡃᏑᅾࡍࡿࡀ㸪ࡑࡢ୰࡛ࡶ᢬ᢠ⭷᪉ᘧࡣ㛗ᮇ࡟ࢃࡓࡗ࡚᪉ᘧูᕷሙ࡛ᅽಽ

ⓗ࡞ࢩ࢙࢔ࢆ༨ࡵ࡚࠸ࡓ[1-17]㸬ࡋ࠿ࡋ㸪2007 ᖺ࡟ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡢࢱࢵࢳࣃࢿࣝ

ࢆᦚ㍕ࡋࡓ iPhone ࡀ Apple ♫࠿ࡽⓎ኎ࡉࢀࡓ௨㝆ࡣྠ᪉ᘧࡀࢩ࢙࢔ࢆᣑ኱ࡋ࡚࠸ࡁ㸪 2011ᖺ࡟ࡣ᢬ᢠ⭷᪉ᘧࢆୖᅇࡿࢩ࢙࢔࡜࡞ࡗ࡚࠸ࡿ㸦ᅗ1.16ཧ↷㸧㸬

ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡀᛴ㏿࡟ᬑཬࡋࡓ⫼ᬒ࡜ࡋ࡚㸪࣐ࣝࢳࢱࢵࢳ㸦2 Ⅼ௨ୖࡢࢱࢵ

ࢳ఩⨨ࢆྠ᫬࡟㆑ูྍ⬟㸧࡟ࡼࡿከᙬ࡞ධຊ᧯సࡀྍ⬟࡟࡞ࡗࡓࡇ࡜ࡀᣲࡆࡽࢀࡿ[1-

17]㸬ࡉࡽ࡟㸪ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡢ㟂せࡀቑຍࡍࡿ࡟ᚑࡗ࡚㸪Ᏻ౯࡞᢬ᢠ⭷᪉ᘧࡢ༢ ౯࡟㏆࡙࠸ࡓࡇ࡜࡛㸪ࢥࢫࢺ㠃࡛ࡢࢹ࣓ࣜࢵࢺࡶᑠࡉࡃ࡞ࡗ࡚࠸ࡿ㸬

࡞࠾㸪⌧ᅾ࡛ࡶ㸪᢬ᢠ⭷᪉ᘧࡣᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧ࡟ḟ࠸࡛ከࡃࡢࢩ࢙࢔ࢆ༨ࡵ࡚

࠾ࡾ㸪ᣦࡸࢫࢱ࢖ࣛࢫ࡞࡝ࡢධຊ᪉ἲࢆ㑅ࡤ࡞࠸ࡇ࡜ࡸ㸪Ᏻ౯࡛࠶ࡿࡇ࡜࡞࡝࠿ࡽከ ࡃࡢࢹࣂ࢖ࢫ࡟ᦚ㍕ࡉࢀ࡚࠸ࡿ㸬ᅗ 1.17 ࡟㸪ࢱࢵࢳࣃࢿࣝ᪉ᘧ࡜୺࡞ᦚ㍕ࢹࣂ࢖ࢫ ࡢኚ㑄ࢆ♧ࡍ㸬ࢫ࣐࣮ࢺࣇ࢛ࣥࡸࢱࣈࣞࢵࢺ PC ࡢࡼ࠺࡞ᕷሙࢆ≌ᘬࡍࡿࢹࣂ࢖ࢫ࡟

ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡀከࡃ᥇⏝ࡉࢀ࡚࠸ࡿ୍᪉࡛㸪᢬ᢠ⭷᪉ᘧࡶᦠᖏࢤ࣮࣒ᶵࡸࢹࢪ ࢱ࣓ࣝ࢝ࣛ࡜࠸ࡗࡓ኱㔞⏕⏘ࡉࢀࡿࢹࣂ࢖ࢫ࡟ᦚ㍕ࡉࢀ࡚࠾ࡾ㸪௒᪥࡛ࡶ୍ᐃࡢ㟂せ ࡀᏑᅾࡋ࡚࠸ࡿ㸬

ࡲࡓ㸪㉥እ⥺㉮ᰝ᪉ᘧࡣ㸪ᒇෆࡢ ATM ࡸ࢟࢜ࢫࢡ➃ᮎ࡞࡝࡛ከࡃ᥇⏝ࡉࢀ࡚࠾ࡾ㸪

(19)

ᅗ1.16 ᪉ᘧูᕷሙࡢ᥎⛣࡜ண [1-17]

Fig.1.16 Market trends and forecasts of touch-sensitive screens according to types of detections[1-17]

࣮ࣘࢨࡀᡭ⿄ࢆࡘࡅࡓࡲࡲ࡛ࡶ᧯స࡛ࡁࡿⅬ࡞࡝ࡀホ౯ࡉࢀ㸪௒ᚋࡶᏳᐃࡋ࡚᥎⛣ࡋ

࡚࠸ࡃ᪉ᘧ࡛࠶ࡿ࡜ゝࢃࢀ࡚࠸ࡿ[1-17]㸬ࡲࡓ㸪ࡑࡢཎ⌮ୖ㸪ᣦඛ࡛ゐࢀࡿ⾲㠃ࡢ㒊ᮦ

ࢆ㑅ࡤ࡞࠸ࡓࡵ㸪࢔ࢡࣜࣝ࡞࡝ࡢ㏱᫂ᶞ⬡ࢆ౑⏝ࡍࡿࡇ࡜ࡀ࡛ࡁ㸪࢞ࣛࢫ࡞࡝ࢆ⏝࠸

ࡓሙྜ࡟᝿ᐃࡉࢀࡿ஦ᨾࢆᮍ↛࡟㜵ࡄࡇ࡜ࡀ࡛ࡁࡿ࣓ࣜࢵࢺࡶ୍ᐃࡢ㟂せࢆ⏕ࢇ࡛࠸

ࡿせᅉ࡛࠶ࡿ[1-17]

㉥እ⥺㉮ᰝ᪉ᘧ࡜ྠᵝ࡟㸪ගἼࢆ฼⏝ࡍࡿ᪉ᘧ࡛࠶ࡿ෌ᖐ཯ᑕ᪉ᘧࡣ㸪」ᩘࡢ࣓࢝

ࣛࢆ⏝࠸࡚఩⨨ࢆ ᐃࡍࡿᵓ㐀ࢆ࡜ࡿࡓࡵ㸪ࢹ࢕ࢫࣉࣞ࢖ࡢ኱ᆺ໬࡟క࠺ࢥࢫࢺ࢔ࢵ

ࣉࡀẚ㍑ⓗᑠࡉ࠸[1-17]㸬ࡑࡢࡓࡵ㸪㟁Ꮚ㯮ᯈࡸࢹࢪࢱࣝࢧ࢖ࢿ࣮ࢪ࡜࠸ࡗࡓ኱ᆺࡢࢹ

࢕ࢫࣉࣞ࢖ࢆ୰ᚰ࡟᥇⏝ࡉࢀ࡚࠸ࡿ㸬ࡕ࡞ࡳ࡟㸪2011 ᖺ㸪㟁Ꮚ㯮ᯈ⏝㏵ࡢࢱࢵࢳࣃ

ࢿࣝࡣ㸪ࡇࡢ෌ᖐ཯ᑕ᪉ᘧࡀ඲యࡢ53%࡜㐣༙ᩘࢆ㉸࠼ࡿࢩ࢙࢔ࢆ༨ࡵ࡚࠸ࡿ[1-17]

୍᪉㸪௒ᚋࡢᡂ㛗ࡀண᝿ࡉࢀࡿ᪉ᘧࡣ㸪࢜ࣥࢭࣝ᪉ᘧ࡜࢖ࣥࢭࣝ᪉ᘧ࡛࠶ࡿ㸬ࡇࢀ

ࡽࡢ᪉ᘧ࡛ࡣ㸪ࢹ࢕ࢫࣉࣞ࢖࡟┤᥋ࢱࢵࢳࣃࢿࣝࡀ⤌ࡳ㎸ࡲࢀࡿࡓࡵ㸪㍍㔞ᛶࡸⷧᆺ ᛶ࡬ࡢࢽ࣮ࢬࡢせồࡀᙉ࠸ࢫ࣐࣮ࢺࣇ࢛ࣥ࡞࡝ࡢᦠᖏ➃ᮎ⏝㏵࡛㟂せࡀᣑ኱ࡋ࡚࠸ࡃ

(20)

ᅗ1.17ࢱࢵࢳࣃࢿࣝ᪉ᘧ࡜୺࡞ᦚ㍕ࢹࣂ࢖ࢫࡢኚ㑄[1-20, 1-21]

Fig.1.17 Vicissitude of types of detections and devices[1-20, 1-21]

࡜ண᝿ࡉࢀ࡚࠸ࡿ[1-17]

㸦3㸧ᦚ㍕ࢹࣂ࢖ࢫูࡢᕷሙືྥ

ࢱࢵࢳࣃࢿࣝࡢ㯪᫂ᮇ࡟ࡣ㸪⏘ᴗ⏝ࣔࢽࢱ࡞࡝ࡢ㝈ࡽࢀࡓே㛫ࡀ౑⏝ࡍࡿᑓ㛛ⓗ࡞

ࢹࣂ࢖ࢫ࡛࠶ࡗࡓࡾ㸪PDA ࡢࡼ࠺࡞ࡈࡃ୍㒊ࡢಶே⏝᝟ሗ➃ᮎ࡟ࡋ࠿ᦚ㍕ࡉࢀ࡚࠸

࡞࠸ධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡛࠶ࡗࡓ[1-17]㸬ࡋ࠿ࡋ㸪⌧ᅾ࡛ࡣ㸪ࢫ࣐࣮ࢺࣇ࢛ࣥࡸࢱࣈࣞ

ࢵࢺPCࢆࡣࡌࡵ࡜ࡋ࡚㸪ከᒱࡢศ㔝࡛ᵝࠎ࡞ࢹࣂ࢖ࢫ࡟ᦚ㍕ࡉࢀ࡚࠸ࡿ㸬

ࢱࢵࢳࣃࢿࣝࡢᕷሙࡀᛴ㏿࡟ᡂ㛗ࡋࡓ⫼ᬒ࡟ࡣ㸪ࢫ࣐࣮ࢺࣇ࢛ࣥ࡬ࡢᦚ㍕ࡀ኱ࡁࡃ

㈉⊩ࡋ࡚࠸ࡿ㸬ᅗ 1.18 ࡟♧ࡋࡓᦚ㍕ࢹࣂ࢖ࢫูࡢᕷሙືྥࡼࡾ㸪2011 ᖺ࡟ࡣ㸪ฟⲴ

ᯛᩘ࡛⣙70%ࡢࢩ࢙࢔ࢆࢫ࣐࣮ࢺࣇ࢛ࣥࡔࡅ࡛༨ࡵ࡚࠸ࡿࡇ࡜ࡀࢃ࠿ࡿ㸬

ࡲࡓ㸪ࢫ࣐࣮ࢺࣇ࢛ࣥ࡟ḟ࠸࡛㧗࠸ࢩ࢙࢔ࢆࡶࡗ࡚࠸ࡿࢱࣈࣞࢵࢺ PC ࡀ㸪ᖺࠎᕷ ሙࢆᣑ኱ࡋ࡚ࡁ࡚࠸ࡿ㸬2012 ᖺ࡟Ⓨ኎ࡉࢀࡓ Windows 8 ࡢⓏሙ࡟ࡼࡗ࡚ࢱࣈࣞࢵࢺ PC ࡣࢹࣂ࢖ࢫ࡜ࡋ࡚ࡢ฼౽ᛶࡀࡼࡾྥୖࡋ㸪௒ᚋ᭱ࡶᦚ㍕⋡ࡢྥୖࡀᮇᚅࡉࢀࡿࢹ

ࣂ࢖ࢫ࡛࠶ࡿ㸬ࡉࡽ࡟㸪ࢱࣈࣞࢵࢺ PC ࡣ་⒪⌧ሙ࡛ࡢ㟁Ꮚ࢝ࣝࢸࡸᩍ⫱⌧ሙ࡛ࡢࢹ

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ᅗ1.18 ᦚ㍕ࢹࣂ࢖ࢫูᕷሙࡢ᥎⛣࡜ண [1-17]

Fig.1.18 Market trends and forecasts of touch-sensitive screens according to types of devices[1-17]

ࢪࢱࣝᩍ⛉᭩࡜ࡋ࡚ࡢ⏝㏵ࡶᮇᚅࡉࢀ࡚࠾ࡾ㸪ࡑࡢືྥࡀὀ┠ࡉࢀࡿ[1-22]

1.1.3 ࢱࢵࢳࣃࢿࣝࡢ᪉ᘧཬࡧᵓ㐀࡜᳨ฟཎ⌮

㸦1㸧ࢱࢵࢳࣃࢿࣝࡢ᪉ᘧ

ࢱࢵࢳࣃࢿࣝ࡟ࡣ㸪㟁Ẽⓗ࡟ࢱࢵࢳ఩⨨ࢆ᳨ฟࡍࡿ᪉ᘧࡸ㸪≀⌮ⓗ࡞᣺ື㸪㉥እ⥺㸪

⏬ീㄆ㆑࡞࡝ࢆ⏝࠸᳨࡚ฟࢆ⾜࠺᪉ᘧ࡞࡝ᵝࠎ࡞᳨ฟ᪉ᘧࡢࡶࡢࡀᏑᅾࡋ㸪ࡑࢀࡒࢀ

ࡢ᪉ᘧ࡛≉ᚩࢆࡶࡗ࡚࠸ࡿ㸬ࡲࡎ㸪ᅗ 1.19 ࡟᪉ᘧูࡢヲ⣽ศ㢮ࢆ♧ࡍ㸬ᗈ⩏ࡢࢱࢵ

ࢳࣃࢿࣝࡣ㸪͆᢬ᢠ⭷᪉ᘧ͇㸪͆㟼㟁ᐜ㔞᪉ᘧ͇㸪͆ගᏛ᪉ᘧ͇㸪͆㉸㡢Ἴ᪉ᘧ͇㸪

͆㟁☢ㄏᑟ᪉ᘧ͇㸪͆࢖ࣥࢭࣝ᪉ᘧ͇࡟኱ูࡍࡿࡇ࡜ࡀ࡛ࡁࡿ[1-20]㸬ࡇࢀࡽࡢ᪉ᘧࢆ

ࡉࡽ࡟ヲ⣽࡟ศ㢮ࡋࡓ୰࡛ࡶ㸪࡜ࡃ࡟௦⾲ⓗ࡞ 6 ࡘࡢ᪉ᘧ㸦᢬ᢠ⭷᪉ᘧ㸪ᢞᙳᆺ㟼㟁 ᐜ㔞᪉ᘧ㸪㉥እ⥺㉮ᰝ᪉ᘧ㸪෌ᖐ཯ᑕ᪉ᘧ㸪㉸㡢Ἴ⾲㠃ᙎᛶἼ᪉ᘧ㸪㟁☢ㄏᑟ᪉ᘧ㸧

[1-23]ࡢ≉ᚩࢆ⾲ 1.1 ࡟♧ࡍ㸬ࡇࢀࡼࡾ㸪࡝ࡢ᪉ᘧࡶࡑࢀࡒࢀ࡟≉ᚩࢆࡶࡗ࡚࠾ࡾ㸪୍

㛗୍▷࡛࠶ࡿࡇ࡜ࡀࢃ࠿ࡿ㸬௨ୗ࡛ࡣ㸪⾲ 1.1࡛ᣲࡆࡓ 6 ࡘࡢ௦⾲ⓗ࡞᪉ᘧࡢ୰࡛㸪

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᪉ᘧูᕷሙࢩ࢙࢔ࡢ኱㒊ศࢆ༨ࡵࡿ᢬ᢠ⭷᪉ᘧ࡜ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧ࡟ࡘ࠸࡚㸪ࡑࡢ

฼Ⅼ࡜ㄢ㢟ࢆ⡆༢࡟ࡲ࡜ࡵࡿ㸬

ࡲࡎ㸪᢬ᢠ⭷᪉ᘧࡢ฼Ⅼࡣ㸪ࢩࣥࣉࣝ࡞ᅇ㊰࡟ࡼࡗ࡚ᵓᡂࡉࢀ࡚࠸ࡿࡓࡵ㸪Ᏻ౯࡞

ࡇ࡜࡛࠶ࡿ㸬ࡲࡓ㸪≀⌮ⓗ࡟⾲㠃ࡢ㟁ᴟ⭷ࢆࡓࢃࡲࡏ㸪2 ᯛࡢ㟁ᴟ⭷ࢆ㟁Ẽⓗ࡟᥋ゐ ࡉࡏࡿࡇ࡜᳨࡛ฟࢆ⾜࠺ࡓࡵ㸪ᣦࡸࢫࢱ࢖ࣛࢫ࡞࡝ࡢධຊ᪉ἲࢆ㑅ࡤ࡞࠸㸬ࡑࡢࡓࡵ㸪 ᵝࠎ࡞ࢹࣂ࢖ࢫ࡟ᦚ㍕࡛ࡁࡿࡇ࡜ࡶ฼Ⅼ࡛࠶ࡿ㸬୍᪉㸪ㄢ㢟ࡣ㸪ୖ㒊㟁ᴟ࡜ୗ㒊㟁ᴟ ࡢ㛫࡟ࢻࢵࢺࢫ࣮࣌ࢧ࡛㝸࡚ࡽࢀࡓ✵ẼᒙࡀᏑᅾࡍࡿࡓࡵ㸪ෆ㒊཯ᑕ࡟ࡼࡗ࡚㏱㐣⋡

ࡀపୗࡍࡿࡇ࡜ࡸ㸪ୖ㒊㟁ᴟ࡟ ITO㸦࢖ࣥࢪ࣒࢘㘏㓟໬≀㸧ࡀᡂ⭷ࡉࢀࡓࣇ࢕࣒ࣝࢆ

ᅗ1.19 ࢱࢵࢳࣃࢿࣝࡢ᪉ᘧูヲ⣽ศ㢮[1-20]

Fig.1.19 Fine classification of touch-sensitive screens according to types of detections[1-20]

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⾲1.1 ࢱࢵࢳࣃࢿࣝࡢ᪉ᘧ࡜≉ᚩ[1-17]

Table 1.1 Types of detections of touch-sensitive screens and its features[1-17]

⏝࠸࡚࠸ࡿࡓࡵ㸪≀⌮ⓗ࡞᥋ゐ࡟ᑐࡋ࡚⪏ஂᛶࡀప࠸ࡇ࡜࡞࡝࡛࠶ࡿ[1-24]

ḟ࡟㸪ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧ࡟ࡘ࠸࡚㏙࡭ࡿ㸬ࡲࡎ㸪ࡑࡢ᭱኱ࡢ฼Ⅼࡣ㸪ᚑ᮶ࡢ᢬ᢠ

⭷᪉ᘧ࡛ࡣᐇ⌧࡛ࡁ࡚࠸࡞࠿ࡗࡓ࣐ࣝࢳࢱࢵࢳࡀྍ⬟࡟࡞ࡗࡓࡇ࡜࡛࠶ࡿ㸬ࡇࢀ࡟ࡼ

ࡗ࡚᪂ࡓ࡞࣮ࣘࢨ࢖ࣥࢱࣇ࢙࣮ࢫ㸦User interface㸪௨ୗUI㸧࡜ࡋ࡚ࡢ௜ຍ౯್ࢆࡘࡅ

ࡽࢀࡿࡼ࠺࡟࡞ࡾ㸪ࡑࡢ᩾᪂࠿ࡘ㧗࠸᧯సᛶࡀᕷሙ࡛ᗈࡃཷࡅධࢀࡽࢀࡓ㸬ࡲࡓ㸪⾲

㠃࡟ࣁ࣮ࢻࢥ࣮ࢺᒙࢆᙧᡂ࡛ࡁࡿࡓࡵ㸪㧗࠸⾲㠃◳ᗘࢆ☜ಖࡍࡿࡇ࡜ࡀ࡛ࡁ㸪⪏ஂᛶ

ࡶ㧗࠸㸬࢞ࣛࢫ࡞࡝ࢆ⏝࠸ࡿࡇ࡜࡛㸪ࢹࢨ࢖ࣥᛶࢆྥୖࡉࡏࡿࡇ࡜ࡀ࡛ࡁࡿ࣓ࣜࢵࢺ

ࡶ኱ࡁ࠸㸬௚᪉㸪ㄢ㢟ࡣ㸪㟁ᴟࢆ⣽ᚤ࡞᱁Ꮚ≧࡟ࣃࢱ࣮ࢽࣥࢢࡍࡿ㝿࡟ຍᕤࢥࢫࢺࡀ

࠿࠿ࡿࡇ࡜ࡸ㸪ࣀ࢖ࢬฎ⌮࡞࡝࡟≉Ṧ࡞ IC ࡀᚲせ࡛࠶ࡿࡇ࡜࡞࡝࠿ࡽ㸪᢬ᢠ⭷᪉ᘧ

࡟ẚ࡭࡚ࢥࢫࢺࡀ㧗ࡃ࡞ࡿࡇ࡜ࡀᣲࡆࡽࢀࡿ[1-25]㸬ࡋ࠿ࡋ㸪㏆ᖺ࡛ࡣᢞᙳᆺ㟼㟁ᐜ㔞 ᪉ᘧࡢ㟂せࡀቑຍࡋ㸪༢౯ࡀ᢬ᢠ⭷᪉ᘧ࡟㏆࡙࠸ࡓࡇ࡜࡛ࢥࢫࢺ㠃࡛ࡢࢹ࣓ࣜࢵࢺࡣ ᑠࡉࡃ࡞ࡗ࡚࠸ࡿ㸬

࡞࠾㸪ᮏ◊✲࡛ࡣ㸪⌧ᅾ᭱ࡶ㧗࠸᪉ᘧูᕷሙࢩ࢙࢔ࢆࡶࡗ࡚࠾ࡾ㸪ᦠᖏ➃ᮎ࡜ࢱࣈ

(24)

ࣞࢵࢺ➃ᮎࡢ࠸ࡎࢀ࡟࠾࠸࡚ࡶ኱ከᩘࡢࢹࣂ࢖ࢫ࡟᥇⏝ࡉࢀ࡚࠸ࡿᢞᙳᆺ㟼㟁ᐜ㔞᪉ ᘧࡢࢱࢵࢳࣃࢿࣝࢆ⏝࠸࡚ᐇ㦂ࢆ⾜࠺ࡇ࡜࡜ࡋࡓ㸬

㸦2㸧᢬ᢠ⭷᪉ᘧࢱࢵࢳࣃࢿࣝࡢᵓ㐀࡜᳨ฟཎ⌮

ࡇࡇ࡛ࡣ㸪᪉ᘧูࡢᕷሙࢩ࢙࢔࡛኱㒊ศࢆ༨ࡵࡿ᢬ᢠ⭷᪉ᘧ࡜ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧ ࡢ2 ࡘࡢ᪉ᘧࡢ࠺ࡕ㸪ࡲࡎ㸪᢬ᢠ⭷᪉ᘧࡢᵓ㐀࡜᳨ฟཎ⌮࡟ࡘ࠸࡚⡆༢࡟㏙࡭ࡿ㸬᢬

ᢠ⭷᪉ᘧࡢᵓ㐀ࡣẚ㍑ⓗ⡆᫆࡞ᅇ㊰⣔࡛῭ࡴࡓࡵ࡟ᗮ౯࡛࠶ࡾ㸪㛗ᮇ࡟ࢃࡓࡗ࡚ከࡃ ࡢࢹࣂ࢖ࢫ࡟ᦚ㍕ࡉࢀ࡚ࡁࡓ㸬୍⯡ⓗ࡞᢬ᢠ⭷᪉ᘧࡢᵓ㐀ࢆᅗ 1.20 ࡟♧ࡍ㸬㏱᫂㟁 ᴟࢆᙧᡂࡋࡓ2 ᯛࡢᇶᯈ㸦ࣇ࢕࣒ࣝࡶࡋࡃࡣ࢞ࣛࢫ㸧ࢆᑐྥࡉࡏ㸪ᣦࡸࢫࢱ࢖ࣛࢫ࡞

࡝࡟ࡼࡗ࡚ᢲᅽࡉࢀࡓ⟠ᡤࡢୖ㒊㟁ᴟ⭷ࡀࡓࢃࡳ㸪ࢻࢵࢺࢫ࣮࣌ࢧࡀ࡞࠸఩⨨࡛ 2 ᯛ ࡢ㏱᫂㟁ᴟ⭷ࡀ㟁Ẽⓗ࡟᥋ゐࡍࡿࡇ࡜࡟ࡼࡗ࡚ධຊཬࡧ఩⨨ࡢ᳨ฟࢆ⾜࠺㸬

᢬ᢠ⭷᪉ᘧ࡟ࡼࡿࢱࢵࢳ఩⨨ࡢ᳨ฟཎ⌮࡟ࡘ࠸࡚⡆༢࡟㏙࡭ࡿ[1-17]㸬ᅗ 1.21 ࡟ᣦࡶ

ࡋࡃࡣࢫࢱ࢖ࣛࢫ࡛᢬ᢠ⭷᪉ᘧࢱࢵࢳࣃࢿࣝࢆᢲୗࡋ㸪2 ᯛࡢ㟁ᴟ⭷ྠኈࡀ᥋ゐࡋࡓ 㝿ࡢ㟁Ẽᅇ㊰ࢆ♧ࡍ㸬࡞࠾㸪ࡇࡢᅗࡣᗙᶆࢆ᳨ฟࡍࡿ㝿ࡢᅇ㊰ࢆ⾲ࡋ࡚࠸ࡿ㸬ୖ㒊 㟁ᴟ⭷࡟ࡢ㟁ᅽ࠿ࡅࡓሙྜ㸪㸦AЍBЍCЍA㸧࡜㸦AЍBЍDЍEЍCЍA㸧ࡢྛᅇ㊰

⥙࡛௨ୗ࡟♧ࡍᘧ㸦1.1㸧㸪ᘧ㸦1.2㸧ࡀᡂ❧ࡍࡿ㸬

(1 )1+ (1 2)= 0 (1 )1+ (1 2)= 0

ᅗ1.20 ᢬ᢠ⭷᪉ᘧࡢ୍⯡ⓗᵓ㐀[1-17]

Fig.1.20 Structure of resistive touch-sensitive screen[1-17]

㸦1.1㸧

㸦1.2㸧

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㸸᪉ྥࡢ᭷ຠ㛗ࡉ 㸸᪉ྥࡢ᭷ຠ㛗ࡉ

㸸 = 1࡜ࡋࡓ࡜ࡁࡢxᗙᶆ 0 1 㸸= 1࡜ࡋࡓ࡜ࡁࡢyᗙᶆ 0 1 㸸᪉ྥࡢ༢఩㛗ࡉ࠶ࡓࡾࡢ᢬ᢠ

㸸᪉ྥࡢ༢఩㛗ࡉ࠶ࡓࡾࡢ᢬ᢠ 㸸㟁ᅽィࡢෆ㒊᢬ᢠ

ୖグࡢᘧࢆ࡟ࡘ࠸࡚ゎࡃ࡜ୗグࡢᘧ㸦1.3㸧㸪ᘧ㸦1.4㸧ࡀᚓࡽࢀࡿ㸬

= + (1 )+ (1 ) + (1 )+

=

(1 ) + (1 )+ ࡇࢀࡼࡾ㸪㟁ᅽィࡢ㟁ᅽࡀ௨ୗࡢᘧ㸦1.5㸧࠿ࡽᚓࡽࢀࡿ㸬

ᅗ1.21 㟁ᴟ⭷ྠኈࡀ᥋ゐࡋࡓ㝿ࡢ㟁Ẽᅇ㊰[1-17]

Fig.1.21 Electrical circuit in contacting two electro plates[1-17]

㸦1.3㸧

㸦1.4㸧

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= =

(1 ) + (1 )+

ࡇࡇ࡛㸪ࡀ ࡸ࡟ẚ࡭࡚༑ศ࡟኱ࡁࡅࢀࡤ㸪ᘧ㸦1.5㸧ࡣ௨ୗࡢᘧ㸦1.6㸧ࡢࡼ

࠺࡟༢⣧໬࡛ࡁࡿ㸬

= 0

ࡼࡗ࡚㸪ᣦࡸࢫࢱ࢖ࣛࢫ࡞࡝࡟ࡼࡗ࡚ᢲᅽࡉࢀࡓ఩⨨ࡢᗙᶆࡢ⤯ᑐ್࡜ᗙᶆࡢ⤯

ᑐ್ࢆ௨ୗࡢᘧ㸦1.7㸧㸪ᘧ㸦1.8㸧࠿ࡽࡑࢀࡒࢀᚓࡽࢀࡿ㸬 =

=

᢬ᢠ⭷᪉ᘧ࡛ࡣ㸪௨ୖࡢཎ⌮࡟ࡼࡾᣦࡸࢫࢱ࢖ࣛࢫ࡛ࡢࢱࢵࢳ఩⨨ࢆ᳨ฟࡍࡿ㸬ࡋ

࠿ࡋ㸪ࡀ ࡸ࡟ẚ࡭࡚༑ศ࡟኱ࡁࡃ࡞ࡃ↓ど࡛ࡁ࡞࠸ሙྜ࡞࡝࡟ࡣࣜࢽ࢔ࣜ

ࢸ࢕ࢆ☜ಖࡍࡿࡓࡵ࡟⿵ṇࡀᚲせ࡜࡞ࡾ㸪ࢱࢵࢳࣃࢿࣝ〇㐀࣓࣮࢝ྛ♫ࡣ⊂⮬ࡢࣀ࢘

ࣁ࢘ࢆࡶࡗ࡚࠸ࡿ[1-17]㸬ࡇࡢࣜࢽ࢔ࣜࢸ࢕ࡣ㸪⌮ㄽ㟁ᅽ࡜ฟຊ㟁ᅽࡢㄗᕪࢆࣃࢿࣝࡢ

᭷ຠ㡿ᇦࡢ᭱እ➃㟁ᅽᕪ࡛㝖ࡋࡓ್࡛ᐃ⩏ࡉࢀࡿࡶࡢ࡛࠶ࡾ㸪᢬ᢠ⭷᪉ᘧࢱࢵࢳࣃࢿ

ࣝࡢࢱࢵࢳ⢭ᗘࢆỴࡵࡿ㔜せ࡞せ⣲࡛࠶ࡿ㸬

3㸧ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࢱࢵࢳࣃࢿࣝࡢᵓ㐀࡜᳨ฟཎ⌮

ࡇࡇ࡛ࡣ㸪⌧ᅾ㸪᪉ᘧูᕷሙࢩ࢙࢔࡛᭱ࡶ㧗࠸๭ྜࢆ༨ࡵࡿᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡢ

୍⯡ⓗ࡞ᵓ㐀࡜᳨ฟཎ⌮࡟ࡘ࠸࡚⡆༢࡟㏙࡭ࡿ㸬ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡣ㸪ᣦ࡛ࢱࢵࢳ

ࣃࢿࣝ࡟ゐࢀࡓ㝿ࡢᚤᑡ࡞㟼㟁ᐜ㔞ኚ໬ࢆᤊ࠼ࡿࡇ࡜࡛ࢱࢵࢳ఩⨨ࡢ᳨ฟࢆ⾜࠺᪉ᘧ

࡛࠶ࡿ㸬ᅗ 1.22 ࡟㸪୍⯡ⓗ࡞ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡢᵓ㐀ࢆ♧ࡍ㸬㟁ᴟࢆ᱁Ꮚ≧㸦୍

⯡ⓗ࡟ࡣ⳻ᙧ᱁Ꮚ≧㸧࡟ࣃࢱ࣮ࢽࣥࢢࡋࡓ㏱᫂㟁ᴟ⭷ࢆ⤌ࡳྜࢃࡏࡓᵓᡂ࡛࠶ࡾ㸪ࢱ

ࢵࢳࣃࢿࣝࢥࣥࢺ࣮࡛ࣟࣛࣃࢱ࣮ࣥୖࡢ࡝ࡇ࡟㟼㟁ᐜ㔞ኚ໬ࡀⓎ⏕ࡋࡓ࠿ࢆ᳨▱ࡍࡿ㸬

ேయࡣỈศࡀከࡃᑟ㟁ᛶࡀ࠶ࡿࡓࡵ㸪ࢭࣥࢧ࡟ᣦࡀ┤᥋ゐࢀ࡞ࡃ࡚ࡶ㏆࡙ࡃࡔࡅ࡛ᣦ

࡜㟁ᴟ㛫ࡢ㟼㟁ᐜ㔞ࡀቑຍࡋ㸪ࢱࢵࢳ఩⨨ࢆ᳨ฟࡍࡿࡇ࡜ࡀ࡛ࡁࡿ㸬ࡑࡢࡓࡵ㸪ᣦ࡛

ゐࢀࡿ⾲㠃࡟࢞ࣛࢫ࡞࡝ࢆ㓄⨨ࡍࡿࡇ࡜ࡀ࡛ࡁ㸪≀⌮ⓗ࡞⪏ஂᛶࡸ⪏⎔ቃᛶ㸪ࡉࡽ࡟

㸦1.6㸧

㸦1.7㸧

㸦1.8㸧 㸦1.5㸧

(27)

ࢹࢨ࢖ࣥᛶ࡟ࡶඃࢀ࡚࠸ࡿ࡜࠸࠺≉㛗ࢆࡶࡘ㸬

ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡢࢱࢵࢳ఩⨨ࡢ᳨ฟཎ⌮࡟ࡘ࠸࡚㏙࡭ࡿ[1-17]㸬ᅗ 1.23 ࡟♧ࡍࡢ ࡣ㸪ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡢཎ⌮ᅗ࡛࠶ࡿ㸬᪉ྥࡢ㟁ᴟ࠿ࡽ᫬ศ๭࡛஺ὶ㟁ᅽࢆ㡰ḟ

ᅗ1.22 ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡢ୍⯡ⓗᵓ㐀[1-21]

Fig.1.22 Structure of projected capacitive touch-sensitive screen[1-21]

ᅗ1.23 ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࢱࢵࢳࣃࢿࣝࡢཎ⌮ᅗ[1-17]

Fig.1.23 Figure of the principle of projected capacitive touch-sensitive screen[1-17]

(28)

ຍ࠼㸪᪉ྥࡢ㟁ᴟࡑࢀࡒࢀ᳨࡛▱ࡍࡿ㸬ࡑࡢ㝿㸪ᣦ࡛ゐࢀ࡚࠸࡞ࡅࢀࡤᅗ 1.23㸦a㸧

࡟♧ࡍᅇ㊰ࡀᡂ❧ࡋ㸪஺ὶ㟁※ࡢ࿘Ἴᩘࢆ࡜ࡍࡿ࡜㸪᳨▱ࡉࢀࡿ㟁ᅽࡣᘧ㸦1.9㸧࡛

⾲ࡉࢀࡿ㸬

|| =

1 + (1 )

ࡇࢀ࡟ᑐࡋ㸪ᣦ࡛ゐࢀ࡚࠸ࡿሙྜ࡟ࡣ㸪ᐜ㔞ࡢ୰࡟๭ࡾ㎸ࡴࡇ࡜࡟࡞ࡿࡓࡵ㸪ᅗ

1.23㸦b㸧࡟♧ࡍࡼ࠺࡞ᅇ㊰ࡀᙧᡂࡉࢀࡿ㸬ࡇࡇ࡛㸪౽ᐅୖࢆ1 ࡈ࡜࡟ 2 ศ๭ࡋ㸪

ࡑࡢ㛫࡟ࢱࢵࢳࣃࢿࣝ࡟ゐࢀࡓࣄࢺࡢᐜ㔞ࡀධࡿ࡜⪃࠼ࡿ㸬ࡇࡢ㝿㸪㸦AЍBЍCЍ EЍDЍA㸧࡜㸦AЍBЍDЍA㸧ࡢྛᅇ㊰⥙࡛௨ୗࡢᘧ㸦1.10㸧ཬࡧᘧ㸦1.11㸧ࡀᡂࡾ

❧ࡘ㸬

=

2+

2+

=

2+

ࡇࢀࢆ࡟ࡘ࠸࡚ゎࡃ࡜㸪௨ୗࡢᘧ㸦1.12㸧㸪ᘧ㸦1.13㸧ࡀᚓࡽࢀࡿ㸬

= 1 + 2 +

1 + 2 ( )1 + 4

=

1 + 2 ( )1 + 4 ࡇࢀࡼࡾ㸪࠿ࡽ㸪௨ୗࡢᘧ㸦1.14㸧࡛⾲ࡉࢀࡿ㸬

|| =

1 + 2+ (1 )1 + 4

㸦1.11㸧 㸦1.9㸧

㸦1.10㸧

㸦1.13㸧

㸦1.14㸧 㸦1.12㸧

(29)

ࡇࡇ࡛㸪 = ࡜࠾ࡃ࡜㸪௨ୗࡢᘧ㸦1.15㸧ࡀᚓࡽࢀࡿ㸬

|| =

{1 + ( 2 )}+ (1 ){1 + ( 4 )}

ࡇࡇ࡛㸪 = 0࡜ࡍࡿ࡜㸪ࢱࢵࢳࣃࢿࣝ࡟ᣦࡀゐࢀ࡚࠸࡞࠸≧ែ࡛ࡢ㟁ᅽ࡜➼ࡋ ࡃ࡞ࡿ㸬ࡍ࡞ࢃࡕ㸪 > 0ࡣᣦࡀゐࢀ࡚࠸ࡿࡇ࡜ࢆ⾲ࡋ㸪ࢱࢵࢳ఩⨨࡟ᛂࡌ࡚ࡢ್

ࡣኚ໬ࡍࡿ㸬ࡲࡓ㸪ᘧ㸦1.15㸧࠿ࡽࡶ᫂ࡽ࠿࡞ࡼ࠺࡟㸪ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࢱࢵࢳࣃ

ࢿࣝࡢ᳨ฟ⬟ຊࡣ㸪 = ࡢ኱ࡁࡉ࡟౫Ꮡࡍࡿ㸬 1.2 ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶ࡟㛵ࡍࡿᇶ♏ⓗ▱ぢ

1.2.1 ࢱࢵࢳࣃࢿࣝࡢ᧯స᪉ἲ

ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡢⓏሙ࡛㸪2 ᮏ௨ୖࡢᣦࡢ఩⨨ࢆ᳨ฟࡍࡿࡇ࡜ࡢ࡛ࡁࡿ࣐ࣝࢳ ࢱࢵࢳࡀྍ⬟࡜࡞ࡾ㸪ࢪ࢙ࢫࢳ࣮ࣕ᧯స࡜࿧ࡤࢀࡿከᙬ࡞᧯స᪉ἲࢆᐇ⌧࡛ࡁࡿࡼ࠺

ᅗ1.24 ࢱࢵࢳࣃࢿࣝࡢᇶᮏⓗ࡞᧯స᪉ἲ

Fig.1.24 Basic operational methods of touch-sensitive screens

㸦1.15㸧

(30)

࡟࡞ࡗࡓ㸬ࡇࡇ࡛ࡣ㸪ࢱࢵࢳࣃࢿ࡛ࣝ⏝࠸ࡽࢀࡿ௦⾲ⓗ࡞᧯స᪉ἲ࡟ࡘ࠸࡚㏙࡭ࡿ㸬 ᅗ 1.24 ࡟㸪ࢱࢵࢳࣃࢿࣝ࡟࠾ࡅࡿ௦⾲ⓗ࡞᧯స᪉ἲࢆ♧ࡍ㸬ᅗ 1.24㸦a㸧࡟♧ࡍࡢ ࡣ᭱ࡶᇶᮏⓗ࡞᧯సࡢ1 ࡘ࡛࠶ࡿ͆ࢱࢵࣉ͇࡛࠶ࡿ㸬ࢹ࢕ࢫࣉࣞ࢖࡟㍍ࡃ1ᗘࡔࡅゐ

ࢀࡿ᧯స࡛࠶ࡾ㸪࣎ࢱࣥࡸ࢔࢖ࢥࣥࡢ㑅ᢥࡸỴᐃࡢ㝿࡟⏝࠸ࡽࢀࡿ㸬ᅗ 1.24㸦b㸧࡟

♧ࡍ᧯స᪉ἲࡣ͆ࢲࣈࣝࢱࢵࣉ͇࡜࿧ࡤࢀ㸪ࢹ࢕ࢫࣉࣞ࢖࡟ 2 ᗘ㐃⥆ࡋ࡚ゐࢀࡿ᧯స

࡛࠶ࡿ㸬୺࡟㸪⾲♧⏬㠃ࡢษࡾ᭰࠼ࡸࢬ࣮࣒࢖࣭ࣥ࢔࢘ࢺࢆ⾜࠺㝿࡟౑⏝ࡉࢀࡿ㸬ᅗ 1.24㸦c㸧࡟♧ࡍ᧯స᪉ἲࡣ͆ࣟࣥࢢࢱࢵࣉ͇࡜࿧ࡤࢀ㸪ᣦ࡛ࢹ࢕ࢫࣉࣞ࢖ୖࡢ࣎ࢱࣥ

ࡸ࢔࢖ࢥࣥ࡞࡝࡟ゐࢀ⥆ࡅࡿ᧯సࢆᣦࡍ㸬࣐࢘ࢫࡢྑࢡࣜࢵࢡ࡟ఝࡓᙺ๭ࢆࡶࡕ㸪࣓

ࢽ࣮ࣗࢆ⾲♧ࡉࡏࡓࡾ㸪ࢸ࢟ࢫࢺࡢ㑅ᢥ࡞࡝ࢆ⾜࠺㝿࡟౑⏝ࡍࡿ㸬ᅗ 1.24㸦d㸧࡟ࡣ

͆ࢫ࣡࢖ࣉ͇ࡢ᧯స᪉ἲࢆ♧ࡍ㸬ࢹ࢕ࢫࣉࣞ࢖ୖ࡛ᣦࢆ⁥ࡽࡏࡿ᧯స࡛࠶ࡾ㸪ᣔ࠸ྲྀ

ࡿ࡜࠸࠺ព࿡ࢆࡶࡘ͆swipe͇ࡀㄒ※࡛࠶ࡿ㸬ࢹ࢕ࢫࣉࣞ࢖ࡢࢫࢡ࣮ࣟࣝࡸ࣮࣌ࢪ㏦

ࡾ࡞࡝ࢆ⾜࠺㝿࡟౑⏝ࡍࡿ㸬࡞࠾㸪≧ἣ࡟ᛂࡌ࡚͆ࢫࣛ࢖ࢻ͇ࡸ͆ࢫࢡ࣮͇ࣟࣝ࡞࡝

࡜ࡶ⾲⌧ࡉࢀࡿ㸬ᅗ 1.24㸦e㸧࡛ࡣ͆ࣇࣜࢵࢡ͇ࡢ᧯స᪉ἲࢆ♧ࡍ㸬ࡣࡌࡃ࡜࠸࠺ព

࿡ࢆࡶࡘ͆flick͇ࡢゝⴥ㏻ࡾ㸪ࢹ࢕ࢫࣉࣞ࢖ୖ࡛ᣦࢆࡉࡗ࡜ࡣࡌࡃࡼ࠺࡟ື࠿ࡍ᧯స

ࢆ♧ࡍ㸬͆ࢫ࣡࢖ࣉ͇࡜ΰྠࡉࢀࡿሙྜࡀከ࠸ࡀ㸪͆ࢫ࣡࢖ࣉ͇ࡼࡾࡶ㏿ࡃᣦࢆື࠿

ࡍ࡜࠸࠺≉ᚩࡀ࠶ࡿ㸬⏬㠃ࡢࢫࢡ࣮ࣟࣝ࡟ࡶ౑ࢃࢀࡿࡀ㸪ࣇࣜࢵࢡධຊ࡜࿧ࡤࢀࡿᩥ

Ꮠධຊ᪉ᘧࡀ௦⾲ⓗ࡛࠶ࡿ㸬ࡲࡓ㸪ᅗ 1.24㸦f㸧࡟ࡣ͆ࣆࣥࢳ࢔࢘ࢺ࣭ࣆࣥࢳ࢖͇ࣥ

ࡢ᧯స᪉ἲࢆ♧ࡋࡓ㸬ᣦࢆ 2 ᮏ౑࠸㸪ࡶࡢࢆࡘࡲࡴࡼ࠺࡞≧ែ࠿ࡽᣦࢆᗈࡆࡿ͆ࣆࣥ

ࢳ࢔࢘ࢺ͇࡜㸪ᣦࢆ⊃ࡵࡿ͆ࣆࣥࢳ࢖͇ࣥࡀ࠶ࡿ㸬ࡑࢀࡒࢀ㸪ࢬ࣮࣒࢖ࣥ㸪ࢬ࣮࣒࢔

࢘ࢺࡍࡿሙྜ࡟㢖⦾࡟౑⏝ࡉࢀࡿ᧯స᪉ἲ࡛࠶ࡿ㸬

ࡇࡢࡼ࠺࡟㸪ࢱࢵࢳࣃࢿ࡛ࣝࡣ௚ࡢධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡟ࡣぢࡽࢀ࡞࠸⊂≉ࡢ᧯స ᪉ἲࡀ᥇⏝ࡉࢀ࡚࠾ࡾ㸪ࡑࡢከࡃࡣ⌧ᐇୡ⏺࡛ᡃࠎࡀ⾜࠺ືసࡢ࣓ࢱࣇ࢓࡟ᇶ࡙࠸ࡓ

┤ឤⓗ࡞ࡶࡢ࡛࠶ࡿ㸬ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶࢆ⪃࠼ࡿୖ࡛ࡣ㸪ࡇࢀࡽࡢ┤ឤⓗ࡞᧯స ᪉ἲࢆ᭱኱㝈࡟ά࠿ࡍࡓࡵ࡟㸪ࣁ࣮ࢻ࢙࢘࢔ࡸࢯࣇࢺ࢙࢘࢔ࡢタィ࡟ࡘ࠸࡚㓄៖ࢆ⾜

࠺ᚲせࡀ࠶ࡿ㸬

1.2.2 ࢱࢵࢳࣃࢿࣝࡢ࣮ࣘࢨࣅࣜࢸ࢕

ࡇࡇ࡛ࡣ㸪ධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡜ࡋ࡚ࡢࢱࢵࢳࣃࢿࣝࡢ࣮ࣘࢨࣅࣜࢸ࢕࡟ࡘ࠸࡚ㄽ ࡎࡿ㸬ලయⓗ࡟ࡣ㸪ࡲࡎ㸪ධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡜ࡋ࡚ࡢࢱࢵࢳࣃࢿࣝࡢ≉ᛶ࡟ࡘ࠸࡚

㏙࡭ࡿ㸬⥆࠸࡚㸪࣮ࣘࢨࣅࣜࢸ࢕ࡢᴫᛕࡢ୰࡛㸪ᮏ◊✲࡛ᢅ࠺͆᧯సᛶ͇ࡢ఩⨨࡙ࡅ

࡟ࡘ࠸࡚㏙࡭ࡿ㸬᭱ᚋ࡟㸪ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶホ౯ࡢᚲせᛶ࡟ࡘ࠸࡚㏙࡭ࡿ㸬

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1㸧ධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡜ࡋ࡚ࡢࢱࢵࢳࣃࢿࣝࡢ≉ᛶ

ධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡜ࡋ࡚ࡢࢱࢵࢳࣃࢿࣝࡢ≉ᛶ࡟ࡘ࠸࡚㸪௚ࡢ࣏࢖ࣥࢸ࢕ࣥࢢࢹ

ࣂ࢖ࢫ࡜ࡢẚ㍑࡟ࡘ࠸࡚㏙࡭ࡿ㸬ᅗ 1.25 ࡟♧ࡍࡢࡣ㸪ᵝࠎ࡞࣏࢖ࢸ࢕ࣥࢢࢹࣂ࢖ࢫ

ࢆ⏝࠸࡚࣏࢖ࣥࢸ࢕ࣥࢢࢆ⾜ࡗࡓ㝿ࡢ࣏࢖ࣥࢸ࢕ࣥࢢ᫬㛫ࢆࡲ࡜ࡵࡓࡶࡢ࡛࠶ࡿ[1-26]

࡞࠾㸪ࡇࡇ࡛♧ࡉࢀ࡚࠸ࡿᩘ್ࡣ㸪༢⣧࡞࣏࢖ࣥࢸ࢕ࣥࢢ᧯స࠿ࡽ㸪」ᩘࡢ࣎ࢱࣥࢆ

ᢲࡉࡏࡿ࣏࢖ࣥࢸ࢕ࣥࢢ᧯స࡜࠸ࡗࡓ࠶ࡽࡺࡿᐇ㦂ㄢ㢟ࡢ⤖ᯝࡲ࡛ࢆྵࢇ࡛࠸ࡿࡓࡵ㸪 ᢡ⥺ྠኈࡢẚ㍑࡟ࡣព࿡ࢆࡶࡓ࡞࠸㸬ࡋ࠿ࡋ㸪ྠࡌᢡ⥺ୖ࡛ᶓ㍈࡟㓄ࡋࡓ࣏࢖ࣥࢸ࢕

ࣥࢢࢹࣂ࢖ࢫ㛫࡛ẚ㍑ࢆࡋ࡚ࡳࡿ࡜㸪㍈ࡢᕥഃ࡟࠸ࡃ࡯࡝࣏࢖ࣥࢸ࢕ࣥࢢ࡟せࡍࡿ᫬

㛫ࡣ▷ࡃ࡞ࡗ࡚࠸ࡿ㸬ࡑࡢࡓࡵ㸪㍈ࡢ᭱ࡶᕥ࡟㓄ࡉࢀࡓࢱࢵࢳࣃࢿ࡛ࣝࡣ㸪࠸࠿࡟㏿

ࡃ᧯స࡛ࡁࡿ࠿࡜࠸࠺Ⅼ࡟࠾࠸࡚㸪௚ࡢ࣏࢖ࢸ࢕ࣥࢢࢹࣂ࢖ࢫࡼࡾࡶ㧗࠸᧯సᛶࢆࡶ

ࡘࡇ࡜ࡀ☜ㄆ࡛ࡁࡿ㸬

ࡇࡢࡼ࠺࡟㸪㧗࠸᧯సᛶࢆࡶࡘࢱࢵࢳࣃࢿ࡛ࣝ࠶ࡿࡀ㸪࡝ࡢࡼ࠺࡞≧ἣ࡟࠾࠸࡚ࡶ㸪 ࡇࡢ㧗࠸᧯సᛶࢆ⥔ᣢ࡛ࡁࡿࢃࡅ࡛ࡣ࡞࠸࡜࠸࠺ᣦ᦬ࡶ࡞ࡉࢀ࡚࠸ࡿ[1-21]㸬ࡑࢀࡣ㸪

࣮࣮࢟࣎ࢻࡸࢪࣙ࢖ࢫࢸ࢕ࢵࢡ࡜࠸ࡗࡓ≀⌮ⓗ࡞ධຊ࢖ࣥࢱࣇ࢙࣮ࢫ㸦Solid user

interface㸧࡜ࢱࢵࢳࣃࢿࣝࢆẚ㍑ࡋࡓሙྜ࡟㸪᧯స࡟ᑐࡍࡿ⩦⇍ᗘ࡜᧯సᛶࡢ㛫࡟㛵

ᅗ1.25 ᵝࠎ࡞࣏࢖ࣥࢸ࢕ࣥࢢࢹࣂ࢖ࢫ࡛ࡢ࣏࢖ࣥࢸ࢕ࣥࢢ᫬㛫ࡢẚ㍑[1-26]

Fig.1.25 Comparison of pointing time in several pointing devices [1-26]

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ಀᛶࡀ࠶ࡿ࠿ࡽ࡛࠶ࡿ࡜ゝࢃࢀ࡚࠸ࡿࡓࡵ࡛࠶ࡿ㸬ࡍ࡞ࢃࡕ㸪ᅗ 1.26 ࡟♧ࡍࡼ࠺࡟㸪 ᶓ㍈࡟᧯సࡢ⩦⇍ᗘ㸪⦪㍈࡟᧯సᛶࢆ࡜ࡿ࡜㸪ࢱࢵࢳࣃࢿࣝࡣ࡯ࡰ୍ᐃࡢ᧯సᛶࢆ♧

ࡍࡀ㸪⩦⇍࡜࡜ࡶ࡟᧯సᛶࡀྥୖࡍࡿࡼ࠺࡞ධຊ࢖ࣥࢱࣇ࢙࣮ࢫࡢሙྜ࡛ࡣ㸪࠶ࡿ⩦

⇍ᗘࢆ㉸࠼ࡓ᫬Ⅼ࡛ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶࢆୖᅇࡿ࡜ࡉࢀࡿ㸬ࡑࢀᨾ㸪ࢱࢵࢳࣃࢿࣝ

ࢆຠᯝⓗ࡟ᑟධࡍࡿࡓࡵ࡟ࡣ㸪᧯సࡢ⩦⇍ࢆồࡵ࡞࠸ࡼ࠺࡞ࢹࣂ࢖ࢫ㸦౛࠼ࡤ㸪㥐ࡢ ๆ኎ᶵࡸ ATM ࡞࡝㸧࡟ᦚ㍕ࡍࡿ࡞࡝ࡢ㓄៖ࡶᚲせ࡟࡞ࡿ࡜⪃࠼ࡽࢀࡿ㸬࡞࠾㸪࡯࡜

ࢇ࡝ࡢ࣮ࣘࢨࡣ㸪ධຊ࢖ࣥࢱࣇ࢙࣮ࢫࢆ౑⏝ࡍࡿ๓࡟㸪᫬㛫ࢆ࠿ࡅ࡚ࡑࡢ࢖ࣥࢱࣇ࢙

࣮ࢫࡢ᧯స᪉ἲࢆᏛࢇࡔࡾࡣࡋ࡞࠸࡜࠸࠺▱ぢࡶ♧ࡉࢀ࡚࠸ࡿ[1-27]㸬ࡑࡢࡓࡵ㸪࠸࠿

࡟᪩ࡃ┤ឤⓗ࡟ࡑࡢ࢖ࣥࢱࣇ࢙࣮ࢫࢆ౑⏝ࡍࡿࡇ࡜ࡀ࡛ࡁࡿ࠿࡜࠸࠺Ⅼࡶ࣮ࣘࢨࣅࣜ

ࢸ࢕ࡢほⅬ࠿ࡽࡣ㔜せ࡛࠶ࡾ㸪ࡑࡢⅬ࡟࠾࠸࡚ࡣ㸪᧯సࡢ⩦⇍ࢆ࡯࡜ࢇ࡝ᚲせ࡜ࡋ࡞

࠸ࢱࢵࢳࣃࢿࣝࡢ฼Ⅼࡣ኱ࡁ࠸࡜ゝ࠼ࡿ㸬

㸦2㸧࣮ࣘࢨࣅࣜࢸ࢕࡟࠾ࡅࡿ᧯సᛶࡢ఩⨨࡙ࡅ

ࢱࢵࢳࣃࢿࣝ࡟㝈ࡽࡎ㸪ᵝࠎ࡞࢖ࣥࢱࣇ࢙࣮ࢫࡸࢩࢫࢸ࣒ࡢ౑࠸᫆ࡉࡸ౑࠸຾ᡭ㸪 Ꮫ⩦ࡢࡋ᫆ࡉ࡞࡝ࢆྵࡴᴫᛕ࡜ࡋ࡚㸪࣮͆ࣘࢨࣅࣜࢸ࢕㸦Usability㸧͇࡜࠸࠺ゝⴥࡀ ᗈࡃ▱ࡽࢀ࡚࠸ࡿ[1-28]㸬࣮ࣘࢨࣅࣜࢸ࢕࡟ࡣᗈ⩏࡞ࡶࡢ࠿ࡽ⊃⩏࡞ࡶࡢࡲ࡛Ꮡᅾࡋ㸪 ࡑࡢゝⴥࡀ♧ࡍ᫂☜࡞ᴫᛕ࡟ࡘ࠸࡚ࡣᮍࡔ࡟㆟ㄽࡀศ࠿ࢀࡿ࡜ࡇࢁ࡛࠶ࡿࡀ㸪ࡇࡇ࡛

ࡣ࣮ࣘࢨࣅࣜࢸ࢕ᴫᛕࡢኚ㑄࡟࠾ࡅࡿ௦⾲ⓗ࡞ᐃ⩏࡟ࡘ࠸࡚⡆༢࡟㏙࡭㸪ࡑࡢ୰࡛㸪 ᮏ◊✲ࡀྲྀࡾᢅ࠺͆᧯సᛶ͇ࡢ఩⨨࡙ࡅࢆ᫂☜࡟ࡋ࡚࠸ࡃ㸬

࣮ࣘࢨࣅࣜࢸ࢕࡟㛵ࡍࡿၥ㢟ព㆑ࡣ㸪᝟ሗ㏻ಙᢏ⾡㸦Information and communication

ᅗ1.26 ᧯స࡟ᑐࡍࡿ⩦⇍ᗘ࡜᧯సᛶࡢ㛵ಀࡢᴫᛕᅗ[1-21]

Fig.1.26 Conceptual diagram of relationship between level of proficiency and operability[1-21]

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technology㸪௨ୗ ICT㸧ࡢⓎᒎ࡟ຍ࠼㸪ࡇࢀ࡜࡜ࡶ࡟ᒎ㛤ࡋ࡚࠸ࡗࡓே㛫ᕤᏛ࡜ㄆ▱

ᕤᏛ࡟ࡼࡗ࡚ḟ➨࡟᫂☜࡟࡞ࡗ࡚࠸ࡗࡓ࡜ࡉࢀࡿ[1-28]㸬ලయⓗ࡟ࡣ㸪1980 ᖺ௦࡟ PC ࡢᬑཬ࡟ࡼࡗ࡚ㄆ▱ᕤᏛⓗ࡞ၥ㢟ࡀᾋࡁ᙮ࡾ࡜࡞ࡾ㸪ᚑ᮶ࡢࣁ࣮ࢻ࢙࢘࢔ࡢ౑࠸᫆ࡉ

࡟㛵ࢃࡿே㛫ᕤᏛⓗ࡞࢔ࣉ࣮ࣟࢳ࡟ຍ࠼࡚㸪ࢯࣇࢺ࢙࢘࢔ࡶ⤫ྜࡋࡓ⥲ྜⓗ࡞࢔ࣉࣟ

࣮ࢳࡀᚲせ࡜࡞ࡾ㸪࣮ࣘࢨࣅࣜࢸ࢕࡟ᑐࡍࡿၥ㢟ព㆑ࡀ኱ࡁࡃ࡞ࡗ࡚࠸ࡗࡓ㸬ࡑࡢᚋ㸪

࣮ࣘࢨࣅࣜࢸ࢕࡜࠸࠺ᴫᛕࡀ᫂☜࡟ᐃ⩏ࡉࢀࡿࡼ࠺࡟࡞ࡗࡓࡢࡣ㸪1993 ᖺ࡟ Nielsen, J.࡞࡝࡟ࡼࡗ࡚࣮͆ࣘࢨࣅࣜࢸ࢕ᕤᏛ㸦Usability engineering㸧͇࡜࠸࠺ศ㔝ࡀᥦၐࡉ

ࢀࡓࡇ࡜࡟㛵ಀࡍࡿ࡜ゝࢃࢀ࡚࠸ࡿ[1-28]㸬ࡇࢀ࡟ࡼࡗ࡚㸪࣮ࣘࢨࣅࣜࢸ࢕࡟㛵ࢃࡿ᪉ ἲㄽࡢᩚഛ࡞࡝ࡀ⾜ࢃࢀ㸪ே㛫ᕤᏛ㸪ㄆ▱ᕤᏛ㸪ឤᛶᕤᏛ࡞࡝ࡢ࢔ࣉ࣮ࣟࢳࢆẕయ࡜

ࡋࡘࡘ㸪࣮ࣘࢨࣅࣜࢸ࢕ࢸࢫࢺ㸦Usability test㸧ࡸ࢖ࣥࢫ࣌ࢡࢩࣙࣥἲ㸦Inspection method㸧࡞࡝ࡢ᪂ࡓ࡞ᡭἲࡀ㛤Ⓨࡉࢀ࡚࠸ࡗࡓ㸬

ࡇࡇ࡛㸪Nielsen, J.ࡀᥦၐࡋࡓ࣮ࣘࢨࣅࣜࢸ࢕ࡢᴫᛕࢆᅗ 1.27 ࡟♧ࡍ㸬ࡇࡇ࡛ࡣ㸪

࣮ࣘࢨࣅࣜࢸ࢕ࡣ㸪࣮ࣘࢸ࢕ࣜࢸ࢕㸦Utility㸧࡜࡜ࡶ࡟࣮ࣘࢫࣇࣝࢿࢫ㸦Usefulness㸧 ࡢୗ఩ᴫᛕ࡜ࡋ࡚ᐃ⩏ࡉࢀ࡚࠸ࡿ㸬ࡑࡋ࡚㸪࣮ࣘࢨࣅࣜࢸ࢕ࡣࡉࡽ࡟ḟࡢ5 ࡘࡢᴫᛕ

࡟ศࡅࡿࡇ࡜ࡀ࡛ࡁࡿ[1-27]

x ຠ⋡ᛶ㸦Efficiency㸧̿̿ࢩࢫࢸ࣒ࡣ㸪୍ᗘ࣮ࣘࢨࡀࡑࢀ࡟ࡘ࠸࡚Ꮫ⩦ࡍࢀࡤ㸪ᚋ ࡣ㧗࠸⏕⏘ᛶࢆୖࡆࡽࢀࡿࡼ࠺㸪ຠ⋡ⓗ࡞౑⏝ࢆྍ⬟࡟ࡍࡿ࡭ࡁ࡛࠶ࡿ㸬

x ࢚࣮ࣛⓎ⏕⋡㸦Errors㸧̿̿ࢩࢫࢸ࣒ࡣ࢚࣮ࣛⓎ⏕⋡ࢆపࡃࡋ㸪࣮ࣘࢨࡀࢩࢫࢸ

࣒౑⏝୰࡟࢚࣮ࣛࢆ㉳ࡇࡋ࡟ࡃࡃ㸪ࡶࡋ࢚࣮ࣛࡀⓎ⏕ࡋ࡚ࡶ⡆༢࡟ᅇ᚟࡛ࡁࡿࡼ

࠺࡟ࡋ࡞ࡅࢀࡤ࡞ࡽ࡞࠸㸬ࡲࡓ㸪⮴࿨ⓗ࡞࢚࣮ࣛࡀ㉳ࡇࡗ࡚ࡣ࠸ࡅ࡞࠸㸬

x Ꮫ⩦ࡋ᫆ࡉ㸦Learnability㸧̿̿ࢩࢫࢸ࣒ࡣ㸪࣮ࣘࢨࡀࡑࢀࢆ౑ࡗ࡚సᴗࢆࡍࡄጞ

ࡵࡽࢀࡿࡼ࠺㸪⡆༢࡟Ꮫ⩦࡛ࡁࡿࡼ࠺࡟ࡋ࡞ࡅࢀࡤ࡞ࡽ࡞࠸㸬

グ᠈ࡋ᫆ࡉ㸦Memorability㸧̿̿ࢩࢫࢸ࣒ࡣ㸪୙ᐃᮇ฼⏝ࡢ࣮ࣘࢨࡀࡋࡤࡽࡃ౑

ࢃ࡞ࡃ࡚ࡶ㸪෌ࡧ౑࠺࡜ࡁ࡟ぬ࠼┤ࡉ࡞࠸࡛౑࠼ࡿࡼ࠺㸪ぬ࠼᫆ࡃࡋ࡞ࡅࢀࡤ࡞

ࡽ࡞࠸㸬

x ୺ほⓗ‶㊊ᗘ㸦Satisfaction㸧̿̿ࢩࢫࢸ࣒ࡣ㸪࣮ࣘࢨࡀಶேⓗ࡟‶㊊࡛ࡁࡿࡼ࠺㸪

ࡲࡓዲࡁ࡟࡞ࡿࡼ࠺㸪ᴦࡋࡃ฼⏝࡛ࡁࡿࡼ࠺࡟ࡋ࡞ࡅࢀࡤ࡞ࡽ࡞࠸㸬

ୖグࡢ 5 ࡘࡢ㡯┠ࡢ୰࡛㸪ᮏ◊✲࡛͆᧯సᛶ͇࡜ࡋ࡚ホ౯ࢆ⾜࠺㡯┠ࡣ㸪͆ຠ⋡ᛶ͇

࡜࢚࣮͆ࣛⓎ⏕⋡͇࡛࠶ࡿ㸬ࡇࢀࡽ2ࡘࡢ㡯┠ࡣ㸪࣮ࣘࢨࣅࣜࢸ࢕ᕤᏛ࡟㛵ࢃࡿே㛫

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ᅗ1.27 Nielsen, J.࡟ࡼࡗ࡚ᐃ⩏ࡉࢀࡓ࣮ࣘࢨࣅࣜࢸ࢕ࡢᴫᛕᅗ[1-28]

Fig.1.27 Conceptual diagram of usability defined by Nielsen, J.[1-28]

ᕤᏛ㸪ㄆ▱ᕤᏛ㸪ឤᛶᕤᏛࡢ3 ࡘࡢ◊✲ศ㔝࡟࠾࠸࡚㸪ே㛫ᕤᏛⓗ࡞࢔ࣉ࣮ࣟࢳ࡟ࡼ

ࡗ࡚ホ౯ࡀồࡵࡽࡿ㡯┠࡛࠶ࡿ[1-29]

ࡲࡓ㸪࣮ࣘࢨࣅࣜࢸ࢕ᕤᏛࡀᗈࡃㄆ▱ࡉࢀࡿࡼ࠺࡟࡞ࡗࡓ 1990 ᖺ௦ᚋ༙࡟ࡣ㸪ࣘ

࣮ࢨࣅࣜࢸ࢕࡜࠸࠺ᴫᛕ࡟ྵࡲࢀࡿᑐ㇟ࡣ㸪ࡑࢀࡲ࡛ࡢホ౯ࢆ୰ᚰ࡜ࡋࡓࡶࡢ࠿ࡽ㸪

࣮ࣘࢨࡢ฼⏝≧ἣࡢ⌮ゎࡸ࢖ࣥࢱࣇ࢙࣮ࢫࡢ࠶ࡾ᪉࡟⮳ࡿࡲ࡛ࡢᗈ⠊࡟ᗈࡀࡾࢆࡳࡏ

࡚࠸ࡗࡓ㸬ࡇࡢࡼ࠺࡞⫼ᬒࡢୗ㸪1999 ᖺ࡟㸪タィࡢୖὶ࠿ࡽୗὶ࡟⮳ࡿࣉࣟࢭࢫࡢ ὶࢀࢆᐃ⩏ࡋࡓ ISO 13407㸦Human-centred design processes for interactive systems㸧 㸦2010ᖺ࡟㸪ISO 9241-210㸦Ergonomics of human-system interaction – Part 210: Human- centred design for interactive systems㸧࡬࡜⛣⾜㸧ࡀᅜ㝿ᶆ‽໬ᶵᵓ㸦௨ୗ㸪ISO㸧࡟ࡼ

ࡾไᐃࡉࢀ㸪ࡑࡢᚋࡢ࣮ࣘࢨࣅࣜࢸ࢕άືࢆୡ⏺ⓗつᶍ࡛㌍㐍ࡉࡏࡓ࡜ゝࢃࢀ࡚࠸ࡿ

[1-28]㸬ࡇࡢISO 13407ࡢ୰࡟ྵࡲࢀࡿISO 9241-11㸦Ergonomic requirements for office

work with visual display terminals (VDTs) – Part 11: Guidance on usability㸧࡛ᐃ⩏ࡉࢀࡓ

࣮ࣘࢨࣅࣜࢸ࢕ࡢᴫᛕࢆᅗ 1.28 ࡟♧ࡍ㸬ࡇࡇ࡛ࡣ㸪࣮ࣘࢨࣅࣜࢸ࢕ࡣḟࡢ 3 ࡘࡢ㡯

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┠࡟ศࡅࡽࢀ࡚࠸ࡿ㸬

x ᭷ຠࡉ㸦Effectiveness㸧࣮̿̿ࣘࢨࡀ㸪ᣦᐃࡉࢀࡓ┠ᶆࢆ㐩ᡂࡍࡿୖ࡛ࡢṇ☜ࡉ

࡜᏶඲ࡉ㸬

x ຠ⋡㸦Efficiency㸧࣮̿̿ࣘࢨࡀ㸪┠ᶆࢆ㐩ᡂࡍࡿ㝿࡟ṇ☜ࡉ࡜᏶඲ࡉ࡟㈝ࡸࡋࡓ

㈨※㸬

x ‶㊊ᗘ㸦Satisfaction㸧̿̿୙ᛌࡉࡢ࡞࠸ࡇ࡜㸪࠾ࡼࡧ〇ရ౑⏝࡟ᑐࡋ࡚ࡢ⫯ᐃⓗ

࡞ែᗘ㸬

ࡇࡇ࡛ᐃ⩏ࡉࢀࡿ࣮ࣘࢨࣅࣜࢸ࢕ࢆᐃ㔞ⓗ࡟ホ౯ࡍࡿ㝿࡟ࡣ㸪᭷ຠࡉࡣ࢚࣮ࣛ⋡ࡸ

ṇ⟅⋡㸪ຠ⋡ࡣసᴗ࡟せࡍࡿ᫬㛫㸪‶㊊ᗘࡣ୺ほⓗホ౯ᑻᗘࢆ⏝࠸ࡿ࡜ࡉࢀ[1-28]㸪࡜

ࡾࢃࡅ͆᭷ຠࡉ͇࡜͆ຠ⋡͇ࡢホ౯࡟࠾࠸࡚ࡣ㸪ே㛫ᕤᏛⓗ࡞ᡭἲࢆ⏝࠸ࡓゎᯒࡀ㔜 せ࡟࡞ࡗ࡚ࡃࡿ㸬

௨ୖࢆ㋃ࡲ࠼㸪ᮏ◊✲࡛ࡣ㸪࣮ࣘࢨࡢ㌟యⓗ≉ᛶࡸ㐠ື≉ᛶࢆ㋃ࡲ࠼ࡓୖ࡛ࢱࢵࢳ

ࣃࢿࣝ࡟࠾ࡅࡿ᭷ຠࡉ࡜ຠ⋡ࡉࢆホ౯ࡍࡿࡓࡵ࡟㸪ࢱࢵࢳࣃࢿࣝࢆ᧯సࡍࡿ㝿ࡢṇ☜

ᛶࡸ᧯స࡟せࡍࡿ᫬㛫࡞࡝ࡢᣦᶆࢆே㛫ᕤᏛⓗᡭἲࢆ⏝࠸࡚ィ ࡍࡿࡇ࡜࡛㸪࢚࣮ࣛ

ࢆ㍍ῶࡉࡏ㸪ຠ⋡ⓗ࡟᧯సࢆ⾜࠺ࡓࡵࡢࢱࢵࢳࣃࢿࣝࡢタィᣦ㔪ࢆᚓࡿࡇ࡜ࢆ┠ᣦࡍ㸬

࡞࠾㸪ᮏ◊✲࡟࠾ࡅࡿ͆᧯సᛶ͇ࡣ㸪Nielsen, J.ࡀᐃ⩏ࡍࡿ࣮ࣘࢨࣅࣜࢸ࢕ࡢ͆ຠ⋡

ᛶ͇࡜࢚࣮͆ࣛⓎ⏕⋡͇㸪ISO 9241-11 ࡀᐃ⩏ࡍࡿ࣮ࣘࢨࣅࣜࢸ࢕ࡢ͆᭷ຠࡉ͇࡜

͆ຠ⋡͆࡟ࡑࢀࡒࢀᑐᛂࡍࡿ࡜⪃࠼ࡿ㸬

3㸧ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶホ౯ࡢᚲせᛶ

ே㛫୰ᚰࡢࢹࢨ࢖ࣥࢆ᪋ࡍࡇ࡜࡛㸪࢖ࣥࢱࣇ࢙࣮ࢫࢆ౑࠸᫆ࡃ㸪⌮ゎࡋ᫆࠸ࡶࡢ࡟

ᅗ1.28 ISO 9241-11࡛ᐃ⩏ࡉࢀࡓ࣮ࣘࢨࣅࣜࢸ࢕ࡢᴫᛕᅗ[1-28]

Fig.1.28 Conceptual diagram of usability defined by ISO 9241-11[1-28]

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ࡋ࡞ࡅࢀࡤ࡞ࡽ࡞࠸࡜࠸࠺⪃࠼᪉ࡣྂࡃ࠿ࡽᥦၐࡉࢀ࡚࠾ࡾ[1-30]㸪㏆ᖺ࡛ࢫ࣐࣮ࢺࣇ

࢛ࣥࡸࢱࣈࣞࢵࢺ PC ࡞࡝࡟ᛴ㏿࡞ᬑཬࢆ㐙ࡆࡓࢱࢵࢳࣃࢿࣝ࡟࠾࠸࡚ࡶ౛እ࡛ࡣ࡞

࠸㸬࡜ࡾࢃࡅ㸪Ꮚ࡝ࡶ࠿ࡽ㧗㱋⪅ࡲ࡛ࡀ᪥ᖖ⏕ά࡟࠾࠸࡚ࢱࢵࢳࣃࢿࣝࢆ᧯సࡍࡿࡼ

࠺࡟࡞ࡗࡓ᫖௒ࡢ≧ἣࢆ㚷ࡳࢀࡤ㸪㟂せᣑ኱ࡀண᝿ࡉࢀࡿࢱࢵࢳࣃࢿࣝࡢ᧯సᛶྥୖ

࡟ᐤ୚ࡍࡿ▱ぢࢆ඘ᐇࡉࡏ㸪࢖ࣥࢱࣇ࢙࣮ࢫࢹࢨ࢖ࣥ࡟ᑐࡍࡿᬑ㐢ⓗ࡞せồࢆ‶㊊ࡉ ࡏࡿࡇ࡜ࡣᚲせ୙ྍḞ࡞◊✲ㄢ㢟࡛࠶ࡿ࡜ゝ࠼ࡿ㸬ᐇ㝿㸪ࢱࢵࢳࣃࢿࣝ࡟࠾ࡅࡿ UI ࡢタィᣦ㔪ᩚഛࡣ㸪ႚ⥭ࡢㄢ㢟࡜ࡋ࡚ᛴࡀࢀ࡚࠸ࡿ㸬ࡋ࠿ࡋ㸪࣐ࣝࢳࢱࢵࢳࡀྍ⬟࡞

ᢞᙳᆺ㟼㟁ᐜ㔞᪉ᘧࡢᦠᖏ➃ᮎࡸࢱࣈࣞࢵࢺ➃ᮎࡣ㏆ᖺ࡛ᛴ㏿࡟ᬑཬࢆ㐙ࡆࡓࢹࣂ࢖

ࢫ࡛࠶ࡾ㸪ࡑࡢ᧯స≉ᛶࡣࡇࢀࡲ࡛༑ศ࡟ࡣㄪ࡭ࡽࢀ࡚ࡁ࡚࠸࡞࠸㸬ࡑࡢࡓࡵ㸪ࡇࢀ

ࡽࡢ➃ᮎ࡟≉໬ࡋࡓ᪂ࡓ࡞タィᣦ㔪ࡢ☜❧ࡀᚲせ࡟࡞ࡿ࡜⪃࠼ࡽࢀࡿ㸬࡜ࡃ࡟㸪ࢫ࣐

࣮ࢺࣇ࢛ࣥᬑཬ⋡ࡢୖ᪼ࡸ㸪ࢱࣈࣞࢵࢺ➃ᮎࡢᩍ⫱ศ㔝ࡸ་⒪ศ㔝࡞࡝࡬ࡢᛂ⏝ࡀ㐍

⾜ࡋ࡚࠸ࡿ࡜࠸࠺≧ἣࢆ㋃ࡲ࠼ࢀࡤ㸪࣮ࣘࢨࣅࣜࢸ࢕ྥୖࡢࡓࡵࡢ᧯సᛶホ౯◊✲࡟

ㄢࡏࡽࢀࡓ౑࿨ࡣ኱ࡁ࠸㸬

ࡲࡓ㸪ࢹࢨ࢖ࢼࡀ࢖ࣥࢱࣇ࢙࣮ࢫࢆタィࡍࡿ㝿࡟ࡣ㸪࣮ࣘࢨࡢከࡃࡀඹ᭷ࡋ࡚࠸ࡿ

୍⯡ⓗ࡞᧯స≉ᛶࡸᚰ⌮≉ᛶࢆᢕᥱࡋ࡚࠾ࡃࡇ࡜࡛㸪ࢹࢨ࢖ࣥ࡟࠿࠿ࡿసᴗࢥࢫࢺࢆ

኱ᖜ࡟๐ῶࡍࡿࡇ࡜ࡀ࡛ࡁࡿ࡜࠸࠺฼Ⅼࡶ࠶ࡿ[1-31]㸬ࡍ࡞ࢃࡕ㸪ከࡃࡢ࣮ࣘࢨࡀࡶࡘ

࢖ࣥࢱࣇ࢙࣮ࢫࢹࢨ࢖ࣥ࡟ᑐࡍࡿᇶᮏⓗ࡞せồࢆά⏝ࡍࡿࡇ࡜࡛㸪ࢹࢨ࢖ࢼࡣ㸪ಶࠎ ࡢ࢔ࣉࣜࢣ࣮ࢩࣙࣥࡢ⣽㒊࡟⮳ࡿࢹࢨ࢖ࣥࡸ㸪ᑐ㇟࡜ࡍࡿ࣮ࣘࢨ࡟≉໬ࡋࡓࢹࢨ࢖ࣥ

ࡢኚ᭦࡞࡝࡟ὀຊࡍࡿࡇ࡜ࡀ࡛ࡁࡿ㸬ࡇࡢࡼ࠺࡞ほⅬ࠿ࡽࡶ㸪ࢱࢵࢳࣃࢿࣝࡢ᧯సᛶ

ࢆホ౯ࡋ㸪ከࡃࡢ࣮ࣘࢨ࡟ඹ㏻ࡋ࡚ࡳࡽࢀࡿᇶ♏ⓗ▱ぢࢆᚓࡿࡇ࡜ࡢᚲせᛶࡀఛ࠼ࡿ㸬

1.2.3 ࢱࢵࢳࣃࢿࣝࡢࢢࣛࣇ࢕࣮࢝ࣝࣘࢨ࢖ࣥࢱࣇ࢙࣮ࢫ

ࡇࡇ࡛ࡣ㸪ࢱࢵࢳࣃࢿࣝࡢࢢࣛࣇ࢕࣮࢝ࣝࣘࢨ࢖ࣥࢱࣇ࢙࣮ࢫ㸦Graphical user

interface㸪௨ୗ GUI㸧ࡢ≉ᛶࡸ㸪ࢹࢨ࢖ࣥ᫬࡟ồࡵࡽࢀࡿᇶᮏⓗ࡞せồ࡟ࡘ࠸࡚㏙࡭

ࡿ㸬ࡲࡎ㸪GUI ࡜ࡣ㸪࣮࣮࢟࣎ࢻධຊ࡜ᩥᏐ⾲♧ࡢࡳࢆ౑ࡗ࡚᧯సࢆ⾜࠺࢟ࣕࣛࢡࢱ

࣮ࣘࢨ࢖ࣥࢱࣇ࢙࣮ࢫ㸦Character user interface㸧࡟ᑐࡋ࡚౑⏝ࡉࢀࡿࡼ࠺࡟࡞ࡗࡓゝ ⴥ࡛࠶ࡾ㸪ࢥࣥࣆ࣮ࣗࢱ࠿ࡽฟຊࡉࢀࡿ᝟ሗࢆࢢࣛࣇ࢕࢝ࣝ࡟⾲♧ࡉࡏࡿࡇ࡜࡛㸪኱

༙ࡢᇶᮏⓗ࡞᧯సࢆ࣏࢖ࣥࢸ࢕ࣥࢢࢹࣂ࢖ࢫ࡟ࡼࡗ࡚⾜࠺ࡇ࡜ࡀ࡛ࡁࡿ࣮ࣘࢨ࢖ࣥࢱ

ࣇ࢙࣮ࢫࡢࡇ࡜࡛࠶ࡿ[1-28]㸬ࢱࢵࢳࣃࢿࣝ࡟࠾࠸࡚ࡣ㸪ᅗ 1.29 ࡟♧ࡍࡼ࠺࡞࣎ࢱࣥࡸ

࢔࢖ࢥࣥ㸪ࢫࣛ࢖ࢲ㸪ࢫ࢖ࢵࢳ࡞࡝ࡢ⥲⛠ࢆᣦࡍ㸬

ࢱࢵࢳࣃࢿࣝ࡟ࡘ࠸࡚㸪┤ឤⓗ࡞᧯సࡀྍ⬟࡛࠶ࡿ࡜࠸࠺ࡇ࡜ࡀ㢖⦾࡟ゝࢃࢀࡿࡀ㸪

(37)

ࡇࢀࡣ㸪ࢱࢵࢳࣃࢿࣝࡀࠕ⮬↛࡞ධຊ࡟ࡼࡗ࡚┤ឤⓗ㸪࠶ࡿ࠸ࡣᮏ⬟ⓗ࡛࡜ࡂࢀࡢ࡞

࠸య㦂ࢆᥦ౪ࡍࡿࡇ࡜ࡀ࡛ࡁࡿࠖࡓࡵ࡛࠶ࡿ[1-21]㸬ࡇࡢࡼ࠺࡞࢖ࣥࢱࣇ࢙࣮ࢫࡣ㸪ࢼ ࢳ࣮ࣗࣛࣝࣘࢨ࢖ࣥࢱࣇ࢙࣮ࢫ㸦Natural user interface㸪௨ୗNUI㸧࡜ࡶ࿧ࡤࢀ㸪᭱㏆

࡛ࡣMicrosoft ♫࠿ࡽⓎ኎ࡉࢀࡓKinect㸦ᅗ 1.30 ཧ↷㸧ࡀ௦⾲ⓗ࡛࠶ࡿ㸬NUI ࡛͆⮬

↛࡟᧯స࡛ࡁࡿ͇࡜࠸࠺ࡇ࡜࡟ࡘ࠸࡚㸪ྛ᧯సせ⣲࡟ศࡅ࡚⪃࠼࡚ࡳࡿ㸬౛࠼ࡤ㸪ᚑ ᮶ࡢ࣐࢘ࢫ࡟ࡼࡿ࣏࢖ࣥࢸ࢕ࣥࢢ࡛ࡣ㸪㸦࣮ࣘࢨЍ࣐࢘ࢫЍ࣐࢘ࢫ࣮࢝ࢯࣝЍGUI㸧

࡜࠸࠺ὶࢀࢆ࡜ࡗ࡚࠾ࡾ㸪࣮ࣘࢨ࡜ GUI ࡢ㛫࡟ࡣ࠸ࡃࡘ࠿ࡢ᧯సせ⣲ࡀ௓ᅾࡋ㸪㠀 ᖖ࡟㛫᥋ⓗ࡞᧯స࡛࠶ࡗࡓ㸬୍᪉㸪ࢱࢵࢳࣃࢿ࡛ࣝࡣ㸪㸦࣮ࣘࢨЍGUI㸧࡜࠸࠺ὶࢀ

࡛᧯సࢆ⾜࠺ࡇ࡜ࡀ࡛ࡁࡿࡓࡵ㸪࣮ࣘࢨ࡜ GUI ࡢ㛫࡟௚ࡢ㛫᥋ⓗ࡞᧯సせ⣲ࡀ࡞ࡃ㸪

┤ឤⓗ࡟᧯స࡛ࡁࡿ࡜࠸࠺≉㛗ࢆࡶࡘ[1-21]

ࡇࡢࡼ࠺࡟㸪ࢱࢵࢳࣃࢿࣝࡣ௚ࡢ࣏࢖ࣥࢸ࢕ࣥࢢࢹࣂ࢖ࢫ࡟ẚ࡭࡚┤ឤⓗ࡞᧯సࡀ

ྍ⬟࡜࡞ࡿࡀ㸪ࡑࢀᨾ࡟ GUI ࡢࢹࢨ࢖ࣥ᫬࡟࠾࠸࡚ồࡵࡽࢀࡿࢱࢵࢳࣃࢿࣝ࡟≉໬

ࡋࡓᇶᮏⓗ࡞せồࡶᏑᅾࡍࡿ㸬౛࠼ࡤ㸪ࢱࢵࢳࣃࢿࣝࡢ࢜ࣥࢫࢡ࣮࣮࣮ࣜࣥ࢟࣎ࢻࡣ㸪

ᅗ1.29 ࢱࢵࢳࣃࢿ࡛ࣝ౑⏝ࡉࢀࡿGUIࡢ୍౛㸦iOS 7.0.2㸧

Fig.1.29 An example of GUI used in touch-sensitive screens (iOS 7.0.2)

(38)

ᅗ1.30 Kinect㸦Microsoft♫〇㸧[1-32]

Fig.1.30 Kinect (Microsft Corp.)[1-32]

ࡑࡢ㓄ิ࡞࡝࡟Solid user interface㸦௨ୗ㸪SUI㸧ࡢ࣮࣮࢟࣎ࢻࡢ࣓ࢱࣇ࢓ࢆ฼⏝ࡋ࡚

࠸࡞ࡀࡽࡶ㸪ࡑࢀ࡜ྠࡌ᧯సࢆ࣮ࣘࢨ࡟ᥦ౪࡛ࡁ࡞࠸[1-33]㸬ලయⓗ࡟㸪SUI ࡢ࣮࢟࣎

࣮ࢻ࡛͆F͇࡜͆J͇ࡢ࣮࢟ୖ࡟௜ࡉࢀࡿฝグྕࡣ㸪ࢱࢵࢳࣃࢿࣝࡢ࣮࣮࢟࣎ࢻୖ࡛ࡣ

෌⌧ࡍࡿࡇ࡜ࡀ࡛ࡁ࡞࠸㸬ࡍ࡞ࢃࡕ㸪࣮ࣘࢨࡀฝグྕࢆゐぬୖࡢᡭ᥃࠿ࡾ࡜ࡋ࡚ࢱࢵ

ࢳࢱ࢖ࣆࣥࢢࢆ⾜࠺ࡇ࡜ࡀ࡛ࡁ࡞࠸࡜࠸࠺Ⅼ࡟࠾࠸࡚㸪ࢱࢵࢳࣃࢿࣝࡢ࢜ࣥࢫࢡ࣮ࣜ

࣮࣮ࣥ࢟࣎ࢻࡣ㸪SUI ࡢ࣮࣮࢟࣎ࢻ࡜ྠࡌ᧯సᛶࢆ෌⌧ࡍࡿࡇ࡜ࡣ࡛ࡁ࡞࠸㸬ࡑࡢࡓ

ࡵ㸪ࢹࢨ࢖ࢼࡣ㸪≀⌮ⓗ࡞SUI࡟ᑐࡍࡿ࣓ࢱࣇ࢓ࢆ㐺ษ࡟฼⏝ࡋࡘࡘࡶ㸪ࣄࢺࡢ㌟య

ⓗ≉ᛶࡸᚰ⌮ⓗ≉ᛶࢆ㋃ࡲ࠼࡚㸪ࢱࢵࢳࣃࢿࣝ࡟≉໬ࡋࡓ GUI ࡢࢹࢨ࢖ࣥࢆ᪋ࡉ࡞

ࡅࢀࡤ࡞ࡽ࡞࠸㸬

1.2.4 ISO 9241-9࡟࠾ࡅࡿࢱࢵࢳࣃࢿࣝࡢタィୖࡢせồ஦㡯ཬࡧ᥎ዡ஦㡯

᝟ሗ♫఍ࡢ㐍ᒎ࡟కࡗ࡚ኚ໬ࡍࡿປാ⎔ቃࡸసᴗ⎔ቃ㸪୪ࡧ࡟⏕ά࡟࠾ࡅࡿ᝟ሗ໬

࡟ᑐฎࡍࡿ࡭ࡃ㸪࣐࢘ࢫࡸࢪࣙ࢖ࢫࢸ࢕ࢵࢡ㸪ࢱࢵࢳࣃࢿࣝ࡞࡝ࡢධຊ࢖ࣥࢱࣇ࢙࣮

ࢫ࡟㛵ࡋ࡚㸪ே㛫ᕤᏛⓗ㓄៖ࢆຍ࠼ࡓタィᣦ㔪ཬࡧヨ㦂᪉ἲ࡟㛵ࡍࡿᅜ㝿つ᱁㸦௨ୗ㸪 IS㸧ࡀISO࡟ࡼࡾ2000ᖺ2᭶࡟ไᐃࡉࢀࡓ㸦ISO 9241-9: Ergonomic requirements for office work with visual displayerminals (VDTs) – Part9: Requirements for non-keybord input

devises㸧[1-34]㸬ࡉࡽ࡟㸪ᡃࡀᅜ࡛ࡣ㸪2007ᖺ9᭶࡟ISO 9241-9ࡢ㑥ヂ∧࡛࠶ࡿ᪥ᮏᕤ

ᴗつ᱁㸦௨ୗ㸪JIS㸧㸦JIS Z 8519: ே㛫ᕤᏛ̿どぬ⾲♧⿦⨨ࢆ⏝࠸ࡿ࢜ࣇ࢕ࢫసᴗ̿

㠀࣮࣮࢟࣎ࢻࡢධຊ⿦⨨ࡢせồ஦㡯㸧ࡀไᐃࡉࢀ[1-35]㸪ᤣ࠼⨨ࡁ࡛౑⏝ࡉࢀࡿ࣐࢘ࢫ

ࡸࢱࢵࢳࣃࢿࣝ࡞࡝ࡢධຊ࢖ࣥࢱࣇ࢙࣮ࢫ࡟ࡘ࠸࡚㸪ே㛫ᕤᏛⓗせ⣲࡟ᇶ࡙ࡃタィᣦ 㔪ࡀ♧ࡉࢀ࡚࠸ࡿ㸬௨ୗ࡛ࡣ㸪ࡇࡢ ISO 9241-9㸦JIS Z 8519㸧࡛♧ࡉࢀࡿࢱࢵࢳࣃࢿ

Table 1.1 Types of detections of touch-sensitive screens and its features [1-17]
Table 3.1    Conditions of the touch-sensitive area
Table 3.2    Rate of number of pointing position contained in the touch-sensitive area

参照

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