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Introduction of Programming to Primary Education and some Problems

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(1)

◊✲㏿ሗ

ึ➼ᩍ⫱࡬ࡢࣉࣟࢢ࣑ࣛࣥࢢᑟධ࡜ၥ㢟Ⅼ

̺᭱㏆ࡢືྥ̺

Introduction of Programming to Primary Education and some Problems

- Recent Trends -

❧⏣ ࣑ࣝ*1 Lumi Tatsuta Email: [email protected]

ᮏ✏࡛ࡣࠊ2020ᖺᗘࡢᏛ⩦ᣦᑟせ㡿ᨵゞ࡟కࡗ࡚ࠊᑠᏛᰯ࡛ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜࠺ࡇ࡜ࡀỴᐃࡋࠊ࡝ࡢࡼ࠺

࡟ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜࠺ࡢ࠿࡟ࡘ࠸࡚◊✲⤖ᯝࢆ౛࡟ᣲࡆ࡚ሗ࿌ࡍࡿࠋᩥ㒊⛉Ꮫ┬ࡢ࣒࢝ࣜ࢟ࣗࣛ࢞࢖ࢻࣛ

࢖࡛ࣥึࡵ࡚ࠊᑠᏛᰯ࡛ࣞ࣋ࣝࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡀ⾜ࢃࢀࡿࠋᑠᏛᰯࡢపᏛᖺ࡛ࡣࠊ୍ேࡢඛ⏕ࡀ」ᩘࡢ⛉┠

ࢆᩍ࠼ࡿࡇ࡜ࡀከ࠸ࡀࠊࡑࡢඛ⏕ࡀࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜࠺ࡇ࡜࡟࡞ࡿ࡜ࠊඛ⏕ࡢ㈇ᢸࡀ኱ࡁࡃ࡞ࡿࠋ࡝ࡢࡼ

࠺࡞ᙧ࡛ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡀྍ⬟࠿࡟ࡘ࠸࡚ࠊᐇ㊶◊✲ࢆㄪᰝࡋࡓ⤖ᯝ࡟ࡘ࠸࡚㏙࡭ࡿࠋ

In this paper, following the revision of the guidelines for educational guidance in fiscal 2020, we decided to conduct programming education at elementary school and report on the results of research on how to conduct programming education. This time for the first time in the curriculum guidelines of the Ministry of Education, Culture, Sports, Science and Technology, programming education will be done at elementary school level. In the lower grades of elementary school, one teacher taught more than one subject, but when the teacher carries out programming education, the burden on the teacher becomes big. I will describe the result of investigating practical research about what kind of programming education is possible.

̿̿̿̿̿̿̿̿̿

㸯⋊ ⋊༠኱Ꮫ᝟ሗᏛ◊✲ᡤᐈဨ◊✲ဨ

⋊༠኱Ꮫ⤒῭Ꮫ㒊⤒ႠᏛ⛉

(2)

1. ࡣࡣࡌࡵ࡟

2020

ᖺᗘࡢᏛ⩦ᣦᑟせ㡿ᨵゞ࡟కࡗ࡚ࠊᑠᏛᰯ࡛ࣉ

ࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜࠺ࡇ࡜ࡀỴࡲࡗࡓࠋᑠᏛᰯ࡛ࣉ

ࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜࠺ࡢࡣࠊ௒ᅇࡀึࡵ࡚࡛࠶ࡿࠋᑠ ᏛᰯࡢపᏛᖺ࡛ࡣࠊ୍ேࡢඛ⏕ࡀ」ᩘࡢ⛉┠ࢆᩍ࠼ࡿ

ࡇ࡜ࡀከ࠸ࡀࠊࡑࡢඛ⏕ࡀࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜࠺

ࡇ࡜࡟࡞ࡿ࡜ࠊඛ⏕ࡢ㈇ᢸࡀ኱ࡁࡃ࡞ࡿࠋ࡝ࡢࡼ࠺࡞ᙧ

࡛ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡀྍ⬟࠿࡟ࡘ࠸࡚ࠊᐇ㊶◊✲ࢆ

ㄪᰝࡋࡓ⤖ᯝ࡟ࡘ࠸࡚㏙࡭ࡿࠋ

1.1 ࢔࣓ࣜ࢝࡟࠾ࡅࡿ67(0ᩍ⫱

࢔࣓࡛ࣜ࢝ࡣࠊ࢜ࣂ࣐኱⤫㡿ࡢ᫬௦࡟

STEM(Science, Technology, Engineering, Mathematics)ࡀ࢔࣓ࣜ࢝⤒῭ࢆ

௒ᚋࡶ኱ࡁࡃᡂ㛗ࡋ࡚࠸ࡃ୰࡛㔜せ࡞ศ㔝ࡔ࡜⪃࠼ࡽ

ࢀࠊ

STEM

ࡀ᥎㐍ࡉࢀࡓࠋ

1990

ᖺ௦࡟࢔࣓ࣜ࢝ᅜ❧⛉

Ꮫ㈈ᅋ

(NSF)

ࡀᥦၐࡋࠊ࢖ࣥࢱ࣮ࢿࢵࢺࡀᬑཬࡋ࡚࠸

ࡿࠋ࢖ࣜࣀ࢖኱Ꮫࡢඛ⏕࡛

NSF

ࡢ㈨㔠ࢆᚓ࡚◊✲ࡋ࡚

࠸ࡿࣉࣟࢪ࢙ࢡࢺ࡟ࡶཧຍࡉࡏ࡚࠸ࡓࡔ࠸ࡓࠋ

(1) STEM

ᩍ⫱ࡣ࢜ࣂ࣐኱⤫㡿ࡀ୍⯡ᩍ᭩₇ㄝ➼࡛ඃඛ ㄢ㢟࡜ࡋ࡚ྲྀࡾୖࡆࡓࡇ࡜ࡀᗈࡲࡿࡁࡗ࠿ࡅ࡜࡞ࡗࡓࠋ ḟࡢᅄࡘࡢ⌮ᩘ⣔ࡢᩍ⫱࡟ຊࢆධࢀࡿࡇ࡜࡛ࠊ⛉Ꮫᢏ

⾡ཬࡧࣅࢪࢿࢫศ㔝࡛ᅜ㝿➇தຊࢆⓎ᥹࡛ࡁࡿ࡜⪃࠼

ࡽࢀࠊୡ⏺࡟࠾ࡅࡿ⛉Ꮫᢏ⾡ࡢඃ఩ᛶࢆಖࡕࡘࡘࠊࡑࢀ

ࢆ⥔ᣢࡋ࡚࠸ࡃࡓࡵࡢᅜᐙⓗᡓ␎࡛࠶ࡿࠋ

(㸯) 2020

ᖺࡲ࡛࡟ึ➼ࠊ୰➼ᩍ⫱ࡢඃࢀࡓ

STEM

ศ㔝

ࡢᩍᖌࢆ

10

୓ே㣴ᡂࡍࡿࠋࡲࡓࠊ⌧ᅾࡢ

STEM

ᩍ ဨࢆᨭ᥼ࡍࡿࠋ

(

)

ึᖺḟ࠿ࡽ㧗ᰯ༞ᴗࡲ࡛ࡢ㛫࡛

STEM

ศ㔝ࡢ⤒㦂

ࢆᣢࡘⱝ⪅ࢆẖᖺ

50

ࣃ࣮ࢭࣥࢺቑຍࡉࡏࡿࠋ

(

)

኱Ꮫ⏕࡟ࡘ࠸࡚ࡣࠊ௒ᚋ

10

ᖺ㛫࡛

STEM

ศ㔝ࡢ༞

ᴗ⏕ࢆ

100

୓ேቑຍࡉࡏࡿࠋ

(

)

௒ᚋ

10

ᖺ㛫࡛ࠊࡇࢀࡲ࡛࠶ࡲࡾ

STEM

࡜㛵ಀࡋ࡚

࠸࡞࠿ࡗࡓᒙ࠿ࡽ

STEM

࡟㛵ࡍࡿᏛ఩ࢆྲྀᚓࡍࡿ

Ꮫ⏕ᩘࢆቑຍࡉࡏࡿࠋࡲࡓዪᛶࡢཧຍࢆಁ㐍ࡍࡿࠋ ࡇࢀࡽࡢ┠ᶆࢆ㐩ᡂࡉࡏࡿࡓࡵ࡟ࠊᖺ㛫

30

൨ࢻࣝࡢ ண⟬ࡀᢞࡌࡽࢀࡓࠋ

᪥ᮏࡢ᝟ሗ⛉Ꮫᩍ⫱࡟㛵ࡋ࡚ࡣࠊ࢔࣓ࣜ࢝ࡢฟࡋࡓ ᨻ⟇ࡸ

ACM(Association for Computing Machinery)ࡢฟࡋ

ࡓ࣒࢝ࣜ࢟ࣗࣛ࡟‽ࡎࡿ࡜ࡇࢁࡀ኱ࡁ࠸ࠋ

(2)

2. ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡢᑟධ

ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜࠺ࡓࡵ࡟ࡣࠊఱ➼࠿ࡢࣉࣟ

ࢢ࣒ࣛゝㄒࡀᚲせ࡜࡞ࡿࠋࡲࡓࠊࡑࡢࣉࣟࢢ࣑ࣛࣥࢢᩍ

⫱ࢆ⾜࠺ࡓࡵࡢ⎔ቃࡀᚲせ࡜࡞ࡿࠋࡲࡓࠊึᚰ⪅⏝ࡢࣉ

ࣟࢢ࣑ࣛࣥࢢゝㄒ࡜ࡋ࡚ࠊ࡝ࡢࡼ࠺࡞ࡶࡢࢆ㑅ᢥࡍࡿ

ࡢࡀ㐺ษ࡞ࡢ࠿ࢆᐇ㊶ࡍࡿᚲせᛶࡶ࠶ࡿࠋ⌧ᅾ࡛ࡣࠊ⡆

᫆ゝㄒ࡜ࡋ࡚ࣈࣛ࢘ࢨ࡛฼⏝࡛ࡁࡿࣉࣟࢢ࣑ࣛࣥࢢゝ ㄒࡀ㛤Ⓨࡉࢀࡘࡘ࠶ࡿ≧ἣ࡛࠶ࡿࠋࡲࡓࠊ༢࡟ࣉࣟࢢࣛ

࣒ࢆసᡂࡍࡿࡔࡅ࡛࡞ࡃࠊࢭࣥࢧ࣮࡜⤌ࡳྜࢃࡏ࡚ఱ

࠿ࢆື࠿ࡋࡓࡾ࡛ࡁࡿࡼ࠺࡞ࡶࡢࡶ࠶ࡿࠋ

ᮏㄽᩥ࡛ࡣࠊᐇ㊶ࡋࡓ◊✲⤖ᯝ౛ࢆ஺࠼࡚࡝ࡢࡼ࠺

࡞᪉ྥ࡟࡞ࡿࡢ࠿࡟ࡘ࠸࡚㏙࡭ࡿࠋ

2.1 ᑠᏛᰯ࡟࠾ࡅࡿࣃࢯࢥࣥࡢᑟධ≧ἣ

ࠗ⥲ྜⓗ࡞Ꮫ⩦ࡢ᫬㛫࠘ࡀ࣒࢝ࣜ࢟ࣗࣛࡢ୰࡟ධࡗ

ࡓᖹᡂ

ᖺ㡭࠿ࡽᑠᏛᰯ࡟ࣃࢯࢥࣥࡀᑟධࡉࢀ

ࡓࠋࡑࡢᚋࠊࣃࢯࢥࣥࡀ࢖ࣥࢱ࣮ࢿࢵࢺ᥋⥆ࡉࢀࡿࡼ࠺

࡟࡞ࡗࡓࠋᑠᏛᰯ࣭୰Ꮫᰯ࣭㧗➼Ꮫᰯࡢ๓ᖺᗘࡢㄪᰝࡣࠊ ẖᖺ ᭶࡟ᩥ㒊⛉Ꮫ┬࡟ࡼࡗ࡚⾜ࢃࢀࠊ ᭶࡟බ⾲ࡉ

ࢀ࡚࠸ࡿࠋ

࢖ࣥࢱ࣮ࢿࢵࢺ᥋⥆≧ἣ࡟ࡘ࠸࡚ࡣࠊᖹᡂ 㸦㸧 ᖺࡢᩥ㒊⛉Ꮫ┬ࡢㄪᰝ⤖ᯝࢆ⾲ ࡟♧ࡍࠋ

⾲ᖹᡂᖺᗘᑠᏛᰯ࡟࠾ࡅࡿ࢖ࣥࢱ࣮ࢿࢵࢺ᥋⥆

ᩥ㒊⛉Ꮫ┬ㄪᰝ⤖ᯝࡼࡾసᡂ ᑠᏛᰯᩘ㸦ᰯ㸧 䢴䢲䢮䢲䢴䢲䢢䢢

ග䝣䜯䜲䝞᥋⥆㻌㻌 ග䝣䜯䜲䝞᥋⥆䠄ᰯ䠅㻌 䢹䢮䢶䢳䢵䢢

๭ྜ䠄䠂䠅㻌 䢵䢹䢰䢲䢧䢢 ග䝣䜯䜲䝞ᑓ⏝ᅇ⥺

᥋⥆䠄ᰯ䠅㻌

䢻䢮䢶䢹䢸䢢

䠄䠂䠅㻌 䢶䢹䢰䢵䢧䢢

ྜィ㻌 䢳䢸䢮䢺䢺䢻䢢

๭ྜ㻌 䢺䢶䢰䢶䢧䢢

ࡇࡇ࡛ࠊࠕගࣇ࢓࢖ࣂ᥋⥆ࠖࡣẸ㛫㏻ಙ఍♫࡟ࡼࡿගࣇ࢓࢖ࣂ

࣮ࢧ࣮ࣅࢫࢆ♧ࡋࠊࠕගࣇ࢓࢖ࣂᑓ⏝ᅇ⥺ࠖࡣ⾜ᨻ୍࣭⯡௻ᴗ

ྥࡁࡢගࣇ࢓࢖ࣂᑓ⏝ᅇ⥺ࢆ♧ࡋ࡚࠸ࡿࠋ

ᐙᗞ࡛ࡢ฼⏝࡟ࡘ࠸࡚ࡣࠊᖹᡂ

㸦㸧ᖺࡢㄪᰝ

ࡢẁ㝵࡛ࠊᑠᏛᰯ㸴ᖺ⏕ࡢ⣙㸷๭ࡀ࢖ࣥࢱ࣮ࢿࢵࢺࢆ

฼⏝ࡋࠊ฼⏝㛤ጞ᫬ᮇࡢ㸯఩ࡣᑠᏛᰯ㸯ᖺ⏕࡜࡞ࡗ࡚

࠸ࡿࠋ

➹⪅ࡽࡀ⋊༠኱Ꮫ࡛ㄪᰝࡋࡓ⤖ᯝ࡛ࡶࠊ⾲

2

ࡢࡼ࠺

࡞⤖ᯝࡀᚓࡽࢀ࡚࠸ࡿࠋ

(5)

⾲ࢥࣥࣆ࣮ࣗࢱ฼⏝㛤ጞ᫬ᮇQ ᅇ⟅ᩘ ๭ྜ 㑅ᢥ⫥

㧗ᰯධᏛ௨๓࡟Ꮫᰯ࡛

㧗ᰯධᏛ௨๓࡟Ꮫᰯ௨እ࡛

㧗ᰯධᏛ௨㝆࡟Ꮫᰯ࡛

㧗ᰯධᏛ௨㝆࡟Ꮫᰯ௨እ࡛

ࡇࢀࡲ࡛౑ࡗ࡚࠸࡞࠸

2.2 ᑠᏛᰯẁ㝵࡟࠾ࡅࡿࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡢᅾ

ࡾ᪉

ᑠᏛᰯ࡟࠾ࡅࡿࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡢᅾࡾ᪉࡟ࡘ࠸

࡚ࡣࠊᩥ㒊⛉Ꮫ┬ࡢࠕᑠᏛᰯ࡟࠾ࡅࡿㄽ⌮ⓗᛮ⪃ࡸ๰㐀 ᛶࠊၥ㢟ゎỴ⬟ຊ➼ࡢ⫱ᡂ࡜ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱࡟㛵 ࡍࡿ᭷㆑⪅఍㆟࡛ᖹᡂ

28

6

16

᪥࡟㆟ㄽࡢ࡜ࡾࡲ

࡜ࡵࡀබ⾲ࡉࢀࡓࡇ࡜࡟ࡼࡾࠊලయⓗ࡞ࡶࡢ࡜࡞ࡗࡓࠋ

(3)

ࡇࢀࢆཷࡅ࡚ࠊᑠᏛᰯࡢᣦᑟせ㡿ࡀබ⾲ࡉࢀ࡚࠸ࡿࠋ ࡑࡇ࡟ࡣࠊ ࠕ

ࢥࣥࣆ࣮ࣗࢱ➼ࡸᩍᮦ࣭ᩍලࡢά⏝㸪ࢥ

ࣥࣆ࣮ࣗࢱࡢᇶᮏⓗ࡞᧯సࡸࣉࣟࢢ࣑ࣛࣥࢢࡢయ㦂 㸦➨㸯❶➨ ࡢ㸯ࡢ

࡜ࡋ࡚ࠊḟࡢࡼ࠺࡞ࡇ࡜ࡀ᭩࠿

ࢀ࡚࠸ࡿࠋ

z

᝟ሗά⏝⬟ຊࡢ⫱ᡂࢆᅗࡿࡓࡵ㸪ྛᏛᰯ࡟࠾࠸࡚㸪

(3)

ࢥࣥࣆ࣮ࣗࢱࡸ᝟ሗ㏻ಙࢿࢵࢺ࣮࣡ࢡ࡞࡝ࡢ᝟ሗ ᡭẁࢆά⏝ࡍࡿࡓࡵ࡟ᚲせ࡞⎔ቃࢆᩚ࠼ࠊࡇࢀࡽ

ࢆ㐺ษ࡟ά⏝ࡋࡓᏛ⩦άືࡢ඘ᐇࢆᅗࡿࡇ࡜ࠋ

z

ྛ✀ࡢ⤫ィ㈨ᩱࡸ᪂⪺㸪ど⫈ぬᩍᮦࡸᩍ⫱ᶵჾ࡞

࡝ࡢᩍᮦ࣭ᩍලࡢ㐺

ษ࡞ά⏝ࢆᅗࡿࡇ࡜ࠋ z

ྛᩍ⛉➼ࡢ≉㉁࡟ᛂࡌ࡚㸪ḟࡢᏛ⩦άືࢆィ⏬ⓗ

࡟ᐇ᪋ࡍࡿࡇ࡜ࠋ

࢔ඣ❺ࡀࢥࣥࣆ࣮ࣗࢱ࡛ᩥᏐࢆධຊࡍࡿ࡞࡝ࡢ Ꮫ⩦ࡢᇶ┙࡜ࡋ࡚ᚲせ࡜࡞ࡿ᝟ሗᡭẁࡢᇶᮏⓗ

࡞᧯సࢆ⩦ᚓࡍࡿࡓࡵࡢᏛ⩦άື

࢖ ඣ❺ࡀࣉࣟࢢ࣑ࣛࣥࢢࢆయ㦂ࡋ࡞ࡀࡽ㸪ࢥࣥ

ࣆ࣮ࣗࢱ࡟ពᅗࡋࡓฎ⌮ࢆ⾜ࢃࡏࡿࡓࡵ࡟ᚲせ

࡞ㄽ⌮ⓗᛮ⪃ຊࢆ㌟࡟௜ࡅࡿࡓࡵࡢᏛ⩦άື

2.3 ᮍᮍ᮶ࡢᏛࡧࢥࣥࢯ࣮ࢩ࢔࣒

ᣦᑟせ㡿ࡀฟࡉࢀࡓࡇ࡜࡟ࡼࡾࠊ┬ᗇࡸᏛ఍࡛࠸ࢁ

࠸ࢁ࡞ືࡁࡀฟ࡚ࡁ࡚࠸ࡿࠋᖹᡂ

29

ᖺ㸦2017 ᖺ㸧

3

9

᪥࡟ࡣࠊᩥ㒊⛉Ꮫ┬ࠊ⥲ົ┬ࠊ⤒῭⏘ᴗ┬ࡀ୍య࡜࡞

ࡗ࡚ࠕᮍ᮶ࡢᏛࡧࢥࣥࢯ࣮ࢩ࢔࣒ࠖࡀタ❧ࡉࢀࡓࠋࡑࡢ

᫬ࡢタ❧⥲఍࡛ࡣࠊᩥ㒊⛉Ꮫ┬࣭⥲ົ┬࣭⤒῭⏘ᴗ┬࠿

ࡽࡢᣵᣜ࡟ᘬࡁ⥆ࡁࠊࡇࡢࣉࣟࢪ࢙ࢡࢺ࡟㈶ྠࡋࡓ௻

ᴗࡢᣵᣜࡀ࠶ࡗࡓࠋࡑࡢᚋࠊ ࠕᮍ᮶ࡢᏛࡧࢥࣥࢯ࣮ࢩ࢔

࣒ࠖࡢᴫせㄝ᫂࡜ḟᮇᏛ⩦ᣦᑟせ㡿ࢆ㋃ࡲ࠼ࡓᩍ⫱ࡢ

᝟ሗ໬ࡢㄝ᫂ࡀ࠶ࡗࡓࠋ

ࢺ࣮ࢡࢭࢵࢩ࡛ࣙࣥࡣࠊᐇ㝿࡟ᑠᏛᰯ࡛࡝ࡢࡼ࠺࡟

ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜࠺ࡢ࠿࡟ࡘ࠸࡚ࠊ௻ᴗ࡜㐃ᦠ ࡋ࡚ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡢࡓࡵࡢᩍဨ◊ಟࡢᐇ᪋ணᐃ ࡀᡞ⏣ᕷ࠿ࡽሗ࿌ࡉࢀࡓࠋࡲࡓࠊ⌧ᅾᑠ࣭୰Ꮫᰯࡢ⣔⤫

ⓗ࡞どⅬ࠿ࡽࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜ࡗ࡚࠸ࡿ┦ᶍཎ ᕷ⥲ྜᏛ⩦ࢭࣥࢱ࣮࠿ࡽࡢሗ࿌ࡀ࠶ࡗࡓࠋ῰㇂༊ᩍ⫱

ጤဨ఍࠿ࡽࡣࠊᑠᏛᰯ࡛ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆඛ⾜ᐇ

᪋ࡋ࡚࠸ࡿ౛࡜ࡋ࡚ࠊඣ❺ࡢᥦ᱌࡟ࡼࡾ㜵⅏࣐ࢵࣉࢆ

ࣉࣟࢢ࣑ࣛࣥࢢ࡛సᡂࡋࡓࡶࡢࡀሗ࿌ࡉࢀࡓࠋ ࠕᮍ᮶ࡢᏛࡧࢥࣥࢯ࣮ࢩ࢔࣒ࠖࡢタ❧⥲఍ᚋࠊ

web

࣮ࢪࡀබ㛤ࡉࢀ࡚࠸ࡿࠋ

(4) 3. ࣉࣟࢢ࣑ࣛࣥࢢゝㄒ

ᑠᏛᰯ࡟࠾ࡅࡿࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆᐇ㝿࡟⾜࠺࡟

ࡣࠊ๓㏙ࡢࡼ࠺࡟ࣃࢯࢥࣥ࡜࢖ࣥࢱ࣮ࢿࢵࢺࡢ⎔ቃࡣ

࡯ࡰᩚࡗ࡚࠸ࡿ≧ἣ࡛࠶ࡿࠋࡇࡢࡼ࠺࡞≧ἣ࡛ࠊᑠᏛᰯ

ᖺ⏕࠿ࡽࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜࠺࡟ࡣࠊ࡝ࡢ

ࡼ࠺࡞ࣉࣟࢢ࣑ࣛࣥࢢゝㄒࢆ⪃࠼ࢀࡤࡼ࠸ࡢ࡛࠶ࢁ࠺

࠿ࠋࡇࢀ࡟ᑐࡋࠊ᝟ሗฎ⌮Ꮫ఍࡜

&(,&ࢥࣥࣆ࣮ࣗࢱ฼

⏝ᩍ⫱Ꮫ఍࡛ࡣḟࡢࡼ࠺࡞ྲྀࡾ⤌ࡳࢆ⾜ࡗ࡚࠸ࡿࠋ

3.1 Scratch

ࡇࡇ࡛ࡣࠊ ࡼࡃ౑ࢃࢀ࡚࠸ࡿ

Scratch

࡟ࡘ࠸࡚㏙࡭ࡿࠋ

Scratch

ࡣࠊ

MIT

Massachusetts Institute of Technology

㸧 ࡢ࣓ࢹ࢕࢔ࣛ࣎ࡀ㛤Ⓨࡋࡓゝㄒ࡛ࠊ⌧ᅾࡢࣂ࣮ࢪࣙࣥ

2.4.2

࡜࡞ࡗ࡚࠸ࡿࠋࢲ࣮࢘ࣥࣟࢻࡋ࡚↓ᩱ࡛฼⏝

࡛ࡁࡿࡓࡵࠊ฼⏝ࡀᗈࡀࡗ࡚࠸ࡿࠋ⌧ᅾࡣࢲ࣮࢘ࣥࣟࢻ ࡋ࡞࠸࡛ࠊࣈࣛ࢘ࢨᑐᛂࡢࡶࡢࡶ㛤Ⓨࡉࢀ࡚࠸ࡿࠋ

Scratch

ࡣ࢜ࣈࢪ࢙ࢡࢺᣦྥゝㄒ࡜࡞ࡗ࡚࠾ࡾࠊᑐ㇟࡜

࡞ࡿ࢜ࣈࢪ࢙ࢡࢺ㸦ึᮇẁ㝵࡛ࡣ⊧ࡀタᐃࡉࢀ࡚࠸ࡿ

ࡀࠊタᐃࡉࢀࡓ⊧ࡢⰍࢆኚ࠼ࡿࡇ࡜ࡶ࡛ࡁࡿࡼ࠺࡟࡞

ࡗ࡚࠸ࡿࠋࡲࡓࠊ㸯ࡘࡢ࢜ࣈࢪ࢙ࢡࢺࡔࡅ࡛ࡣ࡞ࡃࠊ」

ᩘࡢ࢜ࣈࢪ࢙ࢡࢺࢆ⏬㠃࡟Ⓩሙࡉࡏࡿࡇ࡜ࡶྍ⬟࡛ࠊ

ྛ࢜ࣈࢪ࢙ࢡࢺ࡟ᑐࡋ࡚࿨௧㸦ࢱ࢖ࣝᙧᘧ㸧ࡍࡿࡇ࡜ࡀ

ྍ⬟࡟࡞ࡗ࡚࠸ࡿࠋ

࿨௧ࡀ」㞧࡟࡞ࢀࡤࠊ࠸ࢁ࠸ࢁ࡞ࣉࣟࢢ࣒ࣛࢆసᡂ ࡍࡿࡇ࡜ࡀྍ⬟࡟࡞ࡿࡀࠊ┠ⓗࡣᑠ࣭୰Ꮫ⏕ᑐ㇟࡞ࡢ࡛

⡆༢࡞࿨௧ࢆ⤌ࡳྜࢃࡏࡿࡼ࠺࡟࡞ࡗ࡚࠸ࡿࠋ

(4)

1

࡟ࠊࢸࢫࢺ࡜ࡋ࡚సᡂࡋࡓ⏬㠃ࢆ⾲♧ࡍࡿࠋ

1Scratchࡢ⏬㠃౛㸦➹⪅సᡂ㸧

ᅗ㸯ࡢࠊྑୗࡢ࢜ࣈࢪ࢙ࢡࢺ㸦ࢫࣉࣛ࢖ࢺ㸧࡟ᑐ ࡋࠊ࡝ࡢࡼ࠺࡞ືࡁࡸ㡢ࢆࡘࡅࡿ࠿࡟ࡼࡗ࡚ᕥୖࢆ㑅 ᢥࡋࠊࡑࡢᚋᕥୗ࡟࠶ࡿࢱ࢖ࣝࢆ㑅ࡪࡇ࡜࡟ࡼࡾࣉࣟ

ࢢ࣒ࣛࢆసᡂ࡛ࡁࡿࠋኚᩘࡸ㓄ิࢆ౑࠼ࡿࡢ࡜ࠊ⫼ᬒ

ࡸࢫࣉࣛ࢖ࢺࢆ⮬ศ࡛సᡂࡋࡓࡶࡢ࡟࡛ࡁࡿࡼ࠺࡟࡞

ࡗ࡚࠸ࡿࠋࡇࢀࡽࡢᶵ⬟ࢆ౑ࡗ࡚ࠊࢤ࣮࣒࡞࡝ࡶసᡂ ࡉࢀ࡚࠾ࡾࠊฟ᮶ࡓࣉࣟࢢ࣒ࣛࢆඹ᭷࡛ࡁࡿᙧ࡟࡞ࡗ

࡚࠸ࡿࠋ

3.2 ࢻࣜࢺࣝ

ࢻࣜࢺࣝࡣ⌧ᅾ኱㜰ᕤᴗ኱Ꮫࡢව᐀ᩍᤵࡀ㛤Ⓨࡉ

ࢀࡓࡶࡢ࡛ࠊ࢟ࣕࣛࢡࢱ࣮࡜ࡋ࡚டࡀ౑ࢃࢀ࡚࠸ࡿࠋ 2017 ᖺ 7 ᭶⌧ᅾࠊࢲ࣮࢘ࣥࣟࢻ∧ࡀࣂ࣮ࢪࣙࣥ

3.10࡛ࠊ࢜ࣥࣛ࢖ࣥ∧㸦BitArrow㸧ࡶ฼⏝࡛ࡁࡿࠋࡇ

ࢀࢆ฼⏝ࡍࡿࡓࡵࡢᤵᴗ⏝㈨ᩱࡶࡍ࡭࡚↓ᩱ࡛࠶ࡿࠋ

ࡲࡓࠊᤵᴗ⏝ࢸ࢟ࢫࢺࡣᏳ౯࡛᪥ᮏᩥᩍฟ∧࠿ࡽฟ

∧ࡉࢀ࡚࠸ࡿࠋ(5)

ࢻࣜࢺࣝࡢ⏬㠃౛ࢆᅗ2࡟♧ࡍࠋ

2ࢻࣜࢺࣝࡢ౛㸦➹⪅సᡂ㸧

ࢻࣜࢺࣝࡣࢱ࢖ࣝᆺ࡛ࡣ࡞ࡃࠊ⡆༢࡞᪥ᮏㄒࢆ౑ࡗ࡚

(4)

࿨௧ࡍࡿࡼ࠺࡟࡞ࡗ࡚࠸ࡿࠋࡑࡢࡓࡵࠊఱ➼࠿ࡢᙧ࡛ᩥ

Ꮠࢆධࢀࡿᚲせᛶࡀ࠶ࡿࡢ࡛ࠊ᭱ึ࡟฼⏝࡛ࡁࡿᏛᖺ ࡀ㝈ࡽࢀࡿࠋࡋ࠿ࡋࠊ⮬ศ࡛࿨௧ࢆධຊࡍࡿࡇ࡜࡛࿨௧

࡟ࡼࡗ࡚ࢥࣥࣆ࣮ࣗࢱࡀືసࡍࡿࡇ࡜ࡀ☜ㄆ࡛ࡁࡿ࡜

࠸࠺࣓ࣜࢵࢺࡶ࠶ࡿࠋ

4. ᏛᏛ఍࡟࠾ࡅࡿྲྀ⤌

ᑠᏛᰯ࡟ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡀᑟධࡉࢀࡿࡇ࡜࡜࡞

ࡾࠊᏛ఍࡛ࡣ࠸ࢁ࠸ࢁ࡞ྲྀࡾ⤌ࡳࢆࡋ࡚࠸ࡿࠋࡇࡇ࡛ࡣࠊ

᝟ሗฎ⌮Ꮫ఍࡜

CIEC

ࡢྲྀࡾ⤌ࡳ࡟ࡘ࠸࡚㏙࡭ࡿࠋ

4.1 ᝟ሗฎ⌮Ꮫ఍࡟࠾ࡅࡿྲྀ⤌

➹⪅ࡀᙺဨࢆࡋ࡚࠸ࡿ᝟ሗฎ⌮Ꮫ఍࡛ࡣࠊᑠᏛᰯ࡟

࠾ࡅࡿࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱࡟ࡘ࠸࡚ࡣࠊ᪩ࡃ࠿ࡽྲྀࡾ

⤌ࢇ࡛࠸ࡿࠋ

2016

8

᭶࡟⾜ࢃࢀࡓ

SSS(Summer Symposium in Sinhakadate) 2016

࡛ࡣࠊ

Year of Code

ࢆ⏝࠸࡚ᑠᏛᰯ࡛

ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆࡋࡓᐇ㊶◊✲ࡀሗ࿌ࡉࢀ࡚࠸ࡿࠋ

(3)

ࡲࡓࠊ

2017

8

᭶࡟⾜ࢃࢀࡓ

SSS2017

࡛ࡶᚋ㏙ࡢࡼ

࠺࡞◊✲Ⓨ⾲ࡀ⾜ࢃࢀࡓࠋ

ᑠᏛᰯࡢࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱࡟ࡘ࠸࡚ࡣࠊ௒ࡲ࡛⥲

ྜⓗ࡞ᩍ⫱ࡢ᫬㛫࡛኱Ꮫ࡜ඹྠ◊✲࡜࠸࠺ᙧ࡛ᐇ᪋ࡉ

ࢀ࡚࠸ࡿሙྜࡀ࠸ࡃࡘ࠿ぢࡽࢀࡿࡀࠊᑠᏛᰯࡢඛ⏕ࡀ

┤᥋ᩍ࠼࡚࠸ࡿヂ࡛ࡣ࡞࠸ࠋ࠶ࡿ࠸ࡣࠊࣉࣟࢢ࣑ࣛࣥࢢ ࡢ⤒㦂ࡢ࠶ࡿᩍဨࡀㄢእάືࡢ୍⎔࡜ࡋ࡚ᩍ࠼࡚࠸ࡓ

ࡾࠊኟఇࡳࡢ㞟୰ㅮᗙ࡜ࡋ࡚እ㒊ㅮᖌ࡟ࡼࡗ࡚ᩍ࠼ࡽ

ࢀ࡚࠸ࡓࡾࡍࡿࠋ

ཎ⏣ࡽࡢ◊✲

(4)

࡛ࡣࠊබ❧ࡢᑠᏛᰯࡢㄢእάື࡜ࡋ࡚

ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡀ࠾ࡇ࡞ࢃࢀ࡚࠾ࡾࠊ ゝㄒࡣViscuit

࡜࿧ࡤࢀࡿゝㄒ࡛࠶ࡿࠋ

9LVFXLW

ࡣࠊࣉࣟࢢ࣑ࣛࣥࢢ࡛

㐟ࡪ࡜࠸࠺ᴫᛕࢆᇶ࡟ࠊ

NTT

ࢥ࣑ࣗࢽࢣ࣮ࢩࣙࣥ⛉Ꮫ

◊✲ᡤ࡛

Web

࢔ࣉࣜࢣ࣮ࢩࣙࣥࢯࣇࢺ࢙࢘࢔࡜ࡋ࡚㛤

Ⓨࡉࢀࡓゝㄒ࡛࠶ࡿࠋ

(16)

ࡇࢀࢆ౑ࡗ࡚࢔ࢽ࣓࣮ࢩࣙࣥࠊ ࢤ࣮࣒ࠊືࡃ⤮ᮏ࡞࡝ࢆࣉࣟࢢ࣑ࣛࣥࢢࡋ࡚⡆༢࡟స ᡂ࡛ࡁࡿࡼ࠺࡟࡞ࡗ࡚࠸ࡿࠋࡲࡓࠊࡇࡢゝㄒࡣูࣞ࣋ࣝ

࡟ࣉࣟࢢ࣒ࣛࢆసᡂ࡛ࡁࡿࡼ࠺࡟࡞ࡗ࡚࠸ࡿࡢ࡛ࠊ኱

ேࡀᩍ࠼ࡿࡇ࡜࡞ࡃᑠᏛᰯ

1

ᖺ⏕࠿ࡽ

6

ᖺ⏕ࡲ࡛฼⏝

ࡋ࡚࠸ࡿࡇ࡜ࡀሗ࿌ࡉࢀ࡚࠸ࡿࠋ

ࡲࡓࠊ➨

138

ᅇࢥࣥࣆ࣮ࣗࢱ࡜ᩍ⫱◊✲఍࡛ࡣࠊ ࠕᑠ Ꮫ⏕ࢆᑐ㇟࡜ࡋࡓࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ᣦᑟ⪅⫱ᡂ᪉ἲ

࡜ࡑࡢホ౯ࠖ࡜࠸࠺◊✲ࡀ⾜ࢃࢀ࡚࠸ࡿࠋࡇࡢࡼ࠺࡟ࠊ ᩍ⫱ᣦᑟ⪅⫱ᡂ࡟ࡘ࠸࡚ࡢ◊✲ࡶ⾜ࢃࢀࡿࡼ࠺࡟࡞ࡗ ࡓࠋ

ࡲࡓࠊ

SSS2017

࡛ࡣ኱Ꮫࡢ◊✲⪅࡜ᑠᏛᰯࡢඛ⏕࡜ඹ

ྠ◊✲࡛࠶ࡿࠕᑠᏛᰯ࡛ࣉࣟࢢ࣑ࣛࣥࢢࢆ㏻ࡋ࡚ㄽ⌮

ⓗᛮ⪃ࢆ⫱ࡴ̿ࠕࣝࣅ࢕ࡢෑ㝤ࠖᐇ㊶ࣉࣟࢪ࢙ࢡࢺࠖ̿

ࡢ◊✲Ⓨ⾲ࡀ࠶ࡗࡓࠋࡇࡇ࡛฼⏝ࡉࢀ࡚࠸ࡿᮏࡣࠊࣇ࢕

ࣥࣛࣥࢻࡢࣉࣟࢢ࣐࡛ࣛ࠶ࡿࣜࣥࢲ࣭ࣜ࢘࢝ࢫࡀ᭩࠸

ࡓᮏ࡛ࠊᑡዪࡀ୙ᛮ㆟ࡢୡ⏺ࢆ᪑ࡋ࡞ࡀࡽࣉࣟࢢ࣑ࣛ

ࣥࢢࡢయ㦂ࢆࡍࡿ⤮ᮏ࡛࠶ࡿࠋᑠᏛᰯపᏛᖺ࡜ᛮࢃࢀ

ࡿᏊ࡝ࡶࡀࠊ㟁㌴ࡢ୰࡛⇕ᚰ࡟ㄞࢇ࡛࠸ࡓᮏ࡛ࡶ࠶ࡿࠋ ࡇࡢᐇ㊶◊✲࡛ࡣࠊ

3

ࡘࡢᑠᏛᰯ࡛ᐇ㝿࡟ࣉࣟࢢ࣑ࣛ

ࣥࢢࢆ⾜࠺ࡢ࡛ࡣ࡞ࡃࠊ࢔ࣥࣉࣛࢢࢻࢆ⏝࠸࡚ࣉࣟࢢ

࣑ࣛࣥࢢࡢ⪃࠼᪉ࢆᏛࡤࡏࡿࡶࡢ࡛࠶ࡿࠋ

(11)

ᑠᏛᰯᩍဨ࡛࠶ࡿ➉ᯘⰾἲࡢ͆ᩍ⛉ෆ࡛ࠕࣉࣟࢢ࣑ࣛ

ࣥࢢ࡛Ꮫࡪࠖᩍᮦ᱌ࡢ⤂௓࡜సᡂࢹ͇ࣔ ࠊ࡛ࡣࠊ₎Ꮠࢆ

᭩ࡃࣉࣟࢢ࣑ࣛࣥࢢࢆ

S\RQNHH

࡜࠸࠺

6FUDWFK

࡟ఝࡓ ゝㄒ࡛సᡂࡉࡏࡿࡇ࡜࡟ࡼࡾࠊ₎Ꮠࡢ᭩ࡁ᪉ࡀᐃ╔ࡍ

ࡿࡇ࡜ࢆᐇドࡋ࡚࠸ࡿࠋࡲࡓࠊ๓㏙ࡢ

9LVFXLW

࡜࠸࠺

6FUDWFK

࡟ఝࡓゝㄒ࡛࢖ࣥࢻᘧࡢ᥃ࡅ⟬ࣉࣟࢢ࣒ࣛࢆ

సࡽࡏࡿࡇ࡜࡛ࠊ࢖ࣥࢻᘧ᥃ࡅ⟬ࡢ᪉ἲࢆᐃ╔ࡉࡏࡿ

࡜࠸࠺ᐇ㦂ࢆ⾜ࡗ࡚࠸ࡿࠋ

ୖฟྜྷ๎ࡽࡢ͆ࣉࣟࢢ࣑ࣛࣥࢢࡢ⟬ᩘᩘᏛᩍ⫱࡛ࡢ

ຠᯝ࡜᳨ド-⏕ᚐࡢసᡂࡋࡓ

Scratch

ࣉࣟࢢ࣒ࣛᩍᮦࢆ

ᤵᴗ࡛ά࠿ࡍ-͇ ࡛ࡣࠊ⾲㢟ࡢࡼ࠺࡟

Scratch

ࢆᩘᏛࡢᩍ

⫱࡟⏕࠿ࡋࠊࡑࡢ᭷ຠᛶࢆ᥈ࡿࡶࡢ࡛࠶ࡿࠋᑠᏛᰯ࡟࠾

࠸࡚ࡣࠊᅗᙧࡢᏛ⩦࡟᭷ຠ࡛࠶ࡿࡢ࡛ࠊᑐ㇟࡜࡞ࡿᏛᖺ

ࢆỴࡵࠊᆅᇦ࡞࡝࡜㐃ᦠࡋᣦᑟෆᐜࡸィ⏬ࢆᐇ᪋ࡍࡿ

ᚲせᛶࡀ࠶ࡿ࡜ㄽࡌࡽࢀ࡚࠸ࡿࠋ

(13)

ࡇࡢࡼ࠺࡟ࠊྛᩍ⛉

ࡢ୰࡛ࣉࣟࢢ࣑ࣛࣥࢢࢆࡉࡏࠊࡑࡢᩍ⛉ෆᐜࢆᐃ╔ࡉ ࡏࡿࡼ࠺࡞ᩍᮦࡀసᡂࡉࢀࡘࡘ࠶ࡿࠋ

ୖグࡢࡼ࠺࡟ࠊᐇ㝿࡟Ꮚ࡝ࡶࡓࡕ࡟౑ࢃࡏ࡚ࡳࡓ⤖

ᯝ࡟ࡘ࠸࡚ࠊ◊✲఍࡛ሗ࿌ࡉࢀ࡚࠸ࡿࠋ

4.2 CIEC࡟࠾ࡅࡿྲྀ⤌

➹⪅ࡀ◊✲఍ጤဨࢆࡋ࡚࠸ࡿ

CIEC(ࢥࣥࣆ࣮ࣗࢱ฼

⏝Ꮫ఍

)

࡛ࡣࠊᑠ࣭୰Ꮫᰯ࣭㧗➼Ꮫᰯ㒊఍ࡀ࠶ࡾࠊࡇࡢ 㒊఍࡛ࡣእ㒊࠿ࡽㅮᖌࢆᣍ࠸࡚࣮࣡ࢡࢩࣙࢵࣉࢆ⾜ࡗ

࡚࠸ࡿࠋ

111

ᅇ◊✲఍ࡢࢸ࣮࣐ࡣࠊ ͆

Chibi:bit

ࢆ౑ࡗ࡚⪃࠼

ࡿࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱㹼ⱥᅜ࡛

100

୓ேࡢᏊ࡝ࡶ࡟↓

ᩱ㓄ᕸࡉࢀࡿᩍᮦࢆ࡝࠺౑࠺࠿㹼࡛࠶ࡾࠊ᪥ᮏ࣐࢖ࢡ

ࣟࢯࣇࢺ㸦ရᕝࢢࣛࣥࢻࢭࣥࢺࣛࣝࢱ࣮࣡㸧࡛㛤ദࡉࢀ

ࡓࠋ࣐࢖ࢡࣟࢯࣇࢺࢆྵࡵࡓ௻ᴗࡀ㈨㔠ᥦ౪ࡋ࡚ࠊ

Microbit

♫ࡀChibi:bit ࢆసࡗ࡚ⱥᅜࡢᑠᏛ⏕࡟↓ᩱ࡛౑

ࢃࡏ࡚࠸ࡿࠋ

(14)

ࣉࣟࢢ࣒ࣛࡣ

Scratch

࡜ྠࡌࡼ࠺࡞ゝㄒ

࡛࠶ࡿࠋࡑࢀࢆ᪥ᮏࡢᑠᏛᰯ࡛࡝ࡢࡼ࠺࡟౑࠺ࡇ࡜ࡀ

࡛ࡁࡿ࠿ࡢྍ⬟ᛶࢆ⪃࠼ࡿᶵ఍ࢆᣢࡘࡓࡵࡢ◊✲఍࡛

࠶ࡗࡓࠋᅗ

3

Chibi:bit

ࢆ♧ࡍࠋ

Chibi:bit

ࢆࣃࢯࢥࣥ࡜

᥋⥆ࡋࠊࣉࣟࢢ࣒ࣛࡣࣃࢯࢥ࡛ࣥసᡂࡋࠊࡑࢀࢆ

Chibi:bit

࡟᭩ࡁ㎸ࡳࠊࣃࢯࢥࣥ࡜ษࡾ㞳ࡋ࡚༢య࡛ື࠿

ࡏࡿࡼ࠺࡟࡞ࡗ࡚࠸ࡿࠋ

3 Chibi:bit

3

ࡢ┿ࢇ୰ࡀࢹ࢕ࢫࣉࣞ࢖࡟࡞ࡗ࡚࠸࡚ࠊ㸳ࢻࢵ

ࢺ™㸳ࢻࢵࢺࡢᩥᏐ࡜ࡋ࡚

1

ᩥᏐ⾲♧ࡍࡿࡇ࡜ࡀ࡛ࡁ

(5)

ࡿࠋࡲࡓࠊ༢㡢ࢆࢫࣆ࣮࣮࢝࡟᥋⥆ࡋ࡚ฟຊ࡛ࡁࡿ

ࡋࠊ㏻ಙࡶ࡛ࡁࡿࡼ࠺࡟࡞ࡗ࡚࠸ࡿࠋ

Microsoft

♫࡛◊

✲఍࡜ྠࡌ᪥࡟ࠊᑠᏛᰯࡢඛ⏕ᑐ㇟࡟

Chibi:bit

ㅮ⩦఍

ࡀ⾜ࢃࢀ࡚࠸ࡓࠋ

➹⪅ࡣ኱Ꮫ࡛ࡢࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡢ⤒㦂ࡣ㛗࠸ࡀࠊ ᑠᏛᰯࠊ୰Ꮫᰯ࡛ࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜ࡗࡓ⤒㦂ࡣ

࡞࠸ࠋࡋ࠿ࡋࠊᏊ࡝ࡶ࡟ᑐࡋ࡚࡝ࡢࡼ࠺࡞ࣉࣟࢢ࣑ࣛࣥ

ࢢゝㄒ࡛⾜࠾࠺࡜ࡋ࡚࠸ࡿࡢ࠿࡟⯆࿡ࢆᣢࡕࠊ◊✲఍

࡟ཧຍࡋ࡚ᐇ㝿࡟ࣉࣟࢢ࣑ࣛࣥࢢࢆ⾜࠸ࠊ

Chibi:bit

ࢆ↓

ᩱ࡛⋓ᚓࡍࡿࡇ࡜ࡀ࡛ࡁࡓࠋࡇࢀࡣࠊࣉࣟࢢ࣑ࣛࣥࢢ࡟

ࡼࡾࣁ࣮ࢻ࢙࢘࢔ࢆࢥࣥࢺ࣮࡛ࣟࣝࡁࡿࡇ࡜ࢆᩍ⫱ࡍ

ࡿࡶࡢ࡛࠶ࡿࠋ

ⱥᅜ࡛ࡣࠊ

1995

ᖺ࡟

IT

ࡀึ➼࣭୰➼ᩍ⫱࡛ᚲಟ⛉┠

࡜ࡋ࡚タ⨨ࡉࢀࠊ

1999

ᖺ࡟

ICT

࡜࠸࠺⏝ㄒࢆ౑࠺ࡼ࠺

࡟࡞ࡾࠊࡑࡢᚋ

2013

ᖺ࠿ࡽ

Computing

࡜࠸࠺⛉┠࡛ࠊ

࢔ࣝࢦࣜࢬ࣒ࡸࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࢆ⾜ࡗ࡚ࡁ࡚࠸ࡿࠋ

2016

ᖺ࡟ࡣ

BBC

7

ᖺ⏕ᑐ㇟⪅඲ဨ࡟ᅗ

4

ࡢࡼ࠺࡞

micor.bit

ࢆ㓄ᕸࡋࡓࠋ

(14)

4 micor.bit

ᅗ ࡜ᅗ ࠿ࡽࡶศ࠿ࡿࡼ࠺࡟ࠊࢹ࢕ࢫࣉࣞ࢖ࡢ㒊 ศࡣ␗࡞ࡿࡀࠊ௚ࡣྠࡌࡼ࠺࡞ᶵ⬟ࢆࡶࡗ࡚࠾ࡾࠊ

&KLELELW

PLFURELW

࡜஫᥮ᛶࡀ࠶ࡿࠋ

5. ࠾ࢃࡾ࡟

ᑠᏛᰯ࡟࠾ࡅࡿࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡣࡇࢀ࠿ࡽጞࡲ

ࢁ࠺࡜ࡋ࡚࠸ࡿࠋࡲࡔࡲࡔᐇ㦂ẁ㝵࡛ࡣ࠶ࡿࡀࠊ௒ᚋ࠸

ࢁ࠸ࢁ࡞ヨ⾜ࡀ࠶ࡾࠊᩍᮦࡀ㛤Ⓨࡉࢀࡿࡇ࡜࡟ࡼࡾࠊᐃ

╔ࡋ࡚ࡃࡿ࡛࠶ࢁ࠺ࠋࡋ࠿ࡋࠊᑠᏛᰯࡢᩍဨࡢ㈇ᢸࡀ኱

ࡁ࠸ࡢ࡛ࠊࢧ࣏࣮ࢺయไࡀ㔜せ࡜࡞ࡿࠋ௒ᚋ࡝ࡢࡼ࠺࡞

ࢧ࣏࣮ࢺࢆࡍࡿ࠿ࡣࠊྛᆅᇦࡢᩍ⫱ጤဨ఍࡟ጤࡡࡽࢀ

ࡿ࡜ࡇࢁࡀ኱ࡁ࠸ࡀࠊ௻ᴗࡸᏛ఍ࡀ⌧ᅾࡶࢧ࣏࣮ࢺࡋ ࡘࡘ࠶ࡿࡢ࡛ࠊᚎࠎ࡟࡛ࡣ࠶ࡿࡀᑠᏛᰯ࡟࠾ࡅࡿࣉࣟ

ࢢ࣑ࣛࣥࢢᩍ⫱ࡀᗈࡀࡗ࡚ࡃࡿࡔࢁ࠺ࠋ ㅰ㎡

ᮏ◊✲ࡢ୍㒊ࡣࠊ᝟ሗ⛉Ꮫ◊✲ᡤ◊✲ຓᡂ࡟ࡼࡿࡶ

ࡢ࡛࠶ࡿࠋ

ཧ⪃ᩥ⊩

(1) Lumi Tatsuta: Development of a Courseware to Teach Japanese Arts and Culture at the University of Illinoisࠊ⋊༠⤒

῭ࠊ➨61ྕࠊpp195-219(1995.3)

❧⏣࣑ࣝࠊ㕥ᮌ῟࣭ᇼỤ㑳⨾࣭㯤ᾏ•“᪂ධ⏕ࡢ᝟ሗᏛᇶ

♏ࡢ≧ἣ࡜᝟ሗ⎔ቃ”ࠊ2017PCConferenceㄽᩥ㞟㸪pp.359- 362㸦2017㸧

(2) ❧⏣࣑ࣝ㸸͆Computer Science Curricula 2013࡜௒ࠊ ᚋࡢ᝟ሗᩍ⫱࡟ࡘ࠸࡚”,᝟ሗᏛ◊✲➨ 6 ྕࠊpp75- 79(2017.2)

(3) ᑠᏛᰯ࡟࠾ࡅࡿࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱ࡢᅾࡾ᪉࡟

ࡘ࠸࡚(㆟ㄽࡢྲྀࡾࡲ࡜ࡵ)㸸ᩥ㒊⛉Ꮫ┬ᑠᏛᰯ࡟࠾ࡅࡿㄽ

⌮ⓗᛮ⪃ࡸ๰㐀ᛶࠊၥ㢟ゎỴ⬟ຊ➼ࡢ⫱ᡂ࡜ࣉࣟࢢ࣑ࣛ

ࣥࢢᩍ⫱࡟㛵ࡍࡿ᭷㆑⪅఍㆟

(4) ᑠᏛ⏕ࡢ࢖ࣥࢱ࣮ࢿࢵࢺ฼⏝࡟㛵ࡍࡿㄪᰝ⤖ᯝ㸸 NTTࣞࢰࢼࣥࢺᰴᘧ఍♫࣭ᰴᘧ఍♫୕⳻⥲ྜ◊✲ᡤ

http://research.nttcoms.com/database/data/001111/(2017.9.

1ཧ↷)

(5) ❧⏣࣑ࣝࠊ㕥ᮌ῟ࠊᇼỤ㑳⨾ࠊ㯤ᾏ•㸸͆᪂ධ⏕

ࡢ᝟ሗᏛᇶ♏ࡢ≧ἣ࡜᝟ሗ⎔ቃ͇ࠊPCC2017ㄽᩥ㞟ࠊpp90- 94(2017.8)

(6) Scratch

http://www.mit.edu(2017.9.2ཧ↷)

(7) ࢻࣜࢺࣝ

http://dolittle.eplang.jp/(2017,9.1ཧ↷) (8) Viscuit

http://www.viscuit.com/(2017.9.1ཧ↷) (9) ᮍ᮶ࡢᏛࡧࢥࣥࢯ࣮ࢩ࢔࣒

KWWSVPLUDLQRPDQDELMS

(10) Ώ㑔ᬒᏊࠊ฼᰿ᕝ♸ኴࠊ㎮ᕫ୔ኵࠊ͆ᑠᏛᰯ࡛

ࡢࢡࣛࣈάື࡟࠾ࡅࡿHour of Code”, Journal Name, Vol. 1, pp.109-114(2016)

(11) ཎ⏣ᗣᚨࠊ຾἟ዉ⥴⨾ࠊஂ㔝㟹, “බ❧ᑠᏛᰯࡢㄢ እάື࡟࠾ࡅࡿ㠀ᑓ㛛ᐙ࡟ࡼࡿࣉࣟࢢ࣑ࣛࣥࢢᩍ⫱”, ᝟ ሗฎ⌮Ꮫ఍ㄽᩥㄅࠊVol.55, No.8, pp.1765-1777,(2016) (12) ව᐀㐍ࠊᑠᯘ♸⣖ࠊⓑ஭リἋ㤶ࠊΎỈ໶ࠊ∦ᒸோ

͆ᑠᏛᰯ࡛ࣉࣟࢢ࣑ࣛࣥࢢࢆ㏻ࡋ࡚ㄽ⌮ⓗᛮ⪃ࢆ⫱ࡴ- ࠕࣝࣅ࢕ࡢࡰ࠺ࡅࢇࠖᐇ㊶࣏ࣟࢪ࢙ࢡࢺ-ࠊ᝟ሗᩍ⫱ࢩࣥ

࣏ࢪ࣒࢘2017ࠊpp188-189(2017.8)

(13) ➉ᯘⰾἲࠊ͆ᩍ⛉ෆ࡛ࠕࣉࣟࢢ࣑ࣛࣥࢢ࡛Ꮫࡪࠖ

ᩍᮦ᱌ࡢ⤂௓࡜సᡂࢹ͇ࣔࠊ᝟ሗᩍ⫱ࢩ࣏ࣥࢪ࣒࢘2017ࠊ pp221-224(2017.8)

(14) ୖฟྜྷ๎ࠊ㎮ᕫ୔ኵࠊᮧୖ♸Ꮚ͆ࣉࣟࢢ࣑ࣛࣥࢢ ࡢ⟬ᩘᩘᏛᩍ⫱࡛ࡢຠᯝ࡜᳨ド-⏕ᚐࡢసᡂࡋࡓScratch

ࣉࣟࢢ࣒ࣛᩍᮦࢆᤵᴗ࡛ά࠿ࡍ-͇ࠊ᝟ሗᩍ⫱ࢩ࣏ࣥࢪ࢘

࣒2017ࠊpp238-246(2017.8) (15) Microbit

http://microbit.org/

参照

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