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Game Theory (2012) 

   

Course number: ECO290E 

Instructor: Yosuke YASUDA (yosuke.yasuda@gmail.com) 

Term / Time / Room: Winter / Wed 9:00‐10:30 & 15:00‐16:30 / Room TBA 

Course web: https://sites.google.com/site/yosukeyasuda/Home/teaching/game12     

 

1. Course Description   

This  is  an  introductory  course  in  game  theory,  which  will  provide  you  with  mathematical  tools  for  analyzing  strategic  situations  ‐  your  optimal  decision  depends  on what other people will do. In particular, we will study central solution concepts in  game  theory  such  as  Nash  equilibrium,  subgame  perfect  equilibrium,  and  Bayesian  equilibrium. Game theory has been widely recognized as an important analytical tool  in  such  fields  as  economics,  political  science,  phycology  and  biology.  To  illustrate  its  analytical  value,  we  will  cover  a  variety  of  applications  that  include  international  relations, development, business competition, auctions, marriage market, and so forth.  There  is  no  prerequisite  for  this  course,  although  some  background  on  microeconomics and familiarity of probabilistic thinking would be helpful. 

   

2. Course Outline   

1: Introduction and motivation  2: Static games and Nash equilibrium 

3: Why and how is Nash equilibrium reached?  4: Applications of static games 

5: Mixed strategy equilibrium 

6: Dynamic games and backward induction  7: Midterm exam (90 minutes, 50 points)  8: Games in extensive‐form 

9: Applications of dynamic games  10: Repeated games 

11: Static games of incomplete information  12: Applications of incomplete information games  13: Behavioral game theory 

14: Matching market design  15: Review session 

16: Final exam (90 minutes, 50 points)   

 

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3. Grading   

Course grade will be determined by combining grades on a midterm exam (50%) and a  final exam (50%). There is no take‐home assignment. 

   

4. Textbooks   

There  is  NO  official  textbook  for  the  class.  While  lecture  notes  are  the  main  material  for  the  class,  the  books  listed  below  might  be  useful  if  you  need  supplementary  readings. 

 

The following introductory textbooks contain full of intuitive explanations:   

Avinash Dixit, Susan Skeath, and David Reiley, Games of Strategy, 3rd, 2009  Joseph Harrington, Jr. Games, Strategies, and Decision Making, 2008 

 

If  you  want  to  understand  game  theory  in  more  lucid  way,  the  next  two  books  are  recommended. The first one is concise, while the second contains variety of examples. 

 

Robert Gibbons, Game Theory for Applied Economists, 1992  Martin Osborne, An Introduction to Game Theory, 2004   

Those  of  you  interested  in  pursuing  the  subject  further  may  consult  the  following  advanced and authoritative sources. 

 

Drew Fudenberg and Jean Tirole, Game Theory, 1991  Roger Myerson, Game Theory, 1991 

Martin Osborne and Ariel Rubinstein, A Course in Game Theory, 1994 

(You can download it for free: http://theory.economics.utoronto.ca/books/)   

The following books contain many examples of game theory in action, both in business  and in everyday life. 

 

Avinash Dixit and Barry Nalebuff, The Art of Strategically, 2008 

The old version titled with Thinking Strategically (1991) is also recommended.  Preston McAfee, Competitive Solutions, 2002 

John McMillan, Games, Strategies, and Managers, 1992   

Finally,  the  following  textbook  provides  a  lively  introduction  to  the  game‐theoretic  perspective on economic development. 

 

Bruce Wydick, Games in Economic Development, 2007 

参照

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