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ビデオ型HMDを用いた仮想空間への現実像投影による衣類選択支援システム

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(1)Vol.2016-HCI-167 No.13 2016/3/9. ৘ใॲཧֶձ‫ڀݚ‬ใࠂ IPSJ SIG Technical Report. ϏσΦ‫ ܕ‬HMD Λ༻͍ͨԾ૝ۭؒ΁ͷ‫૾࣮ݱ‬౤ӨʹΑΔ ҥྨબ୒ࢧԉγεςϜ †1. ֓ཁ .. ,. †1. ,. e. (EC). EC. , .. , AR. . ,. . , (HMD). . ,. Web Web. ,. .. HMD. , .. CG. Ωʔϫʔυ. CG, AR, HMD. A Support System of Clothes Selection with Projection of Real Scene onto a Virtual Space Represented on Video See-Through HMD Katoh Kei†1. Makino Mitsunori†1. EC. 1. ͸͡Ίʹ (. EC. , ). ,. ,. [4]. EC. ,. .. [7]. EC. ,. ,. ,. , EC). (e. .. , EC 2013. ,. [6]. ,. 9. [7],. [1]EC .. 2004. . EC. 10. 2. ,. 6. , 2020. [2]. EC. EC. .. EC. 60. [3]. 2014 [5]. EC. .. ,. GPD. 524. ,. . EC. 20%. .. [10]. .. ,. †1. Presently with Graduate School of Science and Engineering, Chuo University. c 2016 Information Processing Society of Japan. .. ,. 1.

(2) Vol.2016-HCI-167 No.13 2016/3/9. ৘ใॲཧֶձ‫ڀݚ‬ใࠂ IPSJ SIG Technical Report. 3. ,. 6. [8].. CG). ,. AR .. ,. , AR. . , ,. (Head Mounted Display, HMD). .. . HMD. EC. ,. [11],. .. [12],. (. )HMD [13].. ,. EC .. EC. , HMD ,. .. , [21].. . HMD. , [14].. , .. ,. ,. [15]. ,. .. , ,. EC. ,. .. , ,. , [22].. CG Augmented Reality( . .. , [16].. , AR). ,. .. ,. , ,. [16],. (. ). HMD. .. ,. .. ,. , HMD. . ,. . . .. 2. ؔ࿈ٕज़. ,. 2.1 AR AR. .. CG. , .. , , AR. . 5. (inch, in). ,. 7in. , ,. . ,. ,. 10cm .. ,. AR , CG. , AR. , 180cm. 50in. ,. . .. 34.6in [19].. .. ,. ,. ,. ,. ,. . 50in. AR. [23].. , 12 .. 50in 2.2 HMD. , [18].. , .. ,. HMD. ,. , .. (Computer Graphics,. c 2016 Information Processing Society of Japan. 2.

(3) Vol.2016-HCI-167 No.13 2016/3/9. ৘ใॲཧֶձ‫ڀݚ‬ใࠂ IPSJ SIG Technical Report. ਤ 1 Oculus Rift Development Kit 2 [24]. Fig. 1 [ Oculus Rift Development Kit 2]Oculus Rift Development Kit 2 [24]. ਤ 2 COORDINATE+:. Fig. 2 COORDINATE+:Insert scenery. 2.3 ϏσΦγʔεϧʔํࣜ , .. HMD. HMD. , .. ,. ,. HMD .. AR. , .. ,. . ਤ 3. 2.4 Oculus Rift Development Kit 2 [24] Oculus Rift. [26]. ਤ 4 Virtual Fittng:Using scene[26]. , Oculus VR. HMD ,. .. 1920 .. 3.2 όʔνϟϧϑΟοςΟϯά [26]. 90 110. 1080. C&I. . Development Kit 2. EL 440g. :. .. .. HMD. HMD. .. ,. . ,. 3. ؔ࿈γεςϜͱ՝୊. .. 4. .. 3.1 COORDINATE+[25] 3.3 ؔ࿈γεςϜͱຊγεςϜ͕ղܾ͢΂͖՝୊. COORDINATE+ , iPhone/Android NATE+. ,. . COORDI-. 10. ,. , .. .. 2 ,. .. .. ,. ,. ,. • .. .. ,. ,. .. • .. ,. , .. .. , , .. c 2016 Information Processing Society of Japan. ,. •. .. • ,. 3.

(4) Vol.2016-HCI-167 No.13 2016/3/9. ৘ใॲཧֶձ‫ڀݚ‬ใࠂ IPSJ SIG Technical Report. .. . • GLUT. .. •. OpenGL. ,. • . ,. •. .. .. , .. .. •. • OpenCV. 4. ఏҊγεςϜ. Intel. ,. Itseez. 4.1 ఏҊγεςϜͷ֓ཁ. .. , ,. HMD. .. . ,. • Virtual Desktop. HMD. Oculus rift. . Oculus. rift. Oculus rift. .. .. Oculus0.7. ,. 0.8Runtime. .. AR. .. , ,. 4.3 ఏҊγεςϜͷྲྀΕ. AR. . .. step1. .. ,. .. ,. step2.. , ,. .. ,. AR. .. , Oculus rift. step3. .. ,. , .. Web. ,. . AR. step4.. .. ,. .. step1, 2, 4 OpenGL, GLUT. ARToolKit. ,. .. .. 4.3.1 step1 OpenCV. ,. .. ,. .. ,. ,. ,. 4.2 ࢖༻ϥΠϒϥϦ‫ͼٴ‬πʔϧ. ,. .. ,. . , ARToolKit, OpenGL,. GLUT, OpenCV. ,. , oculus rift. Virtual Desktop [27]. , ,. .. .. 4.3.2 step2. .. .. • ARToolKit. ,. ,. ,. AR C/C++. .. ARToolKit. .. ,. 1080. JPEG. ,. ,. . .. 1920. .. 1920. • OpenGL. 800. Silicon Graphics [28]. ,. Khronos. OS. 3. c 2016 Information Processing Society of Japan. 600. . 4.3.3 step4. . 3D ,. 1080,. , x,. 4.

(5) Vol.2016-HCI-167 No.13 2016/3/9. ৘ใॲཧֶձ‫ڀݚ‬ใࠂ IPSJ SIG Technical Report. ਤ 7 ਤ 6. ਤ 8. HMD. Fig. 8 Screen:. Fig. 7 Screen: ਤ 5. After changing size. Before changing size. Fig. 6 Video see through head mounted display. Fig. 5 Full-length mirror. y x,. y. ,. ਤ 9. .. 3cm. Fig. 9 Screen:Virtual fitting. . ,. ද 1. ,. Table 1 Questionnaire result. ,. 1. 2. 3. 4. 1. 2. 4. 2. 0. 2. 4. 4. 0. 0. 3. 0. 3. 4. 1. 4. 0. 2. 5. 1. 5. 0. 2. 5. 1. 6. 3. 3. 1. 1. , , ,. 1. .. ,. .. 4.4 ఏҊγεςϜͷಛ௃ 5.2 ධՁ. .. ,. .. •. .. .. • ,. •. ,. .. .. • ,. 8. . 0. 5. ࣮૷. .. . 2. 5.1 ࣮૷݁Ռ. 1 ,. 1. .. ,. . ,. ,. .. DOSCH DESIGN [29] clothes. , HMD. ,. .. 180cm ,. 113cm. 5. Oculus Rift Development Kit 2. .. BUFFALO. web. HMD. 6. BSW50KM02BK. 5.3 ධՁߟ࡯. 30cm. .. 1.. ,7 . , .. . 2.. , 800. 600. 7. , ,. , 3,4. 8. 4. . .. 6. , .. . , 9. .. c 2016 Information Processing Society of Japan. . 5.. ,6 5.

(6) Vol.2016-HCI-167 No.13 2016/3/9. ৘ใॲཧֶձ‫ڀݚ‬ใࠂ IPSJ SIG Technical Report. .. column/buy/5.php (2016.02.10).. ,. [10]. 2. http://www.dohouse.co.jp/news/publicity/ 20121025-2/ (2016.02.10).. . [11]. ,. http://voi.0101.co.jp/voi/webshop/wcp_ s/index.jsp (2016.02.10).. . 6.. ,7. [12]. ,. . [13]. 6. ݁࿦ , AR. ,. [14]. [15]. ,. [16]. HMD . ,. ,. [17]. , [18]. .. ,. ,. [19]. . ँࣙ. , JSPS. No.24500129,. [20]. , .. [21]. ࢀߟจ‫ݙ‬ [1]. http://ir.belluna.co.jp/ irinfo/invest/overview/ (2016.02.10).. [2]. [3]. [4]. [5] [6]. 6 https://www.jadma.org/pdf/2015/ 20150826press2014market%20size.pdf (2016.02.10). ONLINE e ( ) http://toyokeizai.net/articles/-/48945 (2016.02.10). DBJ E http://www.dbj.jp/ja/topics/report/2013/ files/0000012758_file2.pdf (2016.02.10). (GDP ) http://www.esri. cao.go.jp/jp/sna/menu.html (2016.02.10). Japan Direct Marketing Association https://www.jadma.org/statistics/sales_ amount/ (2016.02.10).. [7]. [8]. http://www.kokusen.go.jp/soudan_now/data/ coolingoff.html (2016.02.10). http://event. rakuten.co.jp/fashion/free_return_shipping/ (2016.02.10). OL http://www.sankeiliving.co.jp/research/ ol/0922.html#q3 (2016.02.10).. 2015 http://www.yano.co.jp/press/pdf/1459. pdf (2016.02.10). 26 e http://www.pref.kanagawa.jp/ uploaded/attachment/765780.pdf (2016.02.10).. [9] http://www.tokyo929.or.jp/. c 2016 Information Processing Society of Japan. ฀ http://libir.soka.ac.jp/ dspace/handle/10911/3733 (2016.02.10). , , . Vol.2, No.1,pp.2937. SHARP http://www.sharp.co.jp/support/advice/aquos/ select_01.html (2016.02.10). SUUMO 20 2009 http://suumo.jp/article/oyakudachi/oyaku/ chintai/fr_data/f0svy003/ (2016.02.10). BCN http://www.bcn.co.jp/press/ press.html?no=302 (2016.02.10). http: e-Stat //www.e-stat.go.jp/SG1/estat/List.do?bid= 000001058732&cycode=0 (2016.02.10). BloombergBusiness Goldman Sachs Has Four Charts Showing the Huge Potential in Virtual and Augmented Reality http://www. bloomberg.com/news/articles/2016-01-13/ goldman-sachs-has-four-charts-showing-the-huge\ \-potential-in-virtual-and-augmented-reality (2016.02.10).. [22] : pp.288-293. 1990. [23] [24]. [25]. ,. : 3D. ! ARToolKit , ASCII, 2002. oculus Development Kit 2 https://www1.oculus.com/ ja/oculus-rift-development-kit-2-order-page/ (2016.02.10). COORDINATE+ https://www. toshiba.co.jp/cl/industry/virtual_fitting/ contents/coordinate.htm (2016.02.10).. [26]. [27] [28] [29]. http://www.dnp.co.jp/cio/solution/detail/ 10099332_5309.html (2016.02.10). Virtual Desktop Home http://www.vrdesktop.net/ (2016.02.10). Khronos http://jp. khronos.org/ (2016.02.10). Dosch Design Kommunikationsagentur GmbH DOSCH 3D: Clothing https://www.doschdesign.com/ products/3d/Clothing.html (2016.02.10).. 6.

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Fig. 5 Full-length mirror

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