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Applications

ドキュメント内 東北大学機関リポジトリTOUR (ページ 107-124)

This research only briefly investigated some possibilities of related applications. In the future, researchers from other areas who need to incorporate with 3D motion tracking systems may consider introducing the proposed magnetic 3D motion tracking system to deal with their problems.

As an instance, in biology, proposed system can be used for observation of creatures such as insects, small animals, or plants, to study their behavior.

Chapter 7 Conclusion

This research mainly focused on developing and improving a magnetic 3D motion tracking system with novel and practical processing techniques.

Based on that, it extends the application area of the proposed system to a wide range, including dexterous motion capture for computer animation, fluid tracing and observation, organisms observation, and human computer interaction.

This manuscript described the evolution of the proposed tracking sys-tem throughout these years. At the beginning, it was a naive implementation of the tracking principle, defined as IM3D. By introducing different solution/

algorithms, the tracking result is refined. IM6D designs 3-axis marker to solve the dead-angle problem, while IM3D+ combines multiple process-ing techniques to achieve high quality trackprocess-ing result and reconstruct lost frames.

To achieve this goal, several key processing techniques were proposed.

For the inverse problem optimization, a DNN solver can be used to greatly increase the speed and address the initialization issue. Or, the Random-Forest-based initializer can be incorporated with numerical method to re-move initialization issue. To address the dead-angle problem indicated by the tracking principle, a structure-aware bilateral temporal filter can be used to reconstruct the captured motion, and recover the lost frames due to dead-angle problem.

Furthermore, several practical applications were implemented as tested as examples of the proposed system in actual use. From these applications, it is proved that the proposed motion tracking system can be applied with a variety of motion tracking tasks and scenarios. Especially, for where optical approaches don’t give satisfactory results, the proposed system, as being based on magnetic tracking principle, can be a good candidate.

Acknowledgments

When I graduated as a master from Tohoku University, I did not really expect that I could have a chance continue my Ph.D. here. I could never give enough thanks to my supervisor, Prof. Yoshifumi Kitamura, who makes all these happen. During my years in Interactive Content Design Lab (the ICD lab), Prof. Kitamura shows his great energy and passion towards research, and has become my model of researcher.

My research is sponsored by JSPS’s DC.1 program, which provides a great environment for me to focus on the research without caring much about my financial situation. I appreciate such a great program and some-times feel regret for not achieving enough results to meet with their expec-tation. However, for now, let us hold this regret and try to continue the research.

I cannot finish this research without help of my colleagues, they are Ryo Sugawara, Tsuyoshi Mori, Kin-fung Chu. I would express my thanks specially towards Ryo. Also, during my composition of this dissertation, I received great comments from Prof. Ishiyama, Prof. Hashi, Prof. Sakamoto, and Dr. Takashima.

I would also express my grace to my wife, my parents, and all my families. Their consistent support has become my biggest motivation.

After all, I would thank all the researchers in this world, for expanding the boundary of human knowledge. Without it I will never be able to study, to understand, to create.

Publications

In Chapter 3:

[1] Ryo Sugawara, Jiawei Huang, Kazuki Takashima, Taku Komura, Yoshi-fumi Kitamura,Random-Forest-Based Initializer for Solving Inverse Prob-lem in 3D Motion Tracking SystemsProceeding VRST ’18 Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology Article No. 116.

[2] Jiawei Huang, Ryo Sugawara, Taku Komura, Yoshifumi Kitamura, Random-Forest-Based Initializer for Real-time Optimization-based 3D Motion Tracking ProblemsICAT-EGVE 2019 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments.

[3] 黄佳維, 森健, 高嶋和毅, 枦修一郎, 北村喜文, 磁気式3次元トラッキ ングシステムにおけるLCコイル,マーカの設計と評価 第21 回日本バ ーチャルリアリティ学会大会論文集.

In Chapter 4:

[4] Jiawei Huang, Kazuki Takashima, Shuichiro Hashi, Yoshifumi Kitamura, IM3D: Magnetic Motion Tracking System for Dexterous 3D Interactions ACM SIGGRAPH Emerging Technologies, Vancouver, Canada, August 2014.

[5] Jiawei Huang, Tsuyoshi Mori, Kazuki Takashima, Shuichiro Hashi, Yoshi-fumi Kitamura, IM6D: Magnetic Tracking System with 6-DOF Passive

Markers for Dexterous 3D Interaction and Motion ACM Transactions on Graphics (TOG) , ACM, Volume 34, Issue 6 (Proceedings of ACM SIGGRAPH Asia), pp. 217:1-217:10, November 2015. (Impact Factor:

4.09)

[6] Jiawei Huang, Tsuyoshi Mori, Kazuki Takashima, Shuichiro Hashi, Yoshi-fumi Kitamura,6-DOF computation and marker design for magnetic 3D dexterous motion-tracking system In Proceedings of the 22nd ACM Con-ference on Virtual Reality Software and Technology (VRST ’16).

Jiawei Huang, Ryo Sugawara, Taku Komura, Yoshifumi Kitamura, Recon-struction of Dexterous 3D Motion Data from a Flexible Magnetic Sensor with Deep Learning and Structure-Aware FilteringSubmitted to Transac-tion on VisualizaTransac-tion and Computer Graphics (Under review).

[7] 黄佳維, 森健, 高嶋和毅, 枦修一郎, 北村喜文, 複雑な 3D インタ

ラクションとモーションのための 6 自由度パッシブマーカーによ る磁気式トラッキングシステム,情報処理学会グラフィクスと CAD 研究会(GCAD)・コンピュータビジョンとイメージメディア研究 会(CVIM)合同研究会,2015年11月6日.

In Chapter 5:

[8] 菅原諒,黄佳維,高嶋和毅,北村喜文,磁気式モーションセンサとCNN を用いたオクルージョンに強い非グローブ型手形状,位置,姿勢推定手 法,第23回日本バーチャルリアリティ学会大会論文集

[9] Kasim Ozacar, Takuma Hagiwara, Jiawei Huang, Kazuki Takashima, and Yoshifumi Kitamura,Coupled-Clay: Physical-Virtual 3D Collaborative Interaction Environment Proceedings of IEEE Virtual Reality, pp. 255-256, Arles, France, March 2015.

[10] Mannnone Maria, Eri Kitamura, Jiawei Huang, Ryo Sugawara, Yoshi-fumi Kitamura, Cubeharmonic: A New Interface from a Magnetic 3D Motion Tracking System to Music PerformanceProceedings of the Inter-national Conference on New Interfaces for Musical Expression, 350-351

[11] Shunsuke Yoshida, Ryo Sugawara, Jiawei Huang, Yoshifumi Kitamura, Interacting with 3D Images on a Rear-projection Tabletop 3D Display Using Wireless Magnetic Markers and an Annular Coil Array, Proceeding of IEEE Conference on Virtual Reality and 3D User Interfaces 2019 Poster

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