2011ᐕ93ᣣ WG-1C
ᩙᧁ䊥䊷䉻
䊜䊮䊋䊷৻ⷩ
• 㕍ᧁ ፏⴕ㩷 䉦䊂䉞䊮䉼䉢ᩣᑼળ␠
• ↰ਛ ᢥ⧷㩷 ╳ᵄᄢቇᄢቇ㒮 䉲䉴䊁䊛ᖱႎᎿቇ⎇ⓥ⑼
• Ⓑ ᒾ㩷 ᘮᙥ⟵Ⴖᄢቇᄢቇ㒮 䊜䊂䉞䉝䊂䉱䉟䊮⎇ⓥ⑼
• ਛዊ〝 ਭ⟤ઍ㩷 䋨ᩣ䋩SRA㩷 వ┵ᛛⴚ⎇ⓥᚲ
• ↰ ૫ผ㩷 ↥ᬺᛛⴚ✚ว⎇ⓥᚲ㩷 䊂䉳䉺䊦䊍䊠䊷䊙䊮 Ꮏቇ⎇ⓥ䉶䊮䉺䊷
• ⍫㊁ ↵㩷 ᣣ┙ᚲ㩷 ਛᄩ⎇ⓥᚲ
• ዊ⩲ ৻ᒄ㩷 ᧲ർᄢቇᄢቇ㒮 Ꮏቇ⎇ⓥ⑼
• ᎑↰ ৻⟵㩷JST⎇ⓥ㐿⊒ᚢ⇛䉶䊮䉺䊷
• ᩙᧁ ৻㇢㩷JST⎇ⓥ㐿⊒ᚢ⇛䉶䊮䉺䊷
䉸䊐䊃䉡䉢䉝 䉶䉨䊠䊥䊁䉞䈫 䊂䉞䊕䊮䉻䊎䊥䊁䉞
䉢䉝 䌈䌐䌃 ᢙℂ⑼ቇ
䊂䊋䉟䉴 䊈䉾䊃䊪䊷䉪
䌈䌃䌉
⍮⼂ಣℂ
ᄢⷙᮨ䊂䊷䉺ಣℂ
䉶䊮䉲䊮䉫 HCIၮ⋚
UD CG䊶VR 䊙䊦䉼䊜䊂䉞䉝
⸒⺆䊶㖸㗀 㖸ჿ䊶⸅ⷡ
AI 䊝䊋䉟䊦䊶䊡䊎䉨䉺䉴
⚵ㄟ䉂
⸘▚ᯏ䊊䊷䊄 SWၮ␆
䊒䊨䉫䊤䊚䊮䉫
䊨䊗䉾䊃 䉲䉴䊁䊛䊶⸘᷹䊶
ᓮ
OS
AI
̾К২ᘐửἍἕἚỂᄶẪ ᚢ⇛ᛩ⾗䉣䊥䉝
ᔕ↪
ක≮
ㅢ
ᢎ⢒ ㄘᬺ
HPC
ᖱႎ䈫ੱ
Big Data 䉫䊥䊷䊮 IOT
ྵئỂ২ᘐửᄶẪ
ㅧ
̾Кᄂᆮᛢ᫆ửᄶẪ Community
ᣂ↥ᬺ
Security Dependability
㝯ജ⊛䈭
ੱ䋨␠ળ䋩䈫 ICT 䈱ㅴൻ
ICT 䋨䊁䉪䊉䊨䉳䊷䋩
–䊁䉪䊉䊨䉳䊷䋨䉲䉴䊁䊛䋩→ੱ䋨䉮䊮䊁䊮䉿↢ᚑ䋩→䊁䉪 䊉䊨䉳䊷䋨䉲䉴䊁䊛䋩→ੱ䋨䉮䊮䊁䊮䉿↢ᚑ䋩…䋬䊦䊷䊒 䉕⚻䉎䈗䈫䈮ᣇ䈫䉅ㅴൻ䈜䉎䋮
• ⷐ⚛ᛛⴚ䋺䉶䊮䉰䊂䊋䉟䉴䋬䊂䊷䉺ಣℂ䋬big data䈱⸃ᨆ䋬 social 䈭 graphics 䋨นⷞൻ䋩䋬䉧䊋䊅䊮䉴䋨䊐䉞䊷䊄䊋䉾䉪䋩
ੱ䇱䈅䉎䈇䈲ੱ
ᚢ⇛ᛩ⾗䉣䊥䉝䋨╙䋲ጀ䋩
1. Crowd-over-cloud technology 2. Kairos-experience design 3. Distributed “I” 䈫 unified “I”
4. Social-dynamics design 5. Personal-dynamics design 6. Social-catastrophe management 7. SPiral-up INnovation technology (SPIN) 8. 䇸㜞ㅦ䇹ౣ㛎
9. History Positioning System 10.ᔓළᎿቇ
11. IT for R(rinri) & D(dotoku) 䋺 “IRD”
• Anonymous 䈭mass䈏䈤䉊䈦䈫䈝䈧contribute䈜䉎䈫 ᄢ䈐䈇䈖䈫䈏䈪䈐䉎⚵䉂
• NW䈱┵ὐ䈱ੱ䇱䉕NW䈱⸘▚⾗Ḯ䈫䈚䈩
↪䈜䉎䋮
–“Mechanical Turk” by Amazon –Mass in the loop
• Beyond “crowdsourcing”
–Gamification
–fold.it䋺䉺䊮䊌䉪⾰᭴ㅧ੍᷹
• ⷐ⚛ᛛⴚ
–䉪䊤䉡䊄䉮䊮䊏䊠䊷䊁䉞䊮䉫 –ಽᢔ䉮䊮䊏䊠䊷䊁䉞䊮䉫 –I/Fᛛⴚ
Crowd-over-cloud technology
Kairos-experience design
• 䉦䉟䊨䉴䈱ᤨ㑆я䉪䊨䊉䉴䈱ᤨ㑆
• ਥⷰ⊛ᤨ㑆 vs. ৻ቯㅦᐲ䈪ㅴ䉃ᤨ㑆
• ᤨ㑆㛎䉕ല䈮䈜䉎ᛛⴚ –ᬺ䈮㓸ਛ䈚䈢䈇ᤨ䋬䊗䊷䉾䈫䈚䈢䈇ᤨ
–⣖ౝᤨ㑆䈱ㅴ䉂ᣇ䈲ᣂⷙ䈱䉟䊔䊮䊃ᢙ䈪䉁䉎䋨David Eagleman, ৻Ꮉ ⺈䋩╬䇱䋮
• ᤨ㑆䈱ㆊ䈗䈚ᣇ䉕䇸ᓮ䇹䈜䉎ᛛⴚ䋮
• ⷐ⚛ᛛⴚ䋺
–ᖱႎ䋨䉟䊔䊮䊃䋩䈱๒␜䉺䉟䊚䊮䉫䉕
ᓮ䈜䉎ᛛⴚ䋮
–䊉䊮䊥䊆䉝ᤨⓨ㑆ᖱႎᠲᛛⴚ䋮 –䉴䊃䊧䊷䉳䋬human I/F䋬䉴䊃䊥䊷䊚䊮䉫
ಣℂ䋮
䇸㜞ㅦ䇹ౣ㛎
• ⍮⼂䈱⫾Ⓧ䊶⛮ᛚ䈱䈢䉄䈱⺰ᢥ䉕䈋䈢 䊁䉪䊉䊨䉳䊷䋮
–ᚻ⛯⊛⸥ᙘ䉕ઁੱ䈮⚛ᣧ䈒વ㆐䈜䉎ᛛⴚ䋮 –ᤋ↹MATRIX䋺䊓䊥䉮䊒䉺䊷䈱ᠲ❑
ᣇᴺ䉕Trinity䈏download䈜䉎䉟䊜䊷䉳䋮
• ⷐ⚛ᛛⴚ
–䉶䊮䉲䊮䉫䋬⍮⼂䋬⍮⼂⸥ㅀ –䉲䊚䊠䊧䊷䉲䊢䊮䋬‛ℂ䉣䊮䉳䊮
–ੱ㑆䈱⍮ⷡ․ᕈ䋨㍲ⷡ䈭䈬䉃䋩䉕↪䈚䈢 䊙䊦䉼䊝䊷䉻䊦ᖱႎ䊂䉞䉴䊒䊧䉟ᛛⴚ䋬VR䊶AR䊶3D –Brain-machine interface
俯瞰ワークショップⅤ
Distributed “I” 䈫 unified “I”
• NW䈪ⶄᢙ䈱䊒䊨䊐䉜䉟䊦䈱⥄ಽ䉕䈇ಽ䈔䉎
䈏ᔅⷐ䈭႐ว䈫䋬㓸⚂䈜䉎ᔅⷐ䈏䈅䉎႐ว䈫䈏
䈅䉎䋮E.g., 䋬ኅᐸ䋬⿰䈱⥄ಽ䈱䈇ಽ䈔я䉺䊷䉭䉾䊃ᐢ๔
• りᯏ⢻䉕ಾ䉍ว䉒䈞䈩䋬ᯏ⢻⊛䈮วᚑ䈜䉎䋨㜞㦂⠪䈱 ᵴべ䉕ଦㅴ䈜䉎䋩 unified “I” 䋺mashed-up-physical system
• ⷐ⚛ᛛⴚ
• NW䈱ੱ䉕․ቯ䈚䋬䊒䊨䊐䉜䉟䊦䉕Ⲣว䈜䉎ᛛⴚ
• りᯏ⢻䈱േ䉕ᬌ䈚䋬⛔৻䈘䉏䈢 physical entity 䉕
䈜䉎 robotics ᛛⴚ
• SNS䋬䉪䊤䉡䊄䉮䊮䊏䊠䊷䊁䉞䊮䉫䋨䉲䉴䊁䊛䋬䉰䊷䊎䉴䋩䋬䉶䊮䉰䋬 䊡䊎䉨䉺䉴䉶䊮䉰ⅣႺ䋬䊁䊧䉟䉫䉳䉴䉺䊮䉴䋬╬䇱
Social-dynamics design
• ੱ㑆䈫NW♽䈏⋧䈮ᓇ㗀䈚ว䈉䇸␠ળ䇹䉕ቯ䈮䈧 䈢䉄䈱ᓮᚻᴺ䈫䇮䈠䉏䉕น⢻䈮䈜䉎⸘᷹ᛛⴚ䋮
• ␠ળ䈱䂾䂾ᐲ䉕᷹ⷰ䈜䉎ᛛⴚ
• ᐘᐲ䋬Quality of Life
• 䇸䊎䉳䊈䉴㗼ᓸ㏜䇹 by ᣣ┙䋬cf. ᷷ᐲ⸘
• 䇸␠ળ䇹䈱วᗧᒻᚑ䉕Ṗ䈮䈜䉎ᛛⴚ䋮
• ో䊶ᔃ䋬ᖱႎ䉶䉨䊠䊥䊁䉞
• ⷐ⚛ᛛⴚ
–䊡䊎䉨䉺䉴䉶䊮䉲䊮䉫ⅣႺ䋬䉴䊃䊥䊷䊛䊂䊷䉺ಣℂ䋬䊙䉟䊆 䊮䉫ᛛⴚ䋬BD䋬䉮䊮䊁䉪䉴䊃ℂ⸃
–䊂䊷䉺䈱⥄⸽䋬SPAM䊶䊙䊦䉡䉢䉝䊶phishingᛥᛛⴚ 䋨␠ળ䉕ਇቯൻ䈜䉎ⷐ࿃䈱ᛥ䋬䊂䊙ᛥ䋩 –䉲䊚䊠䊧䊷䉲䊢䊮ᛛⴚ䋮
Personal-dynamics design
• Brain 䉕䋨BMI䈫䈲䈱ᚻᲑ䈪䋩䉟䉟ᗵ䈛䈪ᓮ䈜䉎䋨©
by ਛዊ〝䋩䋯䋨MATRIX䋬Ზᯏേ㓌䈱䉟䊜䊷䉳䋩VR䈫 䉰䉟䊗䊷䉫䉕൮䈜䉎䉋䈉䈭䋨© by Ⓑ䋩
–ੱ䉕䊘䉳䊁䉞䊑䈭䊝䉼䊔䊷䉲䊢䊮䈱䉰䉟䉪䊦䈮䈧䈢䉄 䈱ᖱႎ䊁䉪䊉䊨䉳䊷
–⥄Ꮖ⊒䇮ᛥ䈉䈧䇮䉪䊥䉣䉟䊁䉞䊎䊁䉞䋯䊒䊨䉻䉪䊁䉞䊎䊁䉞 䈱ะ䇯
–ⷐ⚛ᛛⴚ
–ੱ㑆䈱⍮ⷡ․ᕈ䋨㍲ⷡ䈭䈬䉃䋩䉕↪䈚䈢 䊙䊦䉼䊝䊷䉻䊦ᖱႎ䊂䉞䉴䊒䊧䉟ᛛⴚ –䉲䊚䊠䊧䊷䉲䊢䊮䋬‛ℂ䉣䊮䉳䊮 –VR䊶AR䊶3D
–BMI
Social-catastrophe management
• Twitter (140ᢥሼ) 䈲Ἳ䈚䉇䈜䈇䋮 –䈦䈢ᗧ䈏৻ᢧ䈮Ⲇ㓸䈚䉇䈜䈇䋮 –⍴ᤨ㑆䈭I/F䈏⊛䈭ᔶ䉍䉕ዉ䈚䉇䈜䈇䋮
–Retarder 䉕䉏䉏䈳ቯൻ䈜䉎䋿
• Facebook䋬Twitter䋺䈮䉁䈪ᓇ㗀䉕䈿䈚䈢䋮 –⸃䈚䈢࿖䉕䈬䈉ౣᑪ䈜䉎䈎䋮
• Damage control 䈱䈢䉄䈱ITᛛⴚ
–IT䈮䉋䉎วᗧᒻᚑ䈱䉲䉴䊁䊛
–⓭⊒ᘒ䈻䈱ኻಣ䉕ᡰេ䈜䉎䉲䉴䊁䊛䋮
•㜞㦂⠪䈱䈢䉄䈱 I/F ᛛⴚ䈫䉅⋧ૃ
• ⷐ⚛ᛛⴚ䋺
–ᢥ⣂⸃ᨆ䋬ᖱႎ๒␜䈱ᓮᛛⴚ䋬
SPiral-up INnovation technology (SPIN)
• 䉟䊉䊔䊷䊁䉞䊑䈭⊒ᗐ䊶ᛛⴚ䉕ౕ䈚䋬䊥䊐䉜䉟䊮䈜䉎䉰䉟䉪䊦䈱䈢䉄 䈱ᛛⴚ䊶ᣇᴺ⺰
• Discovery䋨⺖㗴⊒䋬⊒ᗐ䋬ᕁ䈇䈧䈐䋩-> Study -> Policy design ->
Execution/deployment
–PDCA䈫䈲㆑䈉䋮Plan 䈎䉌ᆎ䉁䉌䈭䈇䋮Plan એ೨䈱䊒䊨䉶䉴䋿
–PDCA 䈲 apply䋬SPIN 䈲”ylppa”
–䈖䈱 spiral up 䉕ଦㅴ䈜䉎 IT ᛛⴚ
• Cf. ච‐࿑(Ten-bull’s technology?)䋺䈱䇸ᖗ䉍䇹䇸ዉ䈐䇹䋮
• Sprial-up feedback 䉕⚛ᣧ䈒࿁䈚䈩ᡷༀ䉕ㅴ䉄䈩ⴕ䈒䋮
• ήᗧ⼂ⴕേ䈱ᣇ䈏ᗧ䈱䈅䉎ᖱႎ䉕 sensing 䈚䉇䈜䈇႐ว䈏ᄙ䈇䋮
• ⚵❱䈱ᵴേ䋬䊈䉾䊃䊪䊷䉪䉕᷹ⷰ䈚䋬⚵❱䈱ᯏ⢻䊶ᚑ㐳䉕ቯ㊂⊛䈮
⹏ଔ䊶੍᷹䊶ᓮ (?) 䈜䉎䋮
• Innovation 䈱⸘㊂
–⸘㊂䈱‛Ꮕ䈚䈱ቯ⌕䈫䋬ੱ㑆䈱ℂ⸃䋨⫥䋩䈫䈲䋬ਗⴕ䈜䉎䋮
• ⷐ⚛ᛛⴚ䋺 –Sensing䋬mining䋬นⷞൻ䋬
History Positioning System
• உੱ䈲⿷〔䈏ᱷ䉎䈏䋬৻⥸ੱ䈲ᱷ䉍䈮䈒䈇䋮
䈣䈏䋬family 䈫䈚䈩䈲ῳ䈱⿷〔䉕䈢䈬䉍䈢
䈇䈫䈇䈉ⷐ⺧䈏䈅䉎䋮
• ৻ᣇ䈪䋬ᵹേᕈ䈏㜞䉁䉍䋬䇸䈍Ⴤ䉕䉎䇹ᒻ䈪
ੱ䈱⿷〔䉕த䈹ᢥൻ䈏ᄬ䉒䉏䈧䈧䈅䉎䋮
• Family 䈱⿷〔䉕ᤨⓨ㑆⊛䈮㆚䉎䉲䉴䊁䊛䋮
• ⷐ⚛ᛛⴚ
–Life log 䈮㑐ㅪ䈜䉎ᛛⴚ
–Sensing䋬นⷞൻ䋬big data䋬mining䋬ᢥ⣂ℂ⸃
ᔓළᎿቇ
• 䈱ᖱႎ䊈䉾䊃䊪䊷䉪䊶䉴䊃䊧䊷䉳䈲ో䈩䈱⸥
㍳䈏ᱷ䈘䉏䈩ⴕ䈒ᣇะ䈮⸳⸘䈘䉏䈩䈇䉎䋮
• 䈚䈎䈚䋬ᔓ䉏䈢䈇䉅䈅䉎䋮
–ᖤ䈚䈇᧪䋺りౝ䈱ਇᐘ䋬㔌ᇕ䉇ᱫ䈮⥋䉎ㆊ⒟䈱 䊤䉟䊐䊨䉫䋬⽶䈱ㆮવᖱႎ䈭䈬
• ᛛⴚಽ㊁
–NW䈎䉌䉅䋬ᶏ㚍䈱䈎䉌䉅䋬ᖱႎ䉕䈐䉏䈇䈮ᶖ䈚
䉎ᛛⴚ
–ಽᢔ䈘䉏䈢䉴䊃䊧䊷䉳䈱ਛ䈪ㆡ⏕䈮⸥㍳䉕ᶖ䈜䉎 ᛛⴚ䋮
–ಽᢔ䊂䊷䉺▤ℂ䋬BMI䋬ᢥ⣂ℂ⸃
IT for R(rinri) & D(dotoku)
• ୶ℂ䊶ᓼ⊛ⷰᔨ䈲䋬ੱ㑆䈱ⴕ䈐ᣇ䉕ᱜ䈚䈇ᣇะ䈮ዉ䈒⍮䈱႙䋮 –Moral-driven 䈭␠ળ䈲䈇䈇␠ળ䈱䈲䈝䋮
–ቬᢎ⊛⢛᥊䋬વᛚ䈫䈚䈩⺆䉌䉏䉎䈏ᄙ䈇䈏䋬䈠䈖䈎䉌ቬᢎ⦡䉕ᛮ䈒䈖 䈫䉅น⢻䈪䈲䋮
• 䊝䊤䊦ᢎ⢒䈱ਛ䈮ITᛛⴚ䉕ᵴ↪䈜䉎䋮
–㕙ᢎᏧ䊨䊗䉾䊃䉕ㅍ䉍ㄟ䉃䋮ੑಽጘ䉕䈇䈇ᣇะ䈮ォ䈳䈞䉎 Cf. 䉮䊷䉼䊮䉫ᛛⴚ䋮
–㜞㦂⠪䈱䊙䊅䊷䋬ౣᢎ⢒䋮Brain wash
• IT䈮࿕䈱୶ℂ䊶ᓼ㗴䋧⸃╷䈲䈅䉎䋮
–IT䉕ㅢ䈚䈩䋬䊥䊐䊧䉪䊁䉞䊑䈮วᗧᒻᚑ䈜䉎䊒䊨䉶䉴䋮
– ⪜❗䈜䉎ᣣᧄ䋯䊛䉼䊞䉪䉼䊞䈪䈐䉎☨࿖
• Cf, 䈭䉍䈸䉍䈎䉁䉒䈯 catch-up䋬…䈏䈪䈐䈭䈇䈱䈲䊅䉷䈎䋿
• ၮ⋚ᛛⴚ
–䊍䊠䊷䊙䊮䊨䊗䉾䊃䉟䊮䉺䊤䉪䉲䊢䊮䋬social dynamics –䉳䉢䉴䉼䊞䊷⼂䋬mind reading䋬䊌䉺䊮⼂䋬 –ⓨ᳇䉕⺒䉃䋨䉮䊮䊁䉪䉴䊃ℂ⸃䋩䋬႐䈱⼂䋬ᢥ⣂ℂ⸃
୶ℂ ᓼ
ⷐ⚛ᛛⴚ
• Sensing, 䊡䊎䉨䉺䉴䉶䊮䉰ⅣႺ䋬
• 䉪䊤䉡䊄䉮䊮䊏䊠䊷䊁䉞䊮䉫䋨䉲䉴䊁䊛䋬䉰䊷䊎䉴䋩䋬 ಽᢔ䉮䊮䊏䊠䊷䊁䉞䊮䉫䋬ಽᢔ䊂䊷䉺▤ℂ 䋬
big data䋬 䉴䊃䊧䊷䉳䋬䉴䊃䊥䊷䊛䊂䊷䉺ಣℂ䋬䊙䉟䊆䊮䉫䋬
• 䊌䉺䊮⼂䋬นⷞൻ䋬䉲䊚䊠䊧䊷䉲䊢䊮䋬‛ℂ䉣䊮䉳䊮 human I/F䋬ੱ㑆䈱⍮ⷡ․ᕈ䉕↪䈚䈢ᄙᗵⷡ䊂䉞䉴䊒䊧䉟ᛛⴚ䋬 VR䊶AR䊶3D䋬䊁䊧䉟䉫䉳䉴䉺䊮䉴䋬䉳䉢䉴䉼䊞䊷⼂䋬Brain-machine interface䋬mind reading
• 䊍䊠䊷䊙䊮䊨䊗䉾䊃䉟䊮䉺䊤䉪䉲䊢䊮
• 䉮䊮䊁䉪䉴䊃䋨ᢥ⣂䋩ℂ⸃䋬႐䈱⼂䋬⍮⼂䋬⍮⼂⸥ㅀ
• 䊂䊷䉺䈱⥄⸽䋬SPAM䊶䊙䊦䉡䉢䉝䊶phishingᛥᛛⴚ
• SNS䋬social dynamics, Social simulation
• 䊉䊮䊥䊆䉝ᤨⓨ㑆ᖱႎᠲᛛⴚ䋬␠ળ䊶ੱ䈱䂾䂾ᐲ䉕᷹䉎ᛛⴚ
俯瞰ワークショップⅤ
࣭ࣛࢱ࣭㸯᱔ࠉⓏሔ
࣒ࣤࣁ࣭㸯㟯ᮄࠉ⃕ࠉୌᐋࠉᏫ㔕ࠉ୯ᑚ㊨ࠉけ⏛ࠉ▦ථࠉົᒜ
ࢡ࣭ࣜࣈゞ㆗ࠔ♣ఌ࡛ሒ⥽ࠕࡡ㆗㢗
ձ ⏐ᴏᵋ㏸ࡡንࢅࡡࡻ࠹࡞࡛ࡼ࠻ࡾ࠾㸴
ղ ձࢅࡨࡱ࠻ࡒᠻᅗࡡ◂✪㛜Ⓠᢖ㈠ฦ㔕㸝ሒ㏳ಘฦ㔕࠽ࡻࡦࡐࡡ࿔㎮࡚㸞 ճ ղࡡᢖ㈠࡞࠽ࡄࡾᨳᗋ࡛௺ᴏࡡᙲ㏻ᦘ
WG-2Aࢡ࣭ࣜࣈ࡚ࡢࠉࢲ࣭࣑࡞࠻ࡼࡿࡒ㆗㢗㸝୕エ㸞ࡡ㡨࡞ࡊࡒࡖ࡙⮤⏜ゞㄵࡊࡒࠊ
ࡱࡍࠉࢡ࣭ࣜࣈ࣒ࣤࣁ࣭ࠉ㡨␊࡞ࠉ⮤ࡡ࣎ࢩࢨ࣭ࣘࣤ࣋ࣂ࣭ࢅཤ↯ࡊࡼࠉ⏐ᴏᵋ
㏸ࡡን࡞ࡗ࠷࡙ࡡ⌟≟ヾㆉࢅ㏑ࠉࡐࡡヾㆉ⤎ᯕࢅࡨࡱ࠻࡙ࠉᠻᅗࡡ㸝ሒ㏳ಘฦ㔕
࠽ࡻࡦࡐࡡ࿔㎮㸞◂✪㛜Ⓠᢖ㈠ฦ㔕ࢅᣞᦤ࣬㆗ㄵࡊࡒᚃࠉᅗࡡ◂✪㛜Ⓠᢖ㈠ࢅ⩻࠻࡙࠷ࡂ
୕࡚ࡡᨳᗋ࡛௺ᴏࡡᙲฦᢰ࡞ࡗ࠷࡙ヨࡊྙࡖࡒࠊୖエ࡞ᚋࡼࡿࡒ▩ずࢅาエࡌࡾࠊ
<ࢿ࣭࣊ࢨࣘࣤ᥆㐅ࡡࡒࡴࡡᨳ➿Ⓩ⎌ሾషࡽ>
ᚃ20ᖳ⛤ᗐࢅᏽࡌࡿࡣࠉᨳⓏㄚ㢗㸝༈⒢㈕ቌኬᑊ➿ࠉᑛᏄᑊ➿ࠉ⎌ሾᑊ➿ࠉᏭ ධ㸤Ꮽᚨ࡞㛭ࡌࡾ᪃➿ࡡ㔔Ⅴ㸞ࠉ⤊ῥⓏㄚ㢗㸝ຘ഼⩽ெཾࡡ΅ᑛࠉ⤊ῥᠺ㛏⋙ࡡ㕄ࠉ୯ ᅗࠉࣤࢺࠉࢩࡡ᩺⮾ᕰሔᅗࡡᢡ㢄ࠉࣂࢷࣤࢹ❿ணࡡ⃥࡞ࡻࡾࢿ࣭࣊ࢨࣘࣤࡡ㜴 ᐐ㸞ࠉ♣ఌⓏㄚ㢗㸝⎌ሾၡ㢗ࡡ็ࠉࢷࣞࡡࣛࢪࢠࡡቌኬࠉ㧏㱃♣ఌࠉࢡ࣭ࣞࣁࣛ
ࢭ࣭ࢨࣘࣤ㸞ࠉᢇ⾙Ⓩㄚ㢗㸝ࢾࢴࢹ࣭࣠ࢠࡡࡈࡼࡾⓆᒈࠉ࢙ࢤᢇ⾙ࡡⓆᒈࠉ࢛࣭ࣈࣤࢮ࣭
ࢪ࡞ࡻࡾࢮࣆࢹ࢘ࡡࢦ࣭ࣄࢪࠉࢠࣚࢺࠉࢸ࣭ࢰ࣏ࢼࣤࢡᢇ⾙ࡡⓆ㐡ࠉࢬ࢞ࣖ
ࣛࢷᢇ⾙ࡡ㔔こᛮࡡቌኬ㸞➴࡞㉫ᅄࡌࡾㅎၡ㢗Ⓠ⏍ࡌࡾ࡚࠵ࢀ࠹ࠊ
ࡆࡿࡼࡡㄚ㢗ࢅゆỬࡌࡾࡒࡴࡡ◂✪࡞ᑊࡌࡾᢖ㈠ฦ㔕࡞ࡗ࠷࡙ࡢࠉᮇࡡ≁ᚡࢅ᭩ࡵὩ
࠾ࡊࡒࠔ㧏㱃ᑊ➿࡞㛭ࡌࡾᢇ⾙ࠕࡢࠉࡱࡓㅎአᅗࡵ࠵ࡱࡽᡥࢅࡄ࡙࠽ࡼࡍࠉ᭯᭻ฦ㔕
࡚࠵ࡾ࡛⩻࠻ࡾࠊୌゕ࡚㧏㱃ᑊ➿࡛࠷ࡖ࡙ࡵࡐࡡ㡷ᇡࡢ⭶ኬ࡚࠵ࡽࠉࣚࣆࣞࢡࡡ࣏
ࢼࣤࢡ࡞ࡻࡾ⏍Ὡ⩞ៈࣛࢪࢠࡡῼ࡛࠷ࡖࡒࢮࣆࢹ࢘ᐞࡽࡡᢇ⾙࠾ࡼࠉࢬࣤࢨࣤࢡࠉ
༈⒢⏕ࡡහち㙶ࣞ࣍ࢴࢹࡡᢇ⾙࡛࠷ࡖࡒࣀ࣭ࢺࡻࡽࡡᢇ⾙ࡱ࡚ᗀ⠂ᅑ࡞ཀྵࡩࠊࡆ࠹࠷ࡖࡒ ᢇ⾙ࡢࡡฦ㔕ࡡ㌷⏕ࡵᙽ࡚ࡀࡻ࠹ࠊࡆࡆ࡚ࠉἸណࡌࡀࡆ࡛ࡢࠉ⡷ᅗFDAࡡࡻ࠹࡞
ࠔሒ࿈ࡈࡿࡒ༈ⷾဗࡡష⏕ࡡౚࢅWeb୕࡚ධୠ⏲࡞ප㛜ࡊࠉㄙ࡚ࡵ⮤⏜࡞ࢠࢬࢪྊ
⬗࡞ࡖ࡙࠷ࡾ⎌ሾషࡽࢅᨳ➿Ⓩ࡞❟᱄࣬ᐁ⾔ࡌࡾࠕࡆ࡛࡚࠵ࡽࠉࢿ࣭࣊ࢨࣘࣤࡡ᥆㐅
࡞ࡢ㔔こࡆ࡛࡚࠵ࡾࠊ◂✪ᢖ㈠ࡡᙲฦᢰ࡞㛭ࡊ࡙ࡢࠉᅗ◂✪ᢖ㈠ࢅ⾔࠹ࡆ࡛ࡢࠉ༟
ୌࡡ௺ᴏ࡞ࡻࡾ◂✪ᢖ㈠ᅏ㞬ሔྙ㸝ࡒ࡛࠻ࡣࠉ㧏ࢤࢪࢹࠉ㧏ࣛࢪࢠ◂✪㛜Ⓠࠉ々ᩐ