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ソングは、本来はパターンとチェインで、より長いシーケンスを形成するように構成されます。SONGモードに入るには、[SONG MODE] キーを押します。<SONG> LED が点灯し、SONGモードがオンであることを示します。アクティブなソングは、列 ごとに再生を開始します。アクティブなソングの列がスクラッチパッドの列である場合(スタックの一番下のデフォルトの位置)、

パターンのチェインが1度再生され、停止します。スクラッチパッドの列をソング内で移動すると、次のソングの列が再生されます。

現在再生中のソングの列は、LCD画面の左下隅に表示されます。

SONG EDITメニュー

ソングは、[FUNCTION] キー + [SONG MODE] キーを押してアクセスできるSONG EDITメニューで作成します。

ソングは、列ごとに、一番上から開始して下に向かって再生されます。ソングの列にチェインが含まれている場合、チェイン内の 全てのパターンは、ソングの再生位置が次の列に移動する前に再生されます。ソングの再生位置は、反転したパターン番号のグラ フィックで示されます。LCD画面の右上隅には、BPM、再生された小節数、ビート数が表示されます。

ソングの列をソングの列に割り当てられたパターンと同様に移動するには、[ARROW] キーを使用します。ソングカーソルでパ ターンの位置がハイライト表示されている場合、パターン番号は四角で囲まれます。ソングカーソルをパターンの前後に配置すると、

細い縦線になります。

冒頭からソングの再生を開始するには、[STOP] キーを2回押します。ソングの再生位置は、ソングの最初の列の最初のパターン に自動的に移動します。またソングは、任意のパターンの位置から再生を開始できます。[ARROW] キーを使用してソングカー ソルを移動して、パターンの位置をハイライト表示します。[YES/SAVE] キーを押すと、この位置が選択されます。グラフィッ クが反転し、これがソングの再生位置であることを示します。[PLAY] キーを押すと、この位置からソングの再生が始まります。

コピー、ペースト、クリア操作は、ソングの列で実行できます。

ソングの列の追加とパターンとチェインの割り当て

[FUNCTION] キー + [YES/SAVE] キーを押して、ソングの列を追加します。新しいソングの列は、カーソルの列の下に 挿入され、パターンA01が自動的に新しい列に割り当てられます。別のパターンをソングの列に割り当てるには、[ARROW]

キーを使用して ソングカーソルを移動して、列に割り当てられたパターンがハイライト表示されてから、[BANK X/X] キー +[TRIG] キーを押します。一般に、パターンの割り当て手順は、パターンの選択時と同じです。33ページのパターンの選択を 参照してください。

ソングの列にチェインを追加するには、ソングの列を選択してから、[RIGHT] 矢印キーを押します。ソングカーソルは、パター ンの位置から移動して、細い縦線になります。[BANK X/X] キー+ [TRIG] キーを押して、チェインに追加されるパターンを 選択します。

ソングカーソルでハイライト表示してから、[FUNCTION]キー + [NO/RELOAD] キーを押して、チェイン内のパターンを 削除します。

ソングの列にチェインが含まれている場合、個々のパターンをチェイン内で再配置できます。ソングカーソルでハイライト表示し てから、[FUNCTION] キー + [LEFT]/[RIGHT] の矢印キーを押して、パターンを選択します。

ソングカーソルをソングの列に移動してから [FUNCTION] キー + [UP]/[DOWN] 矢印キーを押して、ソング内のソングの 列を上下に移動します。

[FUNCTION] キー + [NO/RELOAD] キーを繰り返し押すと、一度に1つのパターンずつソングの列が消去されます。

リピートとミュートの追加

様々な追加情報を、ソングの列と、ソングの列に割り当てられる1つまたは複数のパターンに入力できます。

チェインとソング CHAINS AND SONGS

48

SONG EDIT MENU

Songs are created in the SONG EDIT menu, which is accessed by pressing [FUNCTION] + [SONG MODE].

Songs are played row by row, starting from the top and moving towards the bottom. If a song row contains a chain, all patterns in the chain will play before the song play position moves to the next row. The song play posi-tion is shown with inverted pattern number graphics. In the top right corner of the LCD screen the BPM and the amount of played bars and beats is shown.

To navigate between song rows as well as patterns assigned to the song rows, use the [ARROW] keys. When the song cursor highlights a pattern position, the pattern number becomes enclosed by a square. When the song cursor is placed before or after a pattern, it will form a thin line.

To start playing a Song from the beginning, double-press [STOP]. The song play position will automatically be moved to the first pattern of the first song row. Songs can, however, start playing from any pattern position. High-light a pattern position by moving the song cursor using the [ARROW] keys. Press [YES/SAVE] to select this position. The graphics will become inverted, indicating this is the song play position. Press [PLAY] to start play-ing the Song from this position.

Copy, paste and clear commands can be executed on the song rows.

ADDING SONG ROWS AND ASSIGNING PATTERNS AND CHAINS

Press [FUNCTION] + [YES/SAVE] to add a song row. The new song row will be inserted below the row on which the cursor is, and the pattern A01 will automatically be assigned to the new row. To assign another pattern to the song row, use the [ARROW] keys to move the song cursor so the pattern assigned to the row becomes highlighted and then press a [BANK X/X] key + a [TRIG] key. In general, the pattern assigning procedure is the same as when selecting a pattern, covered in the section “SELECTING A PATTERN” on page 33.

To add a chain to a song row, select a song row and press the [RIGHT] arrow key. The song cursor will move from the pattern position and form a thin, standing line. Press a [BANK X/X] key + a [TRIG] key to select the pattern that will be added to the chain.

Remove a pattern in a chain by highlighting it with the song cursor and pressing [FUNCTION] + [NO/RELOAD].

If a song row contains a chain, individual patterns can be rearranged in the chain. Select the pattern by highlight-ing it with the song cursor and press [FUNCTION] + [LEFT]/[RIGHT].

Move a song row up or down in the song by moving the song cursor to the song row and pressing [FUNCTION]

+ [UP]/[DOWN].

Erase a song row, one pattern at a time, by pressing [FUNCTION] + [NO/RELOAD] repeatedly.

ADDING REPEATS AND MUTES

Various extra information can be entered for song rows and the pattern or patterns assigned to the song rows.

49

カーソルでソングの一番左の位置に移動して、ソングの列を選択した回数繰り返します。DATA ENTRYノブA を回して、ソン グの列が繰り返される回数を選択します。

ソングの編集モードで、任意のパターンのトラックを選択してミュートできます。まず、MUTEモードがオンであることを確認し ます。オンでない場合、[MUTE] を押してから、隣接したLEDが完全点灯していることを確認します。次にソングエディター で、[ARROW] キーを使用し、[YES/SAVE] キーを押して、ミュートしたいトラックのパターン上にカーソルを配置します。

[SONG MODE] キーを押したままで、ミュートしたいドラムトラックの [PADS] を押します。

LCD画面右下のミュートのグラフィックに、ミュートされたトラックが (-) 記号で表示されます。ミュートされていないトラッ クは、四角形で示されます。ソング内の他のパターンのトラックをミュートするには、[ARROW] キーを押してから [YES/

SAVE] を押して、カーソルをそのパターンに移動します。ソングのミュートはパターンに固有です。異なるパターンには、異 なるソングミュートトラックがあります。影響されるソング内の特定の位置のパターンであることに注意してください。例えばソ ング内の複数の位置でパターンA01が使用され、一番上の左側のインスタンスがミュートされたトラックである場合、パターン A01の他の全てのインスタ ンスは変更されないままです。別のパターン位置のトラックをミュートするには、上記の指示に従っ てカーソルをトラックの上に配置してから、[YES/SAVE] キーを押して、ミュートを追加します。パターンがハイライト表示さ れている場合、LCD画面での表示に加えて、ソング内のミュートされたトラックの <PADS> が暗く緑色に点灯します。通常の MUTEモードと同様に、トラックのミュートを解除すると、<PADS> が緑色に点灯します。

ソングにプログラミング済みのミュートが含まれている場合、[MUTE] キーに隣接したLEDと、[SONG MODE]

キーと [CHAIN MODE] キーに隣接したLEDは、これらのモードがオンであるかどうかに関わらず、暗く点 灯します。この機能は、パターンのいずれかにアクティブなソングのミュートが存在していることを示すために 役立ちます。またソングのミュートを含むパターンが選択されている場合、常にMUTEモードはオンです。プロ グラム済みのミュートとして機能する <PADS> は、暗い緑色で点灯します(ソングがミュートされたトラック が既に通常のMUTEモードでミュートされていない場合に限られます。この場合、<PADS> は消灯します)。

• SONG EDIT外では、チェインまたはソング内のアクティブなパターンの任意のトラックのソングを簡単にミュートで きます。[MUTE] キーを押すだけで、MUTEモードがオンになります。次にSONG EDITで [SONG MODE] キー を押したまま、ミュートしたいトラックの [PADS] をタップします。

SONG メニュー

SONG メ ニ ュ ー で は、 ソ ン グ を 保 存 し た り、 ロ ー ド し た り、 名 前 を 変 更 し た り で き ま す。[FUNCTION] キ ー + [PERFORMANCE]を押して、メニューにアクセスします。

CHAINS AND SONGS

49 Repeat a song row a chosen number of times by moving to the leftmost position of the song row with the cursor.

Turn DATA ENTRY knob A to select how many times the song row will be repeated.

You can selectively mute tracks of any pattern while in song edit mode. First, make sure MUTE mode is on. If not, press [MUTE] and make sure the adjacent LED is fully lit. Then, in the song editor, place the cursor on the pattern you wish to mute tracks on using the [ARROW] keys and press [YES/SAVE]. Press and hold the [SONG MODE] key + press the [PADS] of the drum tracks you wish to mute.

The mute graphics on the bottom right of the LCD screen will show the muted tracks with a (-) symbol. Unmuted tracks are shown as squares. To mute tracks of another pattern in the song, simply move the cursor to that pat-tern using the [ARROW] keys and press [YES/SAVE]. Song mutes are patpat-tern specific. Different patpat-terns can have different song muted tracks. Note that it is the pattern at a specific position in the song which will be affected: if, for example, pattern A01 is used in multiple places in the song and the top left instance of it is being track muted, all other instances of pattern A01 will remain unchanged. To mute the tracks of another pattern position, simply place the cursor on top of it, press [YES/SAVE] and add mutes as instructed above. In addition to being shown on the LCD screen, muted tracks in a song are also shown with dimly lit green color <PADS>

when a pattern is highlighted. Unmuted tracks will, as in regular MUTE mode, exhibit green color <PADS>.

When a song contains programmed mutes, the LED adjacent to the [MUTE] key and the LEDs adjacent to the [SONG MODE] and [CHAIN MODE] keys will be dimly lit, whether any of these modes are active or not. This feature is intended to help show that there are active song mutes in one of the patterns. Additionally, whenever a pattern containing song mutes is selected, and MUTE mode is active, the <PADS> sporting programmed mutes will exhibit a dim green color (unless the song muted tracks are already muted in regular MUTE mode, in which case the

<PADS> will simply be unlit).

Even outside of SONG EDIT, song mutes may be instantly added to any track of the active pattern in a chain or song. Just activate MUTE mode by pressing the [MUTE] key. Then, as in SONG EDIT, press and hold [SONG MODE] and tap the [PADS] of the tracks you wish to mute.

SONG MENU

In the SONG menu, songs can be saved, loaded renamed et cetera. Access the menu by pressing [FUNCTION]

+ [PERFORMANCE].

49 Repeat a song row a chosen number of times by moving to the leftmost position of the song row with the cursor.

Turn DATA ENTRY knob A to select how many times the song row will be repeated.

You can selectively mute tracks of any pattern while in song edit mode. First, make sure MUTE mode is on. If not, press [MUTE] and make sure the adjacent LED is fully lit. Then, in the song editor, place the cursor on the pattern you wish to mute tracks on using the [ARROW] keys and press [YES/SAVE]. Press and hold the [SONG MODE] key + press the [PADS] of the drum tracks you wish to mute.

The mute graphics on the bottom right of the LCD screen will show the muted tracks with a (-) symbol. Unmuted tracks are shown as squares. To mute tracks of another pattern in the song, simply move the cursor to that pat-tern using the [ARROW] keys and press [YES/SAVE]. Song mutes are patpat-tern specific. Different patpat-terns can have different song muted tracks. Note that it is the pattern at a specific position in the song which will be affected: if, for example, pattern A01 is used in multiple places in the song and the top left instance of it is being track muted, all other instances of pattern A01 will remain unchanged. To mute the tracks of another pattern position, simply place the cursor on top of it, press [YES/SAVE] and add mutes as instructed above. In addition to being shown on the LCD screen, muted tracks in a song are also shown with dimly lit green color <PADS>

when a pattern is highlighted. Unmuted tracks will, as in regular MUTE mode, exhibit green color <PADS>.

When a song contains programmed mutes, the LED adjacent to the [MUTE] key and the LEDs adjacent to the [SONG MODE] and [CHAIN MODE] keys will be dimly lit, whether any of these modes are active or not. This feature is intended to help show that there are active song mutes in one of the patterns. Additionally, whenever a pattern containing song mutes is selected, and MUTE mode is active, the <PADS> sporting programmed mutes will exhibit a dim green color (unless the song muted tracks are already muted in regular MUTE mode, in which case the

<PADS> will simply be unlit).

Even outside of SONG EDIT, song mutes may be instantly added to any track of the active pattern in a chain or song. Just activate MUTE mode by pressing the [MUTE] key. Then, as in SONG EDIT, press and hold [SONG MODE] and tap the [PADS] of the tracks you wish to mute.

SONG MENU

In the SONG menu, songs can be saved, loaded renamed et cetera. Access the menu by pressing [FUNCTION]

+ [PERFORMANCE].

CHAINS AND SONGS

49 Repeat a song row a chosen number of times by moving to the leftmost position of the song row with the cursor.

Turn DATA ENTRY knob A to select how many times the song row will be repeated.

You can selectively mute tracks of any pattern while in song edit mode. First, make sure MUTE mode is on. If not, press [MUTE] and make sure the adjacent LED is fully lit. Then, in the song editor, place the cursor on the pattern you wish to mute tracks on using the [ARROW] keys and press [YES/SAVE]. Press and hold the [SONG MODE] key + press the [PADS] of the drum tracks you wish to mute.

The mute graphics on the bottom right of the LCD screen will show the muted tracks with a (-) symbol. Unmuted tracks are shown as squares. To mute tracks of another pattern in the song, simply move the cursor to that pat-tern using the [ARROW] keys and press [YES/SAVE]. Song mutes are patpat-tern specific. Different patpat-terns can have different song muted tracks. Note that it is the pattern at a specific position in the song which will be affected: if, for example, pattern A01 is used in multiple places in the song and the top left instance of it is being track muted, all other instances of pattern A01 will remain unchanged. To mute the tracks of another pattern position, simply place the cursor on top of it, press [YES/SAVE] and add mutes as instructed above. In addition to being shown on the LCD screen, muted tracks in a song are also shown with dimly lit green color <PADS>

when a pattern is highlighted. Unmuted tracks will, as in regular MUTE mode, exhibit green color <PADS>.

When a song contains programmed mutes, the LED adjacent to the [MUTE] key and the LEDs adjacent to the [SONG MODE] and [CHAIN MODE] keys will be dimly lit, whether any of these modes are active or not. This feature is intended to help show that there are active song mutes in one of the patterns. Additionally, whenever a pattern containing song mutes is selected, and MUTE mode is active, the <PADS> sporting programmed mutes will exhibit a dim green color (unless the song muted tracks are already muted in regular MUTE mode, in which case the

<PADS> will simply be unlit).

Even outside of SONG EDIT, song mutes may be instantly added to any track of the active pattern in a chain or song. Just activate MUTE mode by pressing the [MUTE] key. Then, as in SONG EDIT, press and hold [SONG MODE] and tap the [PADS] of the tracks you wish to mute.

SONG MENU

In the SONG menu, songs can be saved, loaded renamed et cetera. Access the menu by pressing [FUNCTION]

+ [PERFORMANCE].

CHAINS AND SONGS

49 Repeat a song row a chosen number of times by moving to the leftmost position of the song row with the cursor.

Turn DATA ENTRY knob A to select how many times the song row will be repeated.

You can selectively mute tracks of any pattern while in song edit mode. First, make sure MUTE mode is on. If not, press [MUTE] and make sure the adjacent LED is fully lit. Then, in the song editor, place the cursor on the pattern you wish to mute tracks on using the [ARROW] keys and press [YES/SAVE]. Press and hold the [SONG MODE] key + press the [PADS] of the drum tracks you wish to mute.

The mute graphics on the bottom right of the LCD screen will show the muted tracks with a (-) symbol. Unmuted tracks are shown as squares. To mute tracks of another pattern in the song, simply move the cursor to that pat-tern using the [ARROW] keys and press [YES/SAVE]. Song mutes are patpat-tern specific. Different patpat-terns can have different song muted tracks. Note that it is the pattern at a specific position in the song which will be affected: if, for example, pattern A01 is used in multiple places in the song and the top left instance of it is being track muted, all other instances of pattern A01 will remain unchanged. To mute the tracks of another pattern position, simply place the cursor on top of it, press [YES/SAVE] and add mutes as instructed above. In addition to being shown on the LCD screen, muted tracks in a song are also shown with dimly lit green color <PADS>

when a pattern is highlighted. Unmuted tracks will, as in regular MUTE mode, exhibit green color <PADS>.

When a song contains programmed mutes, the LED adjacent to the [MUTE] key and the LEDs adjacent to the [SONG MODE] and [CHAIN MODE] keys will be dimly lit, whether any of these modes are active or not. This feature is intended to help show that there are active song mutes in one of the patterns. Additionally, whenever a pattern containing song mutes is selected, and MUTE mode is active, the <PADS> sporting programmed mutes will exhibit a dim green color (unless the song muted tracks are already muted in regular MUTE mode, in which case the

<PADS> will simply be unlit).

Even outside of SONG EDIT, song mutes may be instantly added to any track of the active pattern in a chain or song. Just activate MUTE mode by pressing the [MUTE] key. Then, as in SONG EDIT, press and hold [SONG MODE] and tap the [PADS] of the tracks you wish to mute.

SONG MENU

In the SONG menu, songs can be saved, loaded renamed et cetera. Access the menu by pressing [FUNCTION]

+ [PERFORMANCE].

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