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Two-Person Hi-Lo Poker−Stud and DrawaI

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2 − A− 2 1997年度日本オペレーションズ・リサーチ学会 春季研究発表会 丁ムD一箪伊n Hし・−LbトもK叶−≠・−−一−【

リーuよ白n〆p叫1

排卵瑚木 一兎p 烏プ (執明朝

財経甘弼縛 ウラブ三かマザロフ(卜1Aひ叫

、り∇ ru ト ′し ′ .

Abst,raCt Thi$ paper analysesa cont,inuous version of a

Class of two−PerSOn Hi−Lo poker・ Stud−pOker and draw−

POker versions are discussedin each of vhich simul_

taneous−mOVe and bilatJeral−mOVe One−rOund games are

formulated and explicit solutions are derived. Itis

Shown tJhatlin bilateral−mOVe gameS the first−mOVer

innevita・bly glVeS his opponent someinfomation about

his true hand,and so the second−mOVeris able to

utilize thisinformationin deciding his bestJreSPOnSe

in the optimalplay.’A connection bet,Ween Hi−Lo

POker and simple exchange gamesis mentioned・

RefeTenCeS[3]R.A.Epstein,The theor amblln

Statls七icallo

,Academic Press,New York1977. Ⅴ.Ⅴ.Mazalov,Game theoretic modelof ,reference

Intern Year−Book of Game Theory and Applications,

(1994),26−34,N。Va Science Publishers, ̄inc.[9]

Sakaguchi,and S.Saka i,S01utlons Of■ some three− erSOIl Stud and draw ,Math・Japonica,まヱ ,1147−

M・Sakaguehi, On 七wo and three ,erson

exchan ,Ha七h・Japonlca,曇 ,791−801. 1.A Hi−LoStudPoker SupposeLhaLtwOPlayersIandIl,reCCivecardsxandyrespectiveJy,Ehe

valuesorY/hichweconsiderasiidrandomvariablcdislributcdaccordingtoてJ〔D,l]

Ⅰ(ⅠⅠ)●

wiLh。皇ASLIB.pla,erSarereq。eStCd

lo・choosceitheroncorHiorLo.ChoicesshouldbemadesimullaneouSlyand

indcpendentlyofLhcrival,schoice・Thentheplayersmakeshow,down・Ifchoices

arcrIi−Hi(Ili−LoorLo−Hi)aplayerwiしhhigherhandwinsandgetsB(A)fromthe

opponcnt・IfchoicesareLo−Loaplayerwithlowerhandwinsandgetsunltylfrom

theopponcnt・Ifhandsal・eequal・i・e・,X=,・,thereisadraw・Thepayofftableis

Shownas‥

匪し∴

/\・一・ ・

β雪−、(1一り〕呵“(i−り)

∧j∂・−(トい ∫チへ一軒1) ﹁1−1L し 人V 〓‖ し ︵∼︶1−−\ \︶ T⊥ ︵ ︶ 1 1 ︵ _【

榊仕竺生聖更”唖「‘

l _

(1・2)咋や≡輔車呵をづ〕ぐ亨−、叫言紺

Theoreml.me叩血α′甜αfegyβr〟柁g肌eW肋ク叩柑ルncr加(1・2)i∫

cロ〝∽‡β〃J♂血〆αγgr∫d〃d′αたg‥如か〃川*(わ=1(ズ≧わ),W加rgわ=(β」)/(β+1)・

乃ピソd山eげ血gαJ乃ef・†Zgr仇

2.^BiIateral・Mo>elHj・Lo Stud Poker

In the Hi−Lo pokeてdiscussedin Sectionlthe players must move

independentlyandsimulLaneously・Thepokerdiscussedinthefo1lowlnglSplayed

bybilaLeralmovesbytheplayers・ThechoicesandpayoLTbareglVenaSthesame

asin(1・1)・neOnlydirfbrenceisthatplayerI(II)shouldmovefirst(second).So thegameisplayedasdcscribedby: −144− © 日本オペレーションズ・リサーチ学会. 無断複写・複製・転載を禁ず.

(2)

〆,IⅥnA l什抽p叱

加d′抽∨そ

A笥hJl一っ) エ8h(旨一又

PlayerlI,at his move,knows which choice was made by playerIin Lhe previous move,and Lhererorehecanutilizetheinformationindecidinghisown

Choice. F久り抑′

し、心Tしむサド?れ

叶)くP〔川)つ・‘5

(ヱ・両両ふ漣村中両

十二湖Yb)硝化う如,−r7づn

Theorem2.mg叩血糊J腑dJegツー〝α汗βr血脚meW仙タロツq灯ル乃CJ血(2・ 1)J∫ご

山行仁、

mleV。山gb蕾盈鸞†‰)轟∧童競J、).

Concemingtheabovetheol・em weObservesomeinterestingpoints.(l)The value of the gameis negative.This reflects that playerIhas a unfavorable

condiLionthathehastomovefil●StandinevitablyglVeSSOmeinformaLionabouthis handtohisopponeIlt.(2)PlayerIhasaninfinitelymanyoptimalstrategies,but playerlIhasauniqueone・(3)PlayerI,thefirstmover,hasthepossibilityor blurring.Thatis,hecantake,fol●eXamPle, ㌔(叫・=l,「n〔bp,府;=0,rn(兄,b−). AfLerlhaschosellHi(Lo),ⅠIhasLogueSSWhetherI’shandistru1yhigh(low)and sohe haschosen Hi(Lo),OrI’s handislow−(high)and_he wantstomisleadII’s

choice・佐川れルゥ∼lふv8いl)。ニ披Ji ̄りdeFゼJ㌫ウOF∧・、h止‘冒・

3.AI英一Lo Draw Poker

SupposethatinlheHi−LopokerdiscusedinSection2eachplayermaydraw

another card from the pile,and uselhe card wiLh thelarger value(than one

deliveredinthebeginningofplay)throwingawaythecardwiththesmallervalue. Thischoiceltheplayersmaytake,WeCallHbet=inthissection・Theotherchoice eachplayermaytakeisto=pass=,thatis,hedoesn.tdrawanewcard.Thusifthe newcardsaredenotedbyiid z,W−∼1も,]thepayofftableisshownas‥ )−− ̄− ̄ ̄ ̄ 日々1 ア八lぐ

(う.り

可霊に㍑㍑㌶

 ̄)折呵

乍Aろi・見巾′一正」∼右上机−し)ロれ川パい守一〔伊も)

59寸J.Iニちク.

ト皿ヤ∼アPr匝M玖

隻,拓(/?舶フ

−145− © 日本オペレーションズ・リサーチ学会. 無断複写・複製・転載を禁ず.

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